Initial publish
Dependencies: mbed
Fork of el17dg by
Models/models.cpp
- Committer:
- Noximilien
- Date:
- 2019-03-21
- Revision:
- 19:b78fa41d04a9
- Parent:
- 15:0145c5f0bea1
- Child:
- 21:0eb394495b8a
File content as of revision 19:b78fa41d04a9:
#include "models.h" const int spaceship1_width = 15; const int spaceship1_height = 14; const int enemy2_height = 7; const int enemy2_width = 11; const int spaceShip1[210] = { 0,0,0,0,0,0,0,0,0,1,0,0,0,0, 0,0,0,0,0,0,0,1,1,0,0,0,0,0, 0,0,0,0,0,0,0,1,0,1,0,0,0,0, 0,0,0,0,1,1,1,1,0,0,0,0,0,0, 0,0,0,0,1,0,0,1,0,0,0,0,0,0, 0,0,1,1,1,0,0,0,1,1,1,1,0,0, 0,0,0,1,1,0,1,0,0,1,0,0,1,0, 1,1,1,0,1,1,0,0,0,1,1,0,0,1, 0,0,0,1,1,0,1,0,0,1,0,0,1,0, 0,0,1,1,1,0,0,0,1,1,1,1,0,0, 0,0,0,0,1,0,0,1,0,0,0,0,0,0, 0,0,0,0,1,1,1,1,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,0,1,0,0,0,0, 0,0,0,0,0,0,0,1,1,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,1,0,0,0,0 }; const int starSmall[9] = { 0,1,0, 1,1,1, 0,1,0 }; const int starMedium[25] = { 1,0,0,0,1, 0,1,1,1,0, 0,1,1,1,0, 0,1,1,1,0, 1,0,0,0,1 }; const int starBig[49] = { 1,0,0,1,0,0,1, 0,1,0,1,0,1,0, 0,0,1,1,1,0,0, 1,1,1,1,1,1,1, 0,0,1,1,1,0,0, 0,1,0,1,0,1,0, 1,0,0,1,0,0,1 }; //const int simpleLaserShotDissapear[3] = {0,0,0}; const int enemyShip1 [187] = { 0,0,0,0,0,0,1,1,1,1,1, 0,0,0,0,0,0,1,1,1,1,1, 0,0,0,0,0,0,1,1,1,1,1, 0,0,0,0,0,0,0,0,1,1,0, 0,0,0,0,0,0,0,0,1,0,0, 0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,0,1,0,1,0, 1,1,1,1,1,1,1,0,1,1,1, 0,0,0,1,1,1,0,1,0,1,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,0,0,0,1,0,0, 0,0,0,0,0,0,0,0,1,1,0, 0,0,0,0,0,0,1,1,1,1,1, 0,0,0,0,0,0,1,1,1,1,1, 0,0,0,0,0,0,1,1,1,1,1 }; const int enemyShip2 [77] = { 0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,0,1,0,1,0, 1,1,1,1,1,1,1,0,1,1,1, 0,0,0,1,1,1,0,1,0,1,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,1,1,1,0,0 }; const int enemyHalfExploded [77] = { 0,0,0,0,0,1,1,1,1,0,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,0,1,0,1,0, 0,0,1,1,0,1,1,0,1,1,1, 0,0,0,1,0,1,0,1,0,1,0, 0,0,0,0,0,0,1,1,1,0,0, 0,0,0,1,1,1,0,0,1,0,0 }; const int enemyExploded [77] = { 1,0,1,0,1,0,0,1,1,0,0, 0,1,0,0,0,0,1,1,1,0,0, 1,0,0,1,1,1,0,1,0,1,0, 0,0,1,1,0,1,1,0,0,1,1, 1,0,0,0,0,1,0,1,0,0,0, 0,0,1,0,0,0,1,0,0,0,0, 1,0,0,1,0,1,1,1,1,0,0 }; /* const int planet1 [289] = { 0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0, 0,0,0,0,1,1,1,1,1,1,0,1,1,0,0,0,0, 0,0,0,1,0,0,1,1,1,1,0,0,0,1,0,0,0, 0,0,1,0,0,0,0,1,0,1,1,0,0,0,1,0,0, 0,1,0,0,0,0,0,0,0,0,1,1,0,1,0,1,0, 0,1,0,0,0,1,1,1,1,1,1,0,0,1,1,1,0, 1,0,0,1,1,1,1,1,0,0,0,0,0,1,1,0,1, 1,0,1,1,1,0,0,0,0,0,0,1,1,1,0,0,1, 1,0,1,1,1,0,0,0,1,1,1,1,1,1,0,0,1, 1,0,0,1,0,0,0,1,1,1,1,0,0,0,0,0,1, 1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,1, 0,1,1,0,1,1,1,1,0,0,0,0,0,1,0,1,0, 0,1,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0, 0,0,1,0,0,0,0,0,0,0,1,1,0,0,1,0,0, 0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0, 0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0, 0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0 }; */ const int introLineOne [893] = { //63 by 11 1,1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,1,1,1,1,1, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,1,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,1,1,0,0,1,1,1,0,1,1,0,0,0,0,0,1,0,0,0, 0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0 }; const int introLineOneStars [156] = { //12 by 13 1,0,0,1,0,0,1,0,0,0,0,0, 0,1,0,1,0,1,0,0,0,0,0,0, 0,0,1,1,1,0,0,0,0,0,0,0, 1,1,1,1,1,1,1,0,0,0,0,0, 0,0,1,1,1,0,0,0,0,0,0,0, 0,1,0,1,0,1,0,0,0,0,0,0, 1,0,0,1,0,0,1,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,0,0,0,1, 0,0,0,0,0,0,0,0,1,1,1,0, 0,0,0,0,0,0,0,0,1,1,1,0, 0,0,0,0,0,0,0,0,1,1,1,0, 0,0,0,0,0,0,0,1,0,0,0,1 }; const int introLineTwoShips [460] = { //46 by 10 0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0, 0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,1,0, 0,0,0,1,0,0,0,0,1,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,1,1,1,1,0,1,1,1, 0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,1,0, 0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0, 1,0,0,1,1,1,1,1,0,0,0,0,0,1,1,1,1,1,0,0,1,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 }; const int introLineTwo [330] = { //30 by 11 0,0,1,1,1,1,1,1,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0, 0,1,1,0,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0, 0,1,0,0,0,0,0,1,1,0,0,1,1,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1, 0,1,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,1,1, 0,1,0,0,0,0,0,0,1,0,0,1,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0, 1,1,0,0,0,0,0,0,1,0,0,1,0,0,1,1,0,1,0,0,1,1,1,1,0,0,0,0,0,0, 1,1,0,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0, 1,1,1,0,0,0,0,1,1,0,0,1,0,0,0,0,1,1,0,0,1,0,0,0,1,1,0,0,1,1, 0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,0,0,1,1,1,1,1,1,0,0,1,1, 0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0 }; const int introLineThree [1482] = { //78 by 19 0,0,0,0,1,1,1,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,1,1,0,0,0,1,0,0,0,0,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0, 0,0,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0, 0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,1,1,1,0,0,0,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,1,1,0,0,0,0,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,1,1,1,1,1,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,0,0,0,0, 0,1,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,0,0,0,0, 0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 0,0,1,1,1,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,1,0,0, 0,0,0,1,1,1,1,1,1,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,1,1,1,1,1,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,0,1,1,1,1,1,1,0,0,1,1,0,0,0,0,1, 1,1,1,1,1,1,1,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,1,1,0,0,1,1,0,0,1,1,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,1,1,0,0,0,0,1, 1,1,1,1,1,1,1,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,1,0,1,0,0,0,1, 0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,1,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,1,0,0,0,0,0,1,1,0,1,0,1,1,0,0,1, 0,0,0,1,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,1,1,0,0,0,0,1,1,0,1,0,0,1,1,0,1, 0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,1,0,0,1,1,0,0,0,1,0,0,1,1,0,0,0,1,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,1,0,0,0,1,1,1, 0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,1,1,1,0,0,0,0,1,1,1,1,0,0,0,1,0,0,0,0,1,1,1,1,1,1,0,0,1,0,0,0,0,1,1 }; const int gameOver [406] = { //29 by 14 1,1,1,1,1,1,1,0,0,1,1,1,0,0,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0, 1,1,0,0,0,0,0,0,0,1,1,1,0,0,1,1,1,0,1,1,0,1,1,0,0,0,0,0,0, 1,1,0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,1,0,1,0,1,1,0,0,0,0,0,0, 1,1,0,1,1,1,1,0,1,1,0,0,1,0,1,1,0,0,0,1,0,1,1,0,0,0,0,0,0, 1,1,0,0,0,0,1,0,1,1,1,1,1,0,1,1,0,0,0,1,0,1,1,1,1,0,0,0,0, 1,1,0,0,0,0,1,0,1,1,0,0,1,0,1,1,0,0,0,1,0,1,1,0,0,0,0,0,0, 1,1,1,1,1,1,1,0,1,1,0,0,1,0,1,1,0,0,0,1,0,1,1,1,1,1,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,1,1,1,0,0,1,1,0,0,1,0,1,1,1,1,1,0,1,1,1,1,0, 0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,0,1,1,0,0,0,0,1,1,0,0,1, 0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,1,1,0,0,0,0,1,1,0,0,1, 0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,1,1,1,1,0,0,1,1,1,1,0, 0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,1,0,0,1,1,0,0,0,0,1,1,0,1,0, 0,0,0,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,1,1,1,1,1,0,1,1,0,0,1 }; const int youDied [336] = { //24 by 14 1,0,0,0,1,0,0,1,1,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0, 1,0,0,0,1,0,1,1,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0, 0,1,0,1,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,0,0,0,0, 0,0,1,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,0,0,0,0, 0,0,1,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,0,0,0,0, 0,0,1,0,0,0,1,1,0,0,1,0,1,1,0,1,0,0,0,0,0,0,0,0, 0,0,1,0,0,0,0,1,1,1,0,0,0,1,1,1,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,1,1,1,0,0,1,1,1,0,1,1,1,1,1,0,1,1,1,0, 0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,0,0,1,0,0,1, 0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,0,0,1,0,0,1, 0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,1,1,0,0,1,0,0,1, 0,0,0,0,0,1,0,0,1,0,0,1,0,0,1,1,0,0,0,0,1,0,0,1, 0,0,0,0,0,1,1,1,0,0,1,1,1,0,1,1,1,1,1,0,1,1,1,0 };