ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Committer:
el17arm
Date:
Tue Apr 09 18:46:14 2019 +0000
Revision:
27:e73dd64ef334
Moving enemies that will kill my character on contact and make him lose a life

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17arm 27:e73dd64ef334 1 #include "Levelobjects.h"
el17arm 27:e73dd64ef334 2
el17arm 27:e73dd64ef334 3 Levelobjects::Levelobjects()
el17arm 27:e73dd64ef334 4 {
el17arm 27:e73dd64ef334 5 _turn_flag = 0;
el17arm 27:e73dd64ef334 6 _counter =0;
el17arm 27:e73dd64ef334 7 }
el17arm 27:e73dd64ef334 8
el17arm 27:e73dd64ef334 9 Levelobjects::~Levelobjects()
el17arm 27:e73dd64ef334 10 {
el17arm 27:e73dd64ef334 11 }
el17arm 27:e73dd64ef334 12
el17arm 27:e73dd64ef334 13 void Levelobjects::game_init()
el17arm 27:e73dd64ef334 14 {
el17arm 27:e73dd64ef334 15 _level_select = 1;
el17arm 27:e73dd64ef334 16 _miner.miner_init(3, 33);
el17arm 27:e73dd64ef334 17 //enemy_init(20, 78, 40);
el17arm 27:e73dd64ef334 18 enemy_init(22, 20, 40);
el17arm 27:e73dd64ef334 19 _lives = 3;
el17arm 27:e73dd64ef334 20 }
el17arm 27:e73dd64ef334 21
el17arm 27:e73dd64ef334 22 /*void Levelobjects::get_miner_pos()
el17arm 27:e73dd64ef334 23 {
el17arm 27:e73dd64ef334 24 Vector2D p = _miner.get_pos();
el17arm 27:e73dd64ef334 25
el17arm 27:e73dd64ef334 26 printf("miner x %f \n", p.x);
el17arm 27:e73dd64ef334 27 printf("miner y %f \n", p.y);
el17arm 27:e73dd64ef334 28 }*/
el17arm 27:e73dd64ef334 29
el17arm 27:e73dd64ef334 30 void Levelobjects::read_direction(Gamepad &pad)
el17arm 27:e73dd64ef334 31 {
el17arm 27:e73dd64ef334 32 _d = pad.get_direction();
el17arm 27:e73dd64ef334 33 }
el17arm 27:e73dd64ef334 34
el17arm 27:e73dd64ef334 35 void Levelobjects::update(N5110 &lcd, Gamepad &pad)
el17arm 27:e73dd64ef334 36 {
el17arm 27:e73dd64ef334 37 t.start();
el17arm 27:e73dd64ef334 38 read_direction(pad);
el17arm 27:e73dd64ef334 39 //get_miner_pos();
el17arm 27:e73dd64ef334 40 _miner.miner_move(_d, lcd);
el17arm 27:e73dd64ef334 41 _miner.miner_gravity(lcd);
el17arm 27:e73dd64ef334 42 _miner.miner_jump(lcd, pad);
el17arm 27:e73dd64ef334 43 _miner.miner_land(lcd);
el17arm 27:e73dd64ef334 44 lose_life(lcd);
el17arm 27:e73dd64ef334 45 game_over();
el17arm 27:e73dd64ef334 46 next_level(lcd);
el17arm 27:e73dd64ef334 47 }
el17arm 27:e73dd64ef334 48
el17arm 27:e73dd64ef334 49 void Levelobjects::draw(Key _k, N5110 &lcd, Gamepad &pad)
el17arm 27:e73dd64ef334 50 {
el17arm 27:e73dd64ef334 51 if (_level_select == 1) {
el17arm 27:e73dd64ef334 52
el17arm 27:e73dd64ef334 53 _miner.miner_draw(lcd);
el17arm 27:e73dd64ef334 54 _l1.level_platforms(lcd);
el17arm 27:e73dd64ef334 55 _l1.soft_blocks(lcd);
el17arm 27:e73dd64ef334 56 _l1.solid_blocks(lcd);
el17arm 27:e73dd64ef334 57 _l1.keys(lcd, pad);
el17arm 27:e73dd64ef334 58 _l1.keys_collected();
el17arm 27:e73dd64ef334 59 _l1.traps(lcd);
el17arm 27:e73dd64ef334 60 enemy_move(lcd);
el17arm 27:e73dd64ef334 61 enemy_collision();
el17arm 27:e73dd64ef334 62 }
el17arm 27:e73dd64ef334 63 if(_level_select == 2) {
el17arm 27:e73dd64ef334 64
el17arm 27:e73dd64ef334 65 _miner.miner_draw(lcd);
