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Dependencies: mbed
Fork of el17dg by
game/geometry.h
- Committer:
- Noximilien
- Date:
- 2019-04-10
- Revision:
- 28:35af3843de8f
- Parent:
- 27:f05f4e738ba9
- Child:
- 29:579e00b7f118
File content as of revision 28:35af3843de8f:
#ifndef GEOMETRY_H
#define GEOMETRY_H
#include <math.h>
////////////////////////////////////////////////////////////////////////////////
struct Point {
int x;
int y;
Point() : x(0), y(0) {}
Point(int _x, int _y) : x(_x), y(_y) {}
Point operator+ (const Point& rhs) const {
Point result(x + rhs.x, y + rhs.y);
return result;
}
Point operator- (const Point& rhs) const {
Point result(x - rhs.x, y - rhs.y);
return result;
}
int lengthSquared() {
return x * x + y * y;
}
};
class CircleBounds {
public:
CircleBounds() {};
CircleBounds(Point _center, float _radius): center(_center), radius(_radius) {};
Point center;
float radius;
};
inline bool circleCollideTwoObjects(
const Point& pos_a, const CircleBounds& bounds_a,
const Point& pos_b, const CircleBounds& bounds_b
) {
Point center_a = pos_a + bounds_a.center;
Point center_b = pos_b + bounds_b.center;
Point difference = center_a - center_b;
return difference.lengthSquared() <= pow(bounds_a.radius + bounds_b.radius, 2);
}
#endif
