Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.
Dependencies: mbed FXOS8700CQ mbed-rtos
Diff: Start/Start.h
- Revision:
- 32:58def659f463
- Parent:
- 25:31111e6e13ad
--- a/Start/Start.h Wed May 08 03:03:46 2019 +0000 +++ b/Start/Start.h Wed May 08 15:14:55 2019 +0000 @@ -77,29 +77,6 @@ int update_alt(); /** - * @brief Set postion of selection box - * @param position of selection box p (Vector2D) - * @details Function to set the position of the selection box - */ - void set_pos(Vector2D p); - - /** - * @brief Set postion of the three characters - * @param position of Charmander pos_cy (int) - * @param position of Squirtle pos_sy (int) - * @param position of Bulbasaur pos_by (int) - * @details Function to set the position of the three characters - */ - void set_pos_csb(int pos_cy, int pos_sy, int pos_by); - - /** - * @brief Set parameter alt - * @return the value of alt (int) - * @details Set the parameter alt which determines which position the sprite should be drawn - */ - void set_alt(int alt); - - /** * @brief Return the Character selected * @param the value of position of selection box p (Vector2D) * @return current value of select (int)