Initial publish

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Revisions of Models/models.h

Revision Date Message Actions
37:6a2bf4488022 2019-05-06 Have made finishing changes for comments and game. Have added a debug in main.h. Have separate the simplified sprite drawing into sprite.h. File  Diff  Annotate
36:207ec7db8648 2019-05-02 Have added boss explosion animation. have added debug sections. Have cleaned a code a bit. positioned some functions from public to private. File  Diff  Annotate
34:754915ce9de5 2019-04-30 Finished the boss class. added additional comments Have fixed the high score problem. File  Diff  Annotate
33:c623c6d5ed16 2019-04-29 Have started working on boss mode. Changed the structure of game.cpp to finite state machine. Moved Game Over to a separate class. slightlight changed the player class. changed geometry into collision library. Cleaned the code to be under 20 lines. File  Diff  Annotate
32:5403bb974294 2019-04-26 Have added small features. Have cleaned the code a bit.; File  Diff  Annotate
30:d454d0cb72bc 2019-04-16 Hace modified some comments. Have added a feature of a force shield. Updated the tutorial, Have finished the settings mode. File  Diff  Annotate
29:579e00b7f118 2019-04-15 Added a lot of comments. File  Diff  Annotate
28:35af3843de8f 2019-04-10 Moved starSpawnDelay to stars.h. Made enemies move y-direction as the game score increase. Added more comments. Cleaned the code a bit. Changed struct to gameObject in the main.cpp. Made some functions less than 20 lines. File  Diff  Annotate
27:f05f4e738ba9 2019-04-08 I have created "press START" for the intro pause. Added more comments for the report. Fixed the bug I had in my small star function. Changed some drawsprite functions to new one I made. Slightly simplified the code. File  Diff  Annotate
25:749f1efc31fc 2019-04-03 I have made some addition to score calculation and changed the model of the player ship. File  Diff  Annotate
24:0570cb4b92d7 2019-04-02 I have created and finished a tutorial file where is described what controls need to be used and what to do in the game. I have broken up my into code into several functions to improve efficiency. I have started working on my settings mode. File  Diff  Annotate
23:240bc00ef25b 2019-03-31 Made player class and stored everything related to player. Have made stars class. modified player ship movement. created gameOver function and made it using sprites. Created a collision of enemy ship and a player ship function. added more comments. File  Diff  Annotate
21:0eb394495b8a 2019-03-27 switched all enemies functions into the class system in a separate file. Created a struct for writing sprites more easily. Created a function that resets all values when the game is over. Separated collision, gameObject and constants into new files. File  Diff  Annotate
19:b78fa41d04a9 2019-03-21 I have made a game over screen when the player dies. I made the red light flash (when health is low). I have started making a new intro to my game - animated. I have made a "game over" title - need to add to the screen. Have made multiple led flash. File  Diff  Annotate
15:0145c5f0bea1 2019-03-18 Have created new limit borders to suit the score line. Have created intro sprites for my intro. Need to fix the problem where enemy ship is generated beyond screen. File  Diff  Annotate
14:e8de27c4d0d4 2019-03-18 I have added a high score function which would show the score on lcd. Each enemy killed give 30 points. -- Need to adjust screen limits for the high score print out on lcd. File  Diff  Annotate
12:bfe3a3deaac3 2019-03-17 I have decided to switch from class to struct. So far I have changed the enemy and blast, still, need to change stars and menu. I have made a collision function for blast and enemy. Need to create interesting enemy death. File  Diff  Annotate
9:5ad5501c702e 2019-03-11 I have found a way to make multiple fire shots at the same time. Have moved the blasts into a separate file. I have created a small function in lcd library so that 1 will overwrite 0 on top. Have modified Models folder - moved from .h to .cpp. File  Diff  Annotate
8:c18c240665aa 2019-03-11 Have made a foe ship to appear at random y-position and slowly moving towards the player (speed is adjustable). ; ; Need to make the ship to fire and create the background. File  Diff  Annotate
7:42376925945c 2019-03-11 Have made the bullet to move independently from the ship movement (still the position of the bullet resets when button pressed again - fix). File  Diff  Annotate
6:100b46be4bea 2019-03-05 I have made the ship firing animation. To do the multiple shots at the same time I need to make "shipFire" int a separate library. File  Diff  Annotate
5:2b9181bc5c89 2019-03-04 Have made the ship moving around in the "start game". Have done 4 different models of stars and a model of a blaster. Have made that the ship would not leave the set border limit (beyond the screen). File  Diff  Annotate
3:10918b0f7a7d 2019-02-28 I have created game.cpp file where the actual game will be happening. I have created one model of a spaceship and stored in header file. Have linked game and main together. ; ; However I cannot find a way of how to read buttons. File  Diff  Annotate