test 1 doc

Dependencies:   mbed Gamepad2

Revision:
7:530ca713d2b2
Parent:
6:00d20886e4f8
Child:
8:d19b30a6cd69
--- a/Engine/Engine.h	Mon May 25 16:17:58 2020 +0000
+++ b/Engine/Engine.h	Tue May 26 01:45:20 2020 +0000
@@ -7,7 +7,6 @@
 #include "Player.h"
 #include "Platform.h"
 
-
 void drawMap(N5110 &lcd);
 
 class Engine
@@ -21,22 +20,25 @@
     void read_input(Gamepad &pad);
     void update(Gamepad &pad);
     void draw(N5110 &lcd);
-    bool floorCollide();
-        
+    void floorCollide();
+
 
-private:    
+private:
     void ennemyCollide(Gamepad &pad);
-    
+
     //player object
     Player _p;
     // player coordinates
     int _px;
     int _py;
-    
+
+
     Direction _d;
     float _mag;
-    bool _collision;
-
+    bool _jump;
+    int _Ypos;
+    bool _fall;
+    bool _collide;
 };
 
 #endif
\ No newline at end of file