Adam Baker 201166301
Dependencies: mbed Gamepad N5110
Diff: main.cpp
- Revision:
- 20:54724f686c14
- Parent:
- 19:48d49a42037c
- Child:
- 21:f82573f3e40e
diff -r 48d49a42037c -r 54724f686c14 main.cpp --- a/main.cpp Mon Apr 08 12:32:19 2019 +0000 +++ b/main.cpp Mon Apr 08 18:55:49 2019 +0000 @@ -74,26 +74,26 @@ move = runner.runnerState(move, lcd, speed); //what state runner is in (must come after next level //runner.whatLevel(move, lcd); // call level(why again)?? - d = runner.onPlatformCheck(move, pos); + d = runner.onVerCheck(move, pos); - r = runner.byPlatformCheckRight(move, pos); + r = runner.byVerCheckRight(move, pos); - l = runner.byPlatformCheckLeft(move, pos); + l = runner.byVerCheckLeft(move, pos); - d2 = runner.onPlatform2Check(move, pos); + d2 = runner.onVer2Check(move, pos); - r2 = runner.byPlatform2CheckRight(move, pos); + r2 = runner.byVer2CheckRight(move, pos); - l2 = runner.byPlatform2CheckLeft(move, pos); + l2 = runner.byVer2CheckLeft(move, pos); move = runner.onPlatform(lcd, move, d, r, l, d2, r2, l2); char buffer[14]; - sprintf(buffer,"%i %i %i %i %i" ,pos.x, pos.y, pos.d2, pos.c2, pos.l2); + sprintf(buffer,"%i %i %i %i %i" ,pos.x, pos.y, pos.d, pos.c, pos.l); lcd.printString(buffer,0,0); char buffer1[14]; - sprintf(buffer1,"%i %i %i",d2, r2, l2); + sprintf(buffer1,"%i %i %i %i %i",pos.vx, pos. vy, pos.vd, pos.vc, pos.vl); lcd.printString(buffer1,0,1); //sleep(); //sleep untill next refresh