ELEC2645 (2018/19) / Mbed 2 deprecated el17set_

Dependencies:   mbed

Revision:
24:7770c7f27cdc
Parent:
23:5e8a435e568f
Child:
25:1d3bf74dddeb
--- a/Game/Game.cpp	Thu May 09 12:15:50 2019 +0000
+++ b/Game/Game.cpp	Thu May 09 12:46:52 2019 +0000
@@ -14,7 +14,7 @@
 {
   // set character coordinates and health //
   smiley.init(x, y);
-  _lives = 10;
+  _health = 10;
 
   // initialise all coin coordinates //
   coin1.init(41, 42);
@@ -39,9 +39,9 @@
   enemyC.init(1, 1);  
 }
 
-int Game::get_lives()
+int Game::get_health()
 {
-  return _lives;
+  return _health;
 }
 
 void Game::direc(Gamepad &pad)
@@ -53,7 +53,7 @@
 {
   // displays updating health value on screen //
   char buffer[14];
-  sprintf(buffer,"%d",_lives);
+  sprintf(buffer,"%d",_health);
   lcd.printString(buffer,0,5);
 }
 
@@ -141,7 +141,7 @@
       enemyB.collidePlayer(x, y, pad) == true ||
       enemy2.collidePlayer(x, y, pad) == true ||
       enemyC.collidePlayer(x, y, pad) == true) {
-    _lives--;
+    _health--;
     wait(0.1);
   }
 }
@@ -149,7 +149,7 @@
 void Game::death(N5110 &lcd)
 {
   // detects a loss and displays game over screen //
-  if (_lives == 0) {
+  if (_health == 0) {
     lcd.clear();
     lcd.printString("PUT",30,1);
     lcd.printString("ON",30,2);