Initial publish
Dependencies: mbed
Fork of el17dg by
Models/models.h@21:0eb394495b8a, 2019-03-27 (annotated)
- Committer:
- Noximilien
- Date:
- Wed Mar 27 00:00:32 2019 +0000
- Revision:
- 21:0eb394495b8a
- Parent:
- 19:b78fa41d04a9
- Child:
- 23:240bc00ef25b
switched all enemies functions into the class system in a separate file. Created a struct for writing sprites more easily. Created a function that resets all values when the game is over. Separated collision, gameObject and constants into new files.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Noximilien | 9:5ad5501c702e | 1 | #ifndef MODELS_H |
Noximilien | 9:5ad5501c702e | 2 | #define MODELS_H |
Noximilien | 3:10918b0f7a7d | 3 | |
Noximilien | 9:5ad5501c702e | 4 | extern const int spaceship1_width; |
Noximilien | 9:5ad5501c702e | 5 | extern const int spaceship1_height; |
Noximilien | 12:bfe3a3deaac3 | 6 | extern const int enemy2_height; |
Noximilien | 12:bfe3a3deaac3 | 7 | extern const int enemy2_width; |
Noximilien | 9:5ad5501c702e | 8 | extern const int spaceShip1[210]; |
Noximilien | 9:5ad5501c702e | 9 | extern const int starSmall[9]; |
Noximilien | 9:5ad5501c702e | 10 | extern const int starMedium[25]; |
Noximilien | 9:5ad5501c702e | 11 | extern const int starBig[49]; |
Noximilien | 9:5ad5501c702e | 12 | extern const int simpleLaserShotDissapear[3]; |
Noximilien | 9:5ad5501c702e | 13 | extern const int enemyShip1 [187]; |
Noximilien | 9:5ad5501c702e | 14 | extern const int enemyShip2 [77]; |
Noximilien | 14:e8de27c4d0d4 | 15 | extern const int enemyHalfExploded [77]; |
Noximilien | 12:bfe3a3deaac3 | 16 | extern const int enemyExploded [77]; |
Noximilien | 5:2b9181bc5c89 | 17 | |
Noximilien | 15:0145c5f0bea1 | 18 | extern const int introLineOne [893]; |
Noximilien | 15:0145c5f0bea1 | 19 | extern const int introLineOneStars [156]; |
Noximilien | 15:0145c5f0bea1 | 20 | extern const int introLineTwoShips [460]; |
Noximilien | 15:0145c5f0bea1 | 21 | extern const int introLineTwo [330]; |
Noximilien | 15:0145c5f0bea1 | 22 | extern const int introLineThree [1482]; |
Noximilien | 15:0145c5f0bea1 | 23 | |
Noximilien | 19:b78fa41d04a9 | 24 | extern const int gameOver [406]; |
Noximilien | 19:b78fa41d04a9 | 25 | extern const int youDied [336]; |
Noximilien | 19:b78fa41d04a9 | 26 | |
Noximilien | 21:0eb394495b8a | 27 | struct Sprite { |
Noximilien | 21:0eb394495b8a | 28 | Sprite(int _width, int _height, const int* _data) : width(_width), height(_height), data(_data) {} |
Noximilien | 21:0eb394495b8a | 29 | int width; |
Noximilien | 21:0eb394495b8a | 30 | int height; |
Noximilien | 21:0eb394495b8a | 31 | const int* data; |
Noximilien | 21:0eb394495b8a | 32 | }; |
Noximilien | 21:0eb394495b8a | 33 | |
Noximilien | 21:0eb394495b8a | 34 | extern const Sprite enemy_sprite; |
Noximilien | 21:0eb394495b8a | 35 | extern const Sprite enemy_half_exploded_sprite; |
Noximilien | 21:0eb394495b8a | 36 | extern const Sprite enemy_exploded_sprite; |
Noximilien | 15:0145c5f0bea1 | 37 | |
Noximilien | 9:5ad5501c702e | 38 | #endif |