Adam Baker 201166301
Dependencies: mbed Gamepad N5110
Diff: BlockheadEngine/BlockheadEngine.cpp
- Revision:
- 32:06344b45bbab
- Parent:
- 31:bf765e3961f1
- Child:
- 34:911d7d05a8d2
diff -r bf765e3961f1 -r 06344b45bbab BlockheadEngine/BlockheadEngine.cpp --- a/BlockheadEngine/BlockheadEngine.cpp Fri Apr 26 09:12:03 2019 +0000 +++ b/BlockheadEngine/BlockheadEngine.cpp Sat Apr 27 13:15:25 2019 +0000 @@ -23,7 +23,7 @@ void BlockheadEngine::continueInit() { - _move = _runner.continueInit(_move); + _move = _runner.continue_init(_move); _pos = _lev.init(_pos); @@ -32,10 +32,10 @@ int BlockheadEngine::playgame(N5110 &lcd, Gamepad &pad) { - _move = _runner.nextLevel(_move); + _move = _runner.next_level(_move); _pos = _lev.whatLevel(lcd, _move.l); _move = _runner.blockhead(_move, _pos, lcd, pad); - _gameover = _runner.gameoverFlag(_move, pad); + _gameover = _runner.gameover_flag(_move, pad); // char buffer[14]; // sprintf(buffer,"%i", _move.go);