Early commits of my project

Dependencies:   mbed Gamepad N5110

Revision:
6:6294bf4eafc8
Parent:
5:f09602591ad3
--- a/sprites.cpp	Wed Mar 13 15:23:03 2019 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,58 +0,0 @@
-void minerbitmap()
-{
-    const int miner[13][5] =   {
-        0,0,0,1,1,
-        0,1,1,1,1,
-        0,1,0,1,0,
-        0,1,1,1,1,
-        0,1,1,1,0,
-        0,0,1,0,0,
-        1,1,1,1,1,
-        1,1,1,1,1,
-        1,1,1,1,1,
-        0,1,1,1,0,
-        0,1,0,1,0,
-        0,1,1,1,1,
-    };
-
-    lcd.clear();
-
-
-    Direction d = pad.get_direction();
-    printf("Direction = %i\n",d);
-
-    lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner);
-
-
-    if (d==3) {
-        
-        x = x+1;
-        lcd.refresh();
-        wait(0.05);
-
-    }
-
-    if (d == 7) {
-
-        x = x-1;
-        lcd.refresh();
-        wait(0.05);
-    }
-    //lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner);
-    //lcd.refresh();
-
-    if(pad.check_event(Gamepad::A_PRESSED)) {
-        
-        
-        printf("A pressed");
-        y = y - 6;
-        lcd.clear();
-        lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner);
-        lcd.refresh();
-        wait(0.2);
-        y= y + 6;
-    }
-
-
-        
-}