ELEC2645 (2018/19) / Mbed 2 deprecated el17dg

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Revision:
5:2b9181bc5c89
Parent:
3:10918b0f7a7d
Child:
6:100b46be4bea
--- a/Models/models.h	Sun Mar 03 23:36:34 2019 +0000
+++ b/Models/models.h	Mon Mar 04 20:15:55 2019 +0000
@@ -4,25 +4,64 @@
 #include "mbed.h"
 #include "N5110.h"
 #include "Gamepad.h"
-
-
+#include "main.h"
 
 
 
 
 
-int SpaceShip1[210] = {0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
-                       0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,
-                       0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,
-                       0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,
-                       1,0,1,0,0,1,1,1,1,1,0,0,1,0,1,
-                       0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,
-                       0,1,1,1,1,0,0,0,0,0,1,1,1,1,0,
-                       0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,
-                       0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,
-                       0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,
-                       0,0,0,0,0,1,1,0,1,1,0,0,0,0,0,
-                       0,0,0,0,0,1,0,1,0,1,0,0,0,0,0,
-                       0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,
-                       0,0,0,0,0,0,0,1,0,0,0,0,0,0,0
-                      };
\ No newline at end of file
+int spaceship1_width = 15;
+int spaceship1_height = 14;
+
+int spaceShip1[210] = {
+    0,0,0,0,0,0,0,0,0,1,0,0,0,0,
+    0,0,0,0,0,0,0,1,1,0,0,0,0,0,
+    0,0,0,0,0,0,0,1,0,1,0,0,0,0,
+    0,0,0,0,1,1,1,1,0,0,0,0,0,0,
+    0,0,0,0,1,0,0,1,0,0,0,0,0,0,
+    0,0,1,1,1,0,0,0,1,1,1,1,0,0,
+    0,0,0,1,1,0,1,0,0,1,0,0,1,0,
+    1,1,1,0,1,1,0,0,0,1,1,0,0,1,
+    0,0,0,1,1,0,1,0,0,1,0,0,1,0,
+    0,0,1,1,1,0,0,0,1,1,1,1,0,0,
+    0,0,0,0,1,0,0,1,0,0,0,0,0,0,
+    0,0,0,0,1,1,1,1,0,0,0,0,0,0,
+    0,0,0,0,0,0,0,1,0,1,0,0,0,0,
+    0,0,0,0,0,0,0,1,1,0,0,0,0,0,
+    0,0,0,0,0,0,0,0,0,1,0,0,0,0
+};
+
+void starMinor(int x, int y){
+    lcd.setPixel(x,y,true);
+}
+
+int starSmall[9] = {
+    0,1,0,
+    1,1,1,
+    0,1,0
+};
+
+int starMedium[25] = {
+    1,0,0,0,1,
+    0,1,1,1,0,
+    0,1,1,1,0,
+    0,1,1,1,0,
+    1,0,0,0,1
+};
+
+int starBig[49] = {
+    1,0,0,1,0,0,1,
+    0,1,0,1,0,1,0,
+    0,0,1,1,1,0,0,
+    1,1,1,1,1,1,1,
+    0,0,1,1,1,0,0,
+    0,1,0,1,0,1,0,
+    1,0,0,1,0,0,1
+};
+
+int simpleLaserShot[3] = {1,1,1};
+    
+
+
+
+