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Dependencies: mbed
SpaceInvaderEngine/SpaceInvaderEngine.h@42:816e444e660b, 2020-05-26 (annotated)
- Committer:
- josh_ohara
- Date:
- Tue May 26 13:10:12 2020 +0000
- Revision:
- 42:816e444e660b
- Parent:
- 39:5d4277548303
trying to add fsm
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| josh_ohara | 6:5bea67cc96f9 | 1 | #ifndef SPACEINVADERENGINE_H |
| josh_ohara | 6:5bea67cc96f9 | 2 | #define SPACEINVADERENGINE_H |
| josh_ohara | 6:5bea67cc96f9 | 3 | |
| josh_ohara | 6:5bea67cc96f9 | 4 | #include "mbed.h" |
| josh_ohara | 6:5bea67cc96f9 | 5 | #include "N5110.h" |
| josh_ohara | 6:5bea67cc96f9 | 6 | #include "Gamepad.h" |
| josh_ohara | 6:5bea67cc96f9 | 7 | #include "Ship.h" |
| josh_ohara | 12:be491ab6e742 | 8 | #include "Armada.h" |
| josh_ohara | 15:dde4ce4bf7fe | 9 | #include "Cover.h" |
| josh_ohara | 11:c174d84e4866 | 10 | #include <vector> |
| josh_ohara | 6:5bea67cc96f9 | 11 | |
| josh_ohara | 6:5bea67cc96f9 | 12 | #define BORDER 2 |
| josh_ohara | 6:5bea67cc96f9 | 13 | |
| josh_ohara | 39:5d4277548303 | 14 | /** SpaceInvaderEngine Class |
| josh_ohara | 39:5d4277548303 | 15 | @author Joshua Ohara, el18jkeo, 201291390 |
| josh_ohara | 39:5d4277548303 | 16 | @brief Main game engine: checks collsions between objects, updates objects, draws objects |
| josh_ohara | 39:5d4277548303 | 17 | @date May 2020 |
| josh_ohara | 39:5d4277548303 | 18 | */ |
| josh_ohara | 39:5d4277548303 | 19 | |
| josh_ohara | 6:5bea67cc96f9 | 20 | class SpaceInvaderEngine |
| josh_ohara | 6:5bea67cc96f9 | 21 | { |
| josh_ohara | 6:5bea67cc96f9 | 22 | |
| josh_ohara | 6:5bea67cc96f9 | 23 | public: |
| josh_ohara | 39:5d4277548303 | 24 | /**Constructor*/ |
| josh_ohara | 6:5bea67cc96f9 | 25 | SpaceInvaderEngine(); |
| josh_ohara | 39:5d4277548303 | 26 | |
| josh_ohara | 39:5d4277548303 | 27 | /**Destructor*/ |
| josh_ohara | 8:86cb9a9f8a73 | 28 | ~SpaceInvaderEngine(); |
| josh_ohara | 39:5d4277548303 | 29 | |
| josh_ohara | 39:5d4277548303 | 30 | /**Initialises all objects in game and sets private variables to inputs*/ |
| josh_ohara | 33:d8284dee58db | 31 | void init(int ship_height, int ship_width, int alien_size, int no_aliens, int armada_column_size, int armada_row_size, int cover_y, int cover1_x, int cover2_x, int cover3_x, int no_rocks, int level); //initialise all needed objects and set private member variables |
| josh_ohara | 39:5d4277548303 | 32 | |
| josh_ohara | 39:5d4277548303 | 33 | /**Read the gamepad inputs (buttons and joysticks) for use in functions*/ |
| josh_ohara | 33:d8284dee58db | 34 | void read_input(Gamepad &pad); //read the gamepad input (buttons and joystick) |
| josh_ohara | 39:5d4277548303 | 35 | |
| josh_ohara | 39:5d4277548303 | 36 | /**Update all objects in game and check for relevant collisions*/ |
| josh_ohara | 33:d8284dee58db | 37 | void update(Gamepad &pad, N5110 &lcd, int counter, int level); //update all objects |
| josh_ohara | 39:5d4277548303 | 38 | |
| josh_ohara | 39:5d4277548303 | 39 | /**Draw all objects in game*/ |
| josh_ohara | 33:d8284dee58db | 40 | void render(N5110 &lcd); //draw all objects |
| josh_ohara | 39:5d4277548303 | 41 | |
| josh_ohara | 39:5d4277548303 | 42 | /**Check for collision between ship bullets and aliens*/ |
| josh_ohara | 33:d8284dee58db | 43 | void ship_bullet_alien_collision(Gamepad &pad, N5110 &lcd); //check for collision between the ship bullets and the aliens |
| josh_ohara | 39:5d4277548303 | 44 | |
