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Dependencies: mbed
main.cpp@15:a080c64cf301, 2019-05-06 (annotated)
- Committer:
- S_Tingle
- Date:
- Mon May 06 18:39:40 2019 +0000
- Revision:
- 15:a080c64cf301
- Parent:
- 14:d0650d0de063
- Child:
- 16:37d98c281eb3
added damage from enemy1 + implementing coin
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| S_Tingle | 5:e6cb6fda5b37 | 1 | #include "mbed.h" |
| S_Tingle | 5:e6cb6fda5b37 | 2 | #include "Gamepad.h" |
| S_Tingle | 5:e6cb6fda5b37 | 3 | #include "N5110.h" |
| S_Tingle | 5:e6cb6fda5b37 | 4 | #include "Game.h" |
| S_Tingle | 14:d0650d0de063 | 5 | #include "Menu.h" |
| S_Tingle | 5:e6cb6fda5b37 | 6 | |
| S_Tingle | 5:e6cb6fda5b37 | 7 | struct joystick_val { |
| S_Tingle | 5:e6cb6fda5b37 | 8 | Direction dir; |
| S_Tingle | 5:e6cb6fda5b37 | 9 | float mag; |
| S_Tingle | 5:e6cb6fda5b37 | 10 | }; |
| S_Tingle | 5:e6cb6fda5b37 | 11 | |
| S_Tingle | 5:e6cb6fda5b37 | 12 | Game game; |
| S_Tingle | 5:e6cb6fda5b37 | 13 | N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); |
| S_Tingle | 5:e6cb6fda5b37 | 14 | Gamepad pad; |
| S_Tingle | 14:d0650d0de063 | 15 | Smiley smiley; |
| S_Tingle | 14:d0650d0de063 | 16 | Coin coin; |
| S_Tingle | 5:e6cb6fda5b37 | 17 | |
| S_Tingle | 5:e6cb6fda5b37 | 18 | void init(); |
| S_Tingle | 5:e6cb6fda5b37 | 19 | void render(); |
| S_Tingle | 5:e6cb6fda5b37 | 20 | void start_screen(); |
| S_Tingle | 14:d0650d0de063 | 21 | void pause_screen(); |
| S_Tingle | 5:e6cb6fda5b37 | 22 | |
| S_Tingle | 5:e6cb6fda5b37 | 23 | int main(){ |
| S_Tingle | 14:d0650d0de063 | 24 | |
| S_Tingle | 10:7ba63530dc04 | 25 | int fps = 30; |
| S_Tingle | 5:e6cb6fda5b37 | 26 | init(); |
| S_Tingle | 14:d0650d0de063 | 27 | start_screen(); |
| S_Tingle | 5:e6cb6fda5b37 | 28 | render(); |
| S_Tingle | 5:e6cb6fda5b37 | 29 | wait(1.0f/fps); |
| S_Tingle | 14:d0650d0de063 | 30 | |
| S_Tingle | 5:e6cb6fda5b37 | 31 | while (1) { |
| S_Tingle | 14:d0650d0de063 | 32 | if (pad.check_event(Gamepad::BACK_PRESSED) == true){ |
| S_Tingle | 14:d0650d0de063 | 33 | pause_screen(); |
| S_Tingle | 14:d0650d0de063 | 34 | wait(1); |
| S_Tingle | 14:d0650d0de063 | 35 | } else { |
| S_Tingle | 14:d0650d0de063 | 36 | render(); |
| S_Tingle | 14:d0650d0de063 | 37 | game.dirmag(pad); |
| S_Tingle | 14:d0650d0de063 | 38 | game.movement(pad,lcd); |
| S_Tingle | 14:d0650d0de063 | 39 | wait(1.0f/fps); |
| S_Tingle | 14:d0650d0de063 | 40 | } |
| S_Tingle | 14:d0650d0de063 | 41 | } |
| S_Tingle | 5:e6cb6fda5b37 | 42 | } |
| S_Tingle | 5:e6cb6fda5b37 | 43 | |
| S_Tingle | 5:e6cb6fda5b37 | 44 | void init(){ |
| S_Tingle | 5:e6cb6fda5b37 | 45 | lcd.init(); |
| S_Tingle | 5:e6cb6fda5b37 | 46 | pad.init(); |
| S_Tingle | 5:e6cb6fda5b37 | 47 | game.init(); |
| S_Tingle | 5:e6cb6fda5b37 | 48 | } |
| S_Tingle | 5:e6cb6fda5b37 | 49 | |
| S_Tingle | 5:e6cb6fda5b37 | 50 | void render(){ |
| S_Tingle | 5:e6cb6fda5b37 | 51 | lcd.clear(); |
| S_Tingle | 5:e6cb6fda5b37 | 52 | game.drawSprite(lcd); |
| S_Tingle | 14:d0650d0de063 | 53 | game.collect(smiley,coin,lcd); |
| S_Tingle | 5:e6cb6fda5b37 | 54 | lcd.refresh(); |
| S_Tingle | 5:e6cb6fda5b37 | 55 | } |
| S_Tingle | 5:e6cb6fda5b37 | 56 | |
| S_Tingle | 5:e6cb6fda5b37 | 57 | void start_screen(){ |
| S_Tingle | 14:d0650d0de063 | 58 | lcd.printString("PAUSED",42,24); |
| S_Tingle | 14:d0650d0de063 | 59 | lcd.refresh(); |
| S_Tingle | 14:d0650d0de063 | 60 | |
| S_Tingle | 14:d0650d0de063 | 61 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
| S_Tingle | 14:d0650d0de063 | 62 | lcd.clear(); |
| S_Tingle | 14:d0650d0de063 | 63 | lcd.drawSprite(0,0,48,84,(int *)start_01); |
| S_Tingle | 14:d0650d0de063 | 64 | wait(1); |
| S_Tingle | 14:d0650d0de063 | 65 | lcd.drawSprite(0,0,48,84,(int *)start_02); |
| S_Tingle | 14:d0650d0de063 | 66 | wait(1); |
| S_Tingle | 15:a080c64cf301 | 67 | lcd.drawSprite(0,0,48,84,(int *)start_02); |
| S_Tingle | 14:d0650d0de063 | 68 | wait(1); |
| S_Tingle | 14:d0650d0de063 | 69 | lcd.refresh(); |
| S_Tingle | 14:d0650d0de063 | 70 | } |
| S_Tingle | 14:d0650d0de063 | 71 | } |
| S_Tingle | 14:d0650d0de063 | 72 | |
| S_Tingle | 14:d0650d0de063 | 73 | void pause_screen(){ |
| S_Tingle | 14:d0650d0de063 | 74 | lcd.printString("PAUSED",42,24); |
| S_Tingle | 14:d0650d0de063 | 75 | lcd.refresh(); |
| S_Tingle | 14:d0650d0de063 | 76 | |
| S_Tingle | 14:d0650d0de063 | 77 | while (pad.check_event(Gamepad::BACK_PRESSED) == true) { |
| S_Tingle | 14:d0650d0de063 | 78 | pad.leds_on(); |
| S_Tingle | 14:d0650d0de063 | 79 | wait(0.1); |
| S_Tingle | 14:d0650d0de063 | 80 | pad.leds_off(); |
| S_Tingle | 14:d0650d0de063 | 81 | wait(0.1); |
| S_Tingle | 14:d0650d0de063 | 82 | } |
| S_Tingle | 14:d0650d0de063 | 83 | } |