ELEC2645 (2018/19) / Mbed 2 deprecated el17m2h_public

Dependencies:   mbed

Committer:
el17m2h
Date:
Tue Apr 16 19:51:12 2019 +0000
Revision:
9:5e53bca2a4c2
Parent:
8:90e789413e0b
Child:
10:e1d2289705ef
Changed the values of the positions and velocities to vectors so that they are easier to manipulate. I made use of the float absolute function (fabs) function to make the ball decelerate to a zero velocity while going upwards.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17m2h 1:0001cb3eb053 1 #ifndef FLOORS_H
el17m2h 1:0001cb3eb053 2 #define FLOORS_H
el17m2h 1:0001cb3eb053 3
el17m2h 1:0001cb3eb053 4 #include "mbed.h"
el17m2h 1:0001cb3eb053 5 #include "N5110.h"
el17m2h 1:0001cb3eb053 6 #include "Gamepad.h"
el17m2h 8:90e789413e0b 7 #include "Doodler.h"
el17m2h 8:90e789413e0b 8
el17m2h 1:0001cb3eb053 9 class Floors{
el17m2h 1:0001cb3eb053 10 public:
el17m2h 1:0001cb3eb053 11 Floors();
el17m2h 1:0001cb3eb053 12 ~Floors();
el17m2h 3:116913e97fd7 13 void init(int x, int y, int width, int height);
el17m2h 1:0001cb3eb053 14 void draw(N5110 &lcd);
el17m2h 9:5e53bca2a4c2 15 void update(Vector2D current_pos, Vector2D current_vel);
el17m2h 1:0001cb3eb053 16 Vector2D get_velocity(); //accesors
el17m2h 1:0001cb3eb053 17 Vector2D get_pos();
el17m2h 1:0001cb3eb053 18 void set_pos(Vector2D p); // mutators
el17m2h 1:0001cb3eb053 19 void set_velocity (Vector2D v);
el17m2h 1:0001cb3eb053 20
el17m2h 1:0001cb3eb053 21 private:
el17m2h 1:0001cb3eb053 22 int _height;
el17m2h 1:0001cb3eb053 23 int _width;
el17m2h 9:5e53bca2a4c2 24 Vector2D _pos;
el17m2h 1:0001cb3eb053 25 Vector2D _velocity;
el17m2h 8:90e789413e0b 26 Vector2D _current_vel;
el17m2h 8:90e789413e0b 27 Vector2D _current_pos;
el17m2h 1:0001cb3eb053 28
el17m2h 1:0001cb3eb053 29 };
el17m2h 1:0001cb3eb053 30 #endif