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Dependencies: mbed
Diff: Spaceship/Spaceship.cpp
- Revision:
- 105:b206078335a3
- Parent:
- 102:d5c235fb27fd
- Child:
- 106:73d5d818ae7d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Spaceship/Spaceship.cpp Sun May 05 13:17:31 2019 +0000
@@ -0,0 +1,63 @@
+#include "Spaceship.h"
+
+Space_ship::Space_ship()
+{
+
+}
+
+Space_ship::~Space_ship()
+{
+
+}
+
+
+
+
+const int Space_ship[10][12]= {
+ {0,0,0,0,0,0,0,0,0,0,0,0},
+ {0,0,0,1,1,0,0,0,0,0,0,0},
+ {0,0,0,1,1,0,0,0,0,0,0,0},
+ {0,1,1,1,1,1,1,1,0,0,0,0},
+ {0,1,1,1,1,1,1,1,1,0,0,0},
+ {0,1,1,1,1,1,1,1,1,1,1,0},
+ {0,1,1,1,1,1,1,1,1,0,0,0},
+ {0,1,1,1,1,1,1,1,0,0,0,0},
+ {0,0,0,1,1,0,0,0,0,0,0,0},
+ {0,0,0,1,1,0,0,0,0,0,0,0},
+
+};
+
+void Space_ship::init(int x,int height,int width)
+{
+ _x = x; // x value on screen is fixed
+ _y = HEIGHT/2 - height/2; // y depends on height of screen and height of Space_ship
+ _height = height;
+ _width = width;
+ _speed = 1; // default speed
+ _score = 0; // start score from zero
+
+
+
+}
+
+void Space_ship::draw(N5110 &lcd)
+{
+ // draw Space_ship in screen buffer.
+ lcd.drawSprite(x_Space_ship,y_Space_ship,10,12,(int *) Space_ship);
+}
+
+void Space_ship::add_score()
+{
+ _score++;
+}
+
+int Space_ship::get_score()
+{
+ return _score;
+}
+
+Vector2D Space_ship::get_pos()
+{
+ Vector2D p = {_x,_y};
+ return p;
+}
\ No newline at end of file