| josh_ohara | 39:5d4277548303 | 45 | /**Check for collision between ship bullets and cover 1*/ |
| josh_ohara | 33:d8284dee58db | 46 | void ship_bullet_cover1_collision(Gamepad &pad, N5110 &lcd); //check for collision between the ship bullets and cover 1 |
| josh_ohara | 39:5d4277548303 | 47 | |
| josh_ohara | 39:5d4277548303 | 48 | /**Check for collision between ship bullets and cover 2*/ |
| josh_ohara | 33:d8284dee58db | 49 | void ship_bullet_cover2_collision(Gamepad &pad, N5110 &lcd); //check for collision between the ship bullets and cover 2 |
| josh_ohara | 39:5d4277548303 | 50 | |
| josh_ohara | 39:5d4277548303 | 51 | /**Check for collision between ship bullets and cover 3*/ |
| josh_ohara | 33:d8284dee58db | 52 | void ship_bullet_cover3_collision(Gamepad &pad, N5110 &lcd); //check for collision between the ship bullets and cover 3 |
| josh_ohara | 39:5d4277548303 | 53 | |
| josh_ohara | 39:5d4277548303 | 54 | /**Check for collision between alien bullets and player ship*/ |
| josh_ohara | 33:d8284dee58db | 55 | void alien_bullet_ship_collision(Gamepad &pad, N5110 &lcd); //check for collision between the alien bullets and the ship |
| josh_ohara | 39:5d4277548303 | 56 | |
| josh_ohara | 39:5d4277548303 | 57 | /**Check for collision between alien bullet and cover 3*/ |
| josh_ohara | 33:d8284dee58db | 58 | void alien_bullet_cover3_collision(Gamepad &pad, N5110 &lcd); //check for collision between the alien bullets and cover 3 |
| josh_ohara | 39:5d4277548303 | 59 | |
| josh_ohara | 39:5d4277548303 | 60 | /**Check for collision between alien bullet and cover 1*/ |
| josh_ohara | 33:d8284dee58db | 61 | void alien_bullet_cover1_collision(Gamepad &pad, N5110 &lcd); //check for collision between the alien bullets and cover 1 |
| josh_ohara | 39:5d4277548303 | 62 | |
| josh_ohara | 39:5d4277548303 | 63 | /**Check for collision between alien bullet and cover 2*/ |
| josh_ohara | 33:d8284dee58db | 64 | void alien_bullet_cover2_collision(Gamepad &pad, N5110 &lcd); //check for collision between the alien bullets and cover 2 |
| josh_ohara | 39:5d4277548303 | 65 | |
| josh_ohara | 39:5d4277548303 | 66 | /**Check for collision between aliens and ship*/ |
| josh_ohara | 33:d8284dee58db | 67 | void alien_ship_collision(Gamepad &pad, N5110 &lcd); //check for collision between the aliens and the ship |
| josh_ohara | 39:5d4277548303 | 68 | |
| josh_ohara | 39:5d4277548303 | 69 | /**Check for collision between aliens and cover 1*/ |
| josh_ohara | 33:d8284dee58db | 70 | void alien_cover1_collision(Gamepad &pad, N5110 &lcd); //check for collision between the aliens and cover 1 |
| josh_ohara | 39:5d4277548303 | 71 | |
| josh_ohara | 39:5d4277548303 | 72 | /**Check for collision between aliens and cover 2*/ |
| josh_ohara | 33:d8284dee58db | 73 | void alien_cover2_collision(Gamepad &pad, N5110 &lcd); //check for collision between the aliens and cover 2 |
| josh_ohara | 39:5d4277548303 | 74 | |
| josh_ohara | 39:5d4277548303 | 75 | /**Check for collision between aliens and cover 3*/ |
| josh_ohara | 33:d8284dee58db | 76 | void alien_cover3_collision(Gamepad &pad, N5110 &lcd); //check for collision between the aliens and cover 3 |
| josh_ohara | 39:5d4277548303 | 77 | |
| josh_ohara | 39:5d4277548303 | 78 | /**Check for collision between player ship and powerup*/ |
| josh_ohara | 39:5d4277548303 | 79 | void ship_powerup_collision(Gamepad &pad, N5110 &lcd); //check for collision between player ship and powerup |
