test 1 doc

Dependencies:   mbed Gamepad2

Ennemy/Enemy.h

Committer:
joebarhouch
Date:
2020-05-26
Revision:
8:d19b30a6cd69
Child:
9:9830d3a78572

File content as of revision 8:d19b30a6cd69:

#ifndef ENEMY_H
#define ENEMY_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Bitmap.h"


class Enemy
{

public:
    Enemy(int spawnX, int spawnY);
    ~Enemy();

    void draw(N5110 &lcd);
    void update(int eYpos, bool efall);
    bool fell();
    Vector2D get_pos();


private:
    int _enX;
    int _enY;
    bool eDir;
    bool _fell;

};


#endif