Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.

Dependencies:   mbed FXOS8700CQ mbed-rtos

Revision:
32:58def659f463
Parent:
25:31111e6e13ad
diff -r 0d2c19a285f6 -r 58def659f463 Start/Start.h
--- a/Start/Start.h	Wed May 08 03:03:46 2019 +0000
+++ b/Start/Start.h	Wed May 08 15:14:55 2019 +0000
@@ -77,29 +77,6 @@
     int update_alt();
     
     /**
-     * @brief Set postion of selection box
-     * @param position of selection box p (Vector2D)
-     * @details Function to set the position of the selection box
-     */
-    void set_pos(Vector2D p);
-    
-    /**
-     * @brief Set postion of the three characters
-     * @param position of Charmander pos_cy (int)
-     * @param position of Squirtle pos_sy (int)
-     * @param position of Bulbasaur pos_by (int)
-     * @details Function to set the position of the three characters
-     */
-    void set_pos_csb(int pos_cy, int pos_sy, int pos_by);
-    
-    /**
-     * @brief Set parameter alt
-     * @return the value of alt (int)
-     * @details Set the parameter alt which determines which position the sprite should be drawn 
-     */
-    void set_alt(int alt);
-    
-    /**
      * @brief Return the Character selected
      * @param the value of position of selection box p (Vector2D)
      * @return current value of select (int)