![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Game codes for Pokemon Academy Yiu Fai Kwok - 201198802 I have read the University Regulations on Plagiarism and state that the work covered by this declaration is my own and does not contain any unacknowledged work from other sources.
Dependencies: mbed FXOS8700CQ mbed-rtos
Diff: main.cpp
- Revision:
- 1:61b67654ffb7
- Parent:
- 0:1da4db5de653
- Child:
- 2:464c7e62d97d
--- a/main.cpp Mon Mar 11 19:48:14 2019 +0000 +++ b/main.cpp Fri Mar 22 10:40:52 2019 +0000 @@ -8,3 +8,105 @@ Date: 11/03/2019 */ +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" + +/////////////// objects /////////////// +N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // K64F - pwr from 3V3 +Gamepad pad; + +///////////// prototypes /////////////// +void init(); +void welcome(); + +///////////// functions //////////////// +int main(){ + + int fps = 8; // frames per second + + init(); // initialise and then display welcome screen... + welcome(); // waiting for the user to start + + wait(1.0f/fps); // and wait for one frame period + + while(1) { + + } + +} + +// initialies all classes and libraries +void init() +{ + lcd.init(); + // change set contrast in range 0.0 to 1.0 + // 0.4 appears to be a good starting point + lcd.setContrast(0.4); +} + +// simple splash screen displayed on start-up +void welcome() +{ + lcd.clear(); + static int title_data[] = { + 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start_data[] = { + 1,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,0,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1,0,1,1,1, + 1,0,1,0,1,0,1,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0, + 1,1,1,0,1,1,1,0,1,1,1,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,1,1,0,1,1,1,0,0,1,0, + 1,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,1,0,0,1,0,1,0,1,1,0,0,0,1,0, + 1,0,0,0,1,0,1,0,1,1,1,0,1,1,1,0,1,1,1,0,0,0,1,1,1,0,0,1,0,0,1,0,1,0,1,0,1,0,0,1,0 + }; + + bool flash = true; + if (flash) { + lcd.drawSprite(22, 41, 5, 41, start_data); + flash = !flash; + } + else { + flash = !flash; + } + + lcd.refresh(); + + wait(1.0); +} \ No newline at end of file