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Dependencies: mbed
Doodler/Doodler.h
- Committer:
- el17m2h
- Date:
- 2019-04-16
- Revision:
- 8:90e789413e0b
- Parent:
- 7:0d9cee90ab0d
- Child:
- 9:5e53bca2a4c2
File content as of revision 8:90e789413e0b:
#ifndef DOODLER_H
#define DOODLER_H
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Floors.h"
class Doodler{
public:
Doodler();
~Doodler();
void init(int radius);
void draw(N5110 &lcd);
void update(Direction d, float mag, Vector2D current_pos, Vector2D current_vel);
Vector2D get_velocity();
Vector2D get_position();
void set_velocity(Vector2D v);
void set_position(Vector2D p);
private:
int _radius;
float _x;
float _y;
Vector2D _velocity;
Vector2D _current_pos;
Vector2D _current_vel;
Vector2D _new_vel;
Vector2D _new_pos;
float _gravity;
float _up;
};
#endif