Laila Al Badwawi 200906179 SpaceInvaders I declare this my own independent work and understand the university rules on plagiarism.

Dependencies:   mbed

Revision:
106:73d5d818ae7d
Parent:
105:b206078335a3
Child:
107:83b0bc100600
--- a/Spaceship/Spaceship.cpp	Sun May 05 13:17:31 2019 +0000
+++ b/Spaceship/Spaceship.cpp	Sun May 05 13:20:44 2019 +0000
@@ -1,63 +1,20 @@
 #include "Spaceship.h"
 
-Space_ship::Space_ship()
+Spaceship::Spaceship()
 {
-
 }
-
-Space_ship::~Space_ship()
+Spaceship::~Spaceship()
 {
-
 }
 
 
 
-
-const int Space_ship[10][12]= {
-    {0,0,0,0,0,0,0,0,0,0,0,0},
-    {0,0,0,1,1,0,0,0,0,0,0,0},
-    {0,0,0,1,1,0,0,0,0,0,0,0},
-    {0,1,1,1,1,1,1,1,0,0,0,0},
-    {0,1,1,1,1,1,1,1,1,0,0,0},
-    {0,1,1,1,1,1,1,1,1,1,1,0},
-    {0,1,1,1,1,1,1,1,1,0,0,0},
-    {0,1,1,1,1,1,1,1,0,0,0,0},
-    {0,0,0,1,1,0,0,0,0,0,0,0},
-    {0,0,0,1,1,0,0,0,0,0,0,0},
-
-};
-
-void Space_ship::init(int x,int height,int width)
+void Spaceship::init(int x_spaceship,int y_spaceship, int speed_spaceship)
 {
-    _x = x;  // x value on screen is fixed
-    _y = HEIGHT/2 - height/2;  // y depends on height of screen and height of Space_ship
-    _height = height;
-    _width = width;
-    _speed = 1;  // default speed
-    _score = 0;  // start score from zero
+   
+     _x_spaceship=  x_spaceship;
+     _y_spaceship=  y_spaceship;
+      _speed_spaceship= speed_spaceship;
+}
 
 
-
-}
-
-void Space_ship::draw(N5110 &lcd)
-{
-    // draw Space_ship in screen buffer.
-    lcd.drawSprite(x_Space_ship,y_Space_ship,10,12,(int *) Space_ship);
-}
-
-void Space_ship::add_score()
-{
-    _score++;
-}
-
-int Space_ship::get_score()
-{
-    return _score;
-}
-
-Vector2D Space_ship::get_pos()
-{
-    Vector2D p = {_x,_y};
-    return p;
-}
\ No newline at end of file