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Dependencies: mbed
Fork of el17dg by
Diff: tutorial/tutorial.cpp
- Revision:
- 27:f05f4e738ba9
- Parent:
- 24:0570cb4b92d7
- Child:
- 28:35af3843de8f
diff -r 676874c42883 -r f05f4e738ba9 tutorial/tutorial.cpp
--- a/tutorial/tutorial.cpp Sat Apr 06 20:13:33 2019 +0000
+++ b/tutorial/tutorial.cpp Mon Apr 08 14:41:57 2019 +0000
@@ -5,7 +5,7 @@
#include "models.h"
-const int total_pages = 3;
+const int total_pages = 7;
const float time_delay = 100;
Tutorial::Tutorial() {
@@ -42,7 +42,6 @@
lcd.printString("ship movement",0,4);
}
-
else if (current_page == 1){
lcd.printString("Evade enemy ",0,1);
lcd.printString("shots and",0,2);
@@ -51,11 +50,36 @@
}
else if (current_page == 2){
+ lcd.printString("Your health is",0,1);
+ lcd.printString("shown below",0,2);
+ lcd.printString("the screen ",0,3);
+ lcd.printString("Its LEDs. ",0,4);
+ }
+
+ else if (current_page == 3){
lcd.printString("Also. ",0,1);
lcd.printString("Kill the ",5,2);
lcd.printString("Enemies!!! ",10,3);
}
+ else if (current_page == 4){
+ lcd.printString("foe died= 30",0,1);
+ lcd.printString("miss shot= -10",0,2);
+ lcd.printString("foe flew= -50",0,3);
+ lcd.printString("Be careful ",10,4);
+ }
+
+ else if (current_page == 5){
+ lcd.printString("As your score",0,1);
+ lcd.printString("increase, so ",0,2);
+ lcd.printString("does the game ",0,3);
+ lcd.printString("difficulty ",10,4);
+ }
+
+ else if (current_page == 6){
+ lcd.printString("Good Luck!!! ",0,3);
+ }
+
char buffer[1];
sprintf(buffer,"page #%i", current_page);
lcd.printString(buffer,20,0);
@@ -65,6 +89,7 @@
lcd.printString("Push B to Exit",0,5);
if (gamepad.check_event(gamepad.B_PRESSED)){
+ gamepad.check_event(gamepad.B_PRESSED);
back_to_menu = true;
}
return back_to_menu;