| josh_ohara | 39:5d4277548303 | 80 | |
| josh_ohara | 39:5d4277548303 | 81 | |
| josh_ohara | 33:d8284dee58db | 82 | //accessors and mutators// |
| josh_ohara | 39:5d4277548303 | 83 | |
| josh_ohara | 39:5d4277548303 | 84 | /**Return the life value of the alien armada |
| josh_ohara | 39:5d4277548303 | 85 | *@return armada life (bool) |
| josh_ohara | 39:5d4277548303 | 86 | */ |
| josh_ohara | 33:d8284dee58db | 87 | bool get_armada_life(); //return the life value of the alien armada |
| josh_ohara | 39:5d4277548303 | 88 | |
| josh_ohara | 39:5d4277548303 | 89 | /**Return the life value of the ship |
| josh_ohara | 39:5d4277548303 | 90 | *@return ship life (bool) |
| josh_ohara | 39:5d4277548303 | 91 | */ |
| josh_ohara | 33:d8284dee58db | 92 | bool get_ship_life(); //return the life value of the ship |
| josh_ohara | 39:5d4277548303 | 93 | |
| josh_ohara | 39:5d4277548303 | 94 | /**Set the life/hit value to all remaining objects to true or false repsectively at end of level |
| josh_ohara | 39:5d4277548303 | 95 | *@param all life/hit value |
| josh_ohara | 39:5d4277548303 | 96 | */ |
| josh_ohara | 33:d8284dee58db | 97 | void kill_all(); //set life value of all objects to 0 |
| josh_ohara | 14:e88bcf5c0887 | 98 | |
| josh_ohara | 6:5bea67cc96f9 | 99 | private: |
| josh_ohara | 6:5bea67cc96f9 | 100 | |
| josh_ohara | 33:d8284dee58db | 101 | Armada _armada; //armada (vector of aliens) object |
| josh_ohara | 33:d8284dee58db | 102 | Ship _ship; //ship object |
| josh_ohara | 42:816e444e660b | 103 | ShipBulletVector _ship_bullets; //ship bullet vector |
| josh_ohara | 33:d8284dee58db | 104 | Cover _cover_1; //cover object (vector of rocks) |
| josh_ohara | 33:d8284dee58db | 105 | Cover _cover_2; //cover object (vector of rocks) |
| josh_ohara | 33:d8284dee58db | 106 | Cover _cover_3; //cover object (vector of rocks) |
| josh_ohara | 6:5bea67cc96f9 | 107 | |
| josh_ohara | 33:d8284dee58db | 108 | int _ship_height; //height of ship |
| josh_ohara | 33:d8284dee58db | 109 | int _ship_width; //width of ship |
| josh_ohara | 33:d8284dee58db | 110 | int _alien_size; //size of alien |
| josh_ohara | 33:d8284dee58db | 111 | int _alien_number; //number of aliens |
| josh_ohara | 33:d8284dee58db | 112 | int _armada_column_size; //number of of aliens per column of armada |
| josh_ohara | 33:d8284dee58db | 113 | int _armada_row_size; //number of aliens per row of armada |
| josh_ohara | 39:5d4277548303 | 114 | bool _powerup; //ship powerup flag |
| josh_ohara | 6:5bea67cc96f9 | 115 | |
| josh_ohara | 33:d8284dee58db | 116 | int _ship_x; //x position of ship |
| josh_ohara | 33:d8284dee58db | 117 | int _ship_y; //y position of ship |
| josh_ohara | 33:d8284dee58db | 118 | int _cover_y; //y position of covers |
| josh_ohara | 33:d8284dee58db | 119 | int _cover_1_x; //x position of cover 1 |
| josh_ohara | 33:d8284dee58db | 120 | int _cover_2_x; //x position of cover 2 |
| josh_ohara | 33:d8284dee58db | 121 | int _cover_3_x; //x position of cover 3 |
| josh_ohara | 33:d8284dee58db | 122 | int _rock_number; //number of rocks per cover |
| josh_ohara | 33:d8284dee58db | 123 | |
| josh_ohara | 12:be491ab6e742 | 124 | |
| josh_ohara | 33:d8284dee58db | 125 | Direction D; //direction of joystick |
| josh_ohara | 33:d8284dee58db | 126 | float _mag; //magnitude of joystick offset |
| josh_ohara | 6:5bea67cc96f9 | 127 | }; |
| josh_ohara | 6:5bea67cc96f9 | 128 | |
| josh_ohara | 6:5bea67cc96f9 | 129 | #endif |