el17arm 27:e73dd64ef334 66 lcd.drawLine(0,47,83,47,1);
el17arm 27:e73dd64ef334 67 //printf("level 2 time = %f \n", t.read());
el17arm 27:e73dd64ef334 68 }
el17arm 27:e73dd64ef334 69 }
el17arm 27:e73dd64ef334 70
el17arm 27:e73dd64ef334 71 void Levelobjects::lose_life(N5110 &lcd)
el17arm 27:e73dd64ef334 72 {
el17arm 27:e73dd64ef334 73
el17arm 27:e73dd64ef334 74 if (_l1.traps(lcd) == 1 || enemy_collision() == true) {
el17arm 27:e73dd64ef334 75 _lives--;
el17arm 27:e73dd64ef334 76 _miner.miner_init(3, 33);
el17arm 27:e73dd64ef334 77 wait(1);
el17arm 27:e73dd64ef334 78 }
el17arm 27:e73dd64ef334 79 }
el17arm 27:e73dd64ef334 80
el17arm 27:e73dd64ef334 81 bool Levelobjects::game_over()
el17arm 27:e73dd64ef334 82 {
el17arm 27:e73dd64ef334 83 if(_lives == 0 || t.read() > 60) {
el17arm 27:e73dd64ef334 84 t.stop();
el17arm 27:e73dd64ef334 85 return true;
el17arm 27:e73dd64ef334 86 } else {
el17arm 27:e73dd64ef334 87 return false;
el17arm 27:e73dd64ef334 88 }
el17arm 27:e73dd64ef334 89 }
el17arm 27:e73dd64ef334 90
el17arm 27:e73dd64ef334 91 void Levelobjects::next_level(N5110 &lcd)
el17arm 27:e73dd64ef334 92 {
el17arm 27:e73dd64ef334 93 if(_l1.level1_exit(lcd) == true) {
el17arm 27:e73dd64ef334 94 t.stop();
el17arm 27:e73dd64ef334 95 _level_select = 2;
el17arm 27:e73dd64ef334 96 _miner.miner_init(3,0);
el17arm 27:e73dd64ef334 97 printf("Final score is %f \n ",_lives * (60 - t.read())+ (10 * _l1.keys_collected()));
el17arm 27:e73dd64ef334 98 }
el17arm 27:e73dd64ef334 99 }
el17arm 27:e73dd64ef334 100
el17arm 27:e73dd64ef334 101 void Levelobjects::enemy_init(int x, int y, volatile int d)
el17arm 27:e73dd64ef334 102 {
el17arm 27:e73dd64ef334 103 _x = x;
el17arm 27:e73dd64ef334 104 _y = y;
el17arm 27:e73dd64ef334 105 _distance = d;
el17arm 27:e73dd64ef334 106 }
el17arm 27:e73dd64ef334 107
el17arm 27:e73dd64ef334 108 void Levelobjects::enemy_move(N5110 &lcd)
el17arm 27:e73dd64ef334 109 {
el17arm 27:e73dd64ef334 110 lcd.drawSprite(_x,_y,5,3, (int *) enemy);
el17arm 27:e73dd64ef334 111 if (_turn_flag == 0) {
el17arm 27:e73dd64ef334 112 _x = _x + 0.5;
el17arm 27:e73dd64ef334 113 _counter++;
el17arm 27:e73dd64ef334 114 }
el17arm 27:e73dd64ef334 115 if(_counter == _distance) {
el17arm 27:e73dd64ef334 116 _turn_flag = 1;
el17arm 27:e73dd64ef334 117 }
el17arm 27:e73dd64ef334 118 if (_turn_flag == 1) {
el17arm 27:e73dd64ef334 119 _x = _x - 0.5;
el17arm 27:e73dd64ef334 120 _counter--;
el17arm 27:e73dd64ef334 121 }
el17arm 27:e73dd64ef334 122 if (_counter == 0) {
el17arm 27:e73dd64ef334 123 _turn_flag = 0;
el17arm 27:e73dd64ef334 124 }
el17arm 27:e73dd64ef334 125 }
el17arm 27:e73dd64ef334 126
el17arm 27:e73dd64ef334 127 bool Levelobjects::enemy_collision()
el17arm 27:e73dd64ef334 128 {
el17arm 27:e73dd64ef334 129 Vector2D p = _miner.get_pos();
el17arm 27:e73dd64ef334 130
el17arm 27:e73dd64ef334 131 if (p.x < _x+2 && p.x+2 > _x && p.y < _y+4 && p.y+8 > _y) {
el17arm 27:e73dd64ef334 132 return true;
el17arm 27:e73dd64ef334 133 } else {
el17arm 27:e73dd64ef334 134 return false;
el17arm 27:e73dd64ef334 135 }
el17arm 27:e73dd64ef334 136 }