Adam Baker 201166301

Dependencies:   mbed Gamepad N5110

BlockheadEngine/BlockheadEngine.cpp

Committer:
adambakerwa
Date:
2019-04-27
Revision:
32:06344b45bbab
Parent:
31:bf765e3961f1
Child:
34:911d7d05a8d2

File content as of revision 32:06344b45bbab:