test 1 doc

Dependencies:   mbed Gamepad2

Revision:
8:d19b30a6cd69
Child:
9:9830d3a78572
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Ennemy/Enemy.h	Tue May 26 22:15:42 2020 +0000
@@ -0,0 +1,32 @@
+#ifndef ENEMY_H
+#define ENEMY_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+#include "Bitmap.h"
+
+
+class Enemy
+{
+
+public:
+    Enemy(int spawnX, int spawnY);
+    ~Enemy();
+
+    void draw(N5110 &lcd);
+    void update(int eYpos, bool efall);
+    bool fell();
+    Vector2D get_pos();
+
+
+private:
+    int _enX;
+    int _enY;
+    bool eDir;
+    bool _fell;
+
+};
+
+
+#endif
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