Early commits of my project
Dependencies: mbed Gamepad N5110
Diff: sprites.cpp
- Revision:
- 5:f09602591ad3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sprites.cpp Wed Mar 13 15:23:03 2019 +0000 @@ -0,0 +1,58 @@ +void minerbitmap() +{ + const int miner[13][5] = { + 0,0,0,1,1, + 0,1,1,1,1, + 0,1,0,1,0, + 0,1,1,1,1, + 0,1,1,1,0, + 0,0,1,0,0, + 1,1,1,1,1, + 1,1,1,1,1, + 1,1,1,1,1, + 0,1,1,1,0, + 0,1,0,1,0, + 0,1,1,1,1, + }; + + lcd.clear(); + + + Direction d = pad.get_direction(); + printf("Direction = %i\n",d); + + lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner); + + + if (d==3) { + + x = x+1; + lcd.refresh(); + wait(0.05); + + } + + if (d == 7) { + + x = x-1; + lcd.refresh(); + wait(0.05); + } + //lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner); + //lcd.refresh(); + + if(pad.check_event(Gamepad::A_PRESSED)) { + + + printf("A pressed"); + y = y - 6; + lcd.clear(); + lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner); + lcd.refresh(); + wait(0.2); + y= y + 6; + } + + + +}