ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revision:
27:e73dd64ef334
diff -r bce40bf4c9fc -r e73dd64ef334 Gameengine/Levelobjects.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Gameengine/Levelobjects.cpp	Tue Apr 09 18:46:14 2019 +0000
@@ -0,0 +1,136 @@
+#include "Levelobjects.h"
+
+Levelobjects::Levelobjects()
+{
+    _turn_flag = 0;
+    _counter =0;
+}
+
+Levelobjects::~Levelobjects()
+{
+}
+
+void Levelobjects::game_init()
+{
+    _level_select = 1;
+    _miner.miner_init(3, 33);
+    //enemy_init(20, 78, 40);
+    enemy_init(22, 20, 40);
+    _lives = 3;
+}
+
+/*void Levelobjects::get_miner_pos()
+{
+    Vector2D p = _miner.get_pos();
+
+    printf("miner x %f \n", p.x);
+    printf("miner y %f \n", p.y);
+}*/
+
+void Levelobjects::read_direction(Gamepad &pad)
+{
+    _d = pad.get_direction();
+}
+
+void Levelobjects::update(N5110 &lcd, Gamepad &pad)
+{
+    t.start();
+    read_direction(pad);
+    //get_miner_pos();
+    _miner.miner_move(_d, lcd);
+    _miner.miner_gravity(lcd);
+    _miner.miner_jump(lcd, pad);
+    _miner.miner_land(lcd);
+    lose_life(lcd);
+    game_over();
+    next_level(lcd);
+}
+
+void Levelobjects::draw(Key _k, N5110 &lcd, Gamepad &pad)
+{
+    if (_level_select == 1) {
+
+        _miner.miner_draw(lcd);
+        _l1.level_platforms(lcd);
+        _l1.soft_blocks(lcd);
+        _l1.solid_blocks(lcd);
+        _l1.keys(lcd, pad);
+        _l1.keys_collected();
+        _l1.traps(lcd);
+        enemy_move(lcd);
+        enemy_collision();
+    }
+    if(_level_select == 2) {
+
+        _miner.miner_draw(lcd);
+        lcd.drawLine(0,47,83,47,1);
+        //printf("level 2 time = %f \n", t.read());
+    }
+}
+
+void Levelobjects::lose_life(N5110 &lcd)
+{
+
+    if (_l1.traps(lcd) == 1 || enemy_collision() == true) {
+        _lives--;
+        _miner.miner_init(3, 33);
+        wait(1);
+    }
+}
+
+bool Levelobjects::game_over()
+{
+    if(_lives == 0 || t.read() > 60) {
+        t.stop();
+        return true;
+    } else {
+        return false;
+    }
+}
+
+void Levelobjects::next_level(N5110 &lcd)
+{
+    if(_l1.level1_exit(lcd) == true) {
+        t.stop();
+        _level_select = 2;
+        _miner.miner_init(3,0);
+        printf("Final score is %f \n ",_lives * (60 - t.read())+ (10 * _l1.keys_collected()));
+    }
+}
+
+void Levelobjects::enemy_init(int x, int y, volatile int d)
+{
+    _x = x;
+    _y = y;
+    _distance = d;
+}
+
+void Levelobjects::enemy_move(N5110 &lcd)
+{   
+    lcd.drawSprite(_x,_y,5,3, (int *) enemy);
+    if (_turn_flag == 0) {
+        _x = _x + 0.5;
+        _counter++;
+    }
+    if(_counter == _distance) {
+        _turn_flag = 1;
+    }
+    if (_turn_flag == 1) {
+        _x = _x - 0.5;
+        _counter--;
+    }
+    if (_counter == 0) {
+        _turn_flag = 0;
+    }
+}
+
+bool Levelobjects::enemy_collision()
+{
+    Vector2D p = _miner.get_pos();
+
+    if (p.x < _x+2 && p.x+2 > _x && p.y < _y+4 && p.y+8 > _y) {
+        return true;
+    } else {
+        return false;
+    }
+}
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