Matis Requis 201241242

Dependencies:   mbed

Tempest Game

Game Screen

https://os.mbed.com/media/uploads/MatisRequis/tempest_board_wiki.png The board is made of 12 columns. The Hero stays at the top of the column

Game Controls

https://os.mbed.com/media/uploads/MatisRequis/gamepad_buttons.png

To control the hero spaceship point the joystick to the column you want the hero to go to.

Press the A button to shoot a bullet in the column you are currently in.

Revision:
8:5feb1913bc92
Parent:
3:54132cf073d7
Child:
9:759b419fec3b
--- a/Board/Board.h	Mon May 25 09:08:25 2020 +0000
+++ b/Board/Board.h	Mon May 25 11:40:15 2020 +0000
@@ -5,6 +5,8 @@
 #include "N5110.h"
 #include "Gamepad.h"
 
+#include <algorithm>
+
 
 class Board {
 public:
@@ -12,9 +14,9 @@
     ~Board();
     void draw(N5110 &lcd);
     void path();
-    void drawpath(int x0, int y0, int x1, int y1, Vector2D array[15]);
-    Vector2D drawcolumn[12][15];
-
+    void drawpath(int x0, int y0, int x1, int y1, Vector2D array[14]);
+    Vector2D drawcolumn[12][14];
+    void reverse(Vector2D array, int col);
     
     
 private: