ELEC2645 (2018/19) / Mbed 2 deprecated el17dg

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Revisions of Models/models.cpp

Revision Date Message Actions
21:0eb394495b8a 2019-03-27 switched all enemies functions into the class system in a separate file. Created a struct for writing sprites more easily. Created a function that resets all values when the game is over. Separated collision, gameObject and constants into new files. File  Diff  Annotate
19:b78fa41d04a9 2019-03-21 I have made a game over screen when the player dies. I made the red light flash (when health is low). I have started making a new intro to my game - animated. I have made a "game over" title - need to add to the screen. Have made multiple led flash. File  Diff  Annotate
15:0145c5f0bea1 2019-03-18 Have created new limit borders to suit the score line. Have created intro sprites for my intro. Need to fix the problem where enemy ship is generated beyond screen. File  Diff  Annotate
14:e8de27c4d0d4 2019-03-18 I have added a high score function which would show the score on lcd. Each enemy killed give 30 points. -- Need to adjust screen limits for the high score print out on lcd. File  Diff  Annotate
12:bfe3a3deaac3 2019-03-17 I have decided to switch from class to struct. So far I have changed the enemy and blast, still, need to change stars and menu. I have made a collision function for blast and enemy. Need to create interesting enemy death. File  Diff  Annotate
11:cf2ba52e8b7e 2019-03-12 Have made medium stars (the same principle as in small star) - This is the code before making the enemy ship with the same method and the background planet. File  Diff  Annotate
10:f02413ae09fe 2019-03-12 I have made multiple stars flow using the same method I used for blasters. File  Diff  Annotate
9:5ad5501c702e 2019-03-11 I have found a way to make multiple fire shots at the same time. Have moved the blasts into a separate file. I have created a small function in lcd library so that 1 will overwrite 0 on top. Have modified Models folder - moved from .h to .cpp. File  Diff  Annotate
6:100b46be4bea 2019-03-05 I have made the ship firing animation. To do the multiple shots at the same time I need to make "shipFire" int a separate library. File  Diff  Annotate
2:ec89189860e0 2019-02-26 Have done menu and pointer to orientate in the menu. -Before making the models. File  Diff  Annotate