Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
Levelengine/Levelengine.h@26:bce40bf4c9fc, 2019-04-09 (annotated)
- Committer:
- el17arm
- Date:
- Tue Apr 09 01:36:47 2019 +0000
- Revision:
- 26:bce40bf4c9fc
- Parent:
- 24:9c7aca60e374
- Child:
- 27:e73dd64ef334
created an enemy that will move side to side along a platform. I can control its speed also by making the _x increment in the if statement smaller or larger
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| el17arm | 2:725c213b2396 | 1 | #ifndef Levelengine_H |
| el17arm | 2:725c213b2396 | 2 | #define Levelengine_H |
| el17arm | 2:725c213b2396 | 3 | |
| el17arm | 2:725c213b2396 | 4 | #include "mbed.h" |
| el17arm | 2:725c213b2396 | 5 | #include "N5110.h" |
| el17arm | 2:725c213b2396 | 6 | #include "Gamepad.h" |
| el17arm | 26:bce40bf4c9fc | 7 | #include "Minerengine.h" |
| el17arm | 2:725c213b2396 | 8 | |
| el17arm | 14:dc3524d11921 | 9 | const int solid_block[9] = { |
| el17arm | 26:bce40bf4c9fc | 10 | |
| el17arm | 14:dc3524d11921 | 11 | 1,1,1, |
| el17arm | 14:dc3524d11921 | 12 | 1,0,1, |
| el17arm | 14:dc3524d11921 | 13 | 1,1,1, |
| el17arm | 14:dc3524d11921 | 14 | }; |
| el17arm | 16:8384e9a480ef | 15 | |
| el17arm | 16:8384e9a480ef | 16 | const int key[12] = { |
| el17arm | 16:8384e9a480ef | 17 | 1,1,0,0, |
| el17arm | 16:8384e9a480ef | 18 | 1,0,1,1, |
| el17arm | 16:8384e9a480ef | 19 | 1,1,0,1, |
| el17arm | 16:8384e9a480ef | 20 | }; |
| el17arm | 16:8384e9a480ef | 21 | |
| el17arm | 17:b4079bd0e551 | 22 | const int key_collected[12] = { |
| el17arm | 26:bce40bf4c9fc | 23 | |
| el17arm | 17:b4079bd0e551 | 24 | 0,0,0,0, |
| el17arm | 17:b4079bd0e551 | 25 | 0,0,0,0, |
| el17arm | 17:b4079bd0e551 | 26 | 0,0,0,0, |
| el17arm | 17:b4079bd0e551 | 27 | }; |
| el17arm | 18:ff0a53dcb862 | 28 | |
| el17arm | 18:ff0a53dcb862 | 29 | const int spike[9] = { |
| el17arm | 18:ff0a53dcb862 | 30 | |
| el17arm | 18:ff0a53dcb862 | 31 | 1,1,1, |
| el17arm | 18:ff0a53dcb862 | 32 | 0,1,0, |
| el17arm | 18:ff0a53dcb862 | 33 | 1,1,1, |
| el17arm | 18:ff0a53dcb862 | 34 | }; |
| el17arm | 20:78bd235f8caa | 35 | |
| el17arm | 20:78bd235f8caa | 36 | const int door[30] = { |
| el17arm | 20:78bd235f8caa | 37 | |
| el17arm | 20:78bd235f8caa | 38 | 1,1,1,1,1, |
| el17arm | 20:78bd235f8caa | 39 | 1,0,1,0,1, |
| el17arm | 20:78bd235f8caa | 40 | 1,1,0,1,1, |
| el17arm | 20:78bd235f8caa | 41 | 1,0,1,0,1, |
| el17arm | 20:78bd235f8caa | 42 | 1,1,0,1,1, |
| el17arm | 20:78bd235f8caa | 43 | 1,0,1,0,1, |
| el17arm | 20:78bd235f8caa | 44 | }; |
| el17arm | 17:b4079bd0e551 | 45 | |
| el17arm | 26:bce40bf4c9fc | 46 | const int enemy[15] = { |
| el17arm | 26:bce40bf4c9fc | 47 | |
| el17arm | 26:bce40bf4c9fc | 48 | 1,1,1, |
| el17arm | 26:bce40bf4c9fc | 49 | 1,0,1, |
| el17arm | 26:bce40bf4c9fc | 50 | 1,1,1, |
| el17arm | 26:bce40bf4c9fc | 51 | 0,1,0, |
| el17arm | 26:bce40bf4c9fc | 52 | 1,1,1, |
| el17arm | 26:bce40bf4c9fc | 53 | }; |
| el17arm | 26:bce40bf4c9fc | 54 | |
| el17arm | 24:9c7aca60e374 | 55 | typedef struct { |
| el17arm | 24:9c7aca60e374 | 56 | bool key[5]; |
| el17arm | 24:9c7aca60e374 | 57 | } Key; |
| el17arm | 23:1ee8686af747 | 58 | |
| el17arm | 2:725c213b2396 | 59 | class Levelengine |
| el17arm | 2:725c213b2396 | 60 | { |
| el17arm | 2:725c213b2396 | 61 | public: |
| el17arm | 2:725c213b2396 | 62 | |
| el17arm | 2:725c213b2396 | 63 | Levelengine(); |
| el17arm | 2:725c213b2396 | 64 | ~Levelengine(); |
| el17arm | 16:8384e9a480ef | 65 | void soft_blocks(int x, int y, N5110 &lcd); |
| el17arm | 16:8384e9a480ef | 66 | void draw_solid_block(int x, int y, N5110 &lcd); |
| el17arm | 24:9c7aca60e374 | 67 | void key_collect(int k, int x, int y, N5110 &lcd, Gamepad &pad); |
| el17arm | 17:b4079bd0e551 | 68 | int keys_collected(); |
| el17arm | 26:bce40bf4c9fc | 69 | bool trap(int x, int y, N5110 &lcd); |
| el17arm | 26:bce40bf4c9fc | 70 | bool exit_level(int x, int y, N5110 &lcd); |
| el17arm | 26:bce40bf4c9fc | 71 | void enemy_move(int x, int y, N5110 &lcd); |
| el17arm | 12:adf4ec04ced2 | 72 | |
| el17arm | 23:1ee8686af747 | 73 | Key _k; |
| el17arm | 2:725c213b2396 | 74 | |
| el17arm | 2:725c213b2396 | 75 | private: |
| el17arm | 16:8384e9a480ef | 76 | |
| el17arm | 15:2bda80896a84 | 77 | int _collision; |
| el17arm | 17:b4079bd0e551 | 78 | bool key_collect1; //ensures loop is only executed once and key does not reappear |
| el17arm | 17:b4079bd0e551 | 79 | bool key_collect2; |
| el17arm | 17:b4079bd0e551 | 80 | bool key_collect3; |
| el17arm | 17:b4079bd0e551 | 81 | bool key_collect4; |
| el17arm | 17:b4079bd0e551 | 82 | bool key_collect5; |
| el17arm | 17:b4079bd0e551 | 83 | int _keys; |
| el17arm | 26:bce40bf4c9fc | 84 | Minerengine _miner; |
| el17arm | 23:1ee8686af747 | 85 | |
| el17arm | 18:ff0a53dcb862 | 86 | |
| el17arm | 2:725c213b2396 | 87 | }; |
| el17arm | 2:725c213b2396 | 88 | |
| el17arm | 2:725c213b2396 | 89 | #endif |