Matis Requis 201241242
Dependencies: mbed
Tempest Game
Game Screen
The board is made of 12 columns. The Hero stays at the top of the column
Game Controls
To control the hero spaceship point the joystick to the column you want the hero to go to.
Press the A button to shoot a bullet in the column you are currently in.
Diff: Hero/Hero.cpp
- Revision:
- 6:037dfa5064a1
- Parent:
- 5:a3c9a5837a7c
- Child:
- 10:2ae9d4145410
--- a/Hero/Hero.cpp Fri May 22 10:37:26 2020 +0000 +++ b/Hero/Hero.cpp Mon May 25 07:46:48 2020 +0000 @@ -46,11 +46,11 @@ } -void Hero::update(float d, float mag, int a) { +void Hero::update(float d, float mag) { _d = d; _mag = mag; - + if (_d < 0) { } else if (_d <= 15) { _column = 1; @@ -80,9 +80,7 @@ _column = 1; } - if (a == 1) { - shoot = 1; - } + } @@ -127,4 +125,8 @@ Vector2D p = {0,0}; return p; } +} + +int Hero::get_column() { + return _column; } \ No newline at end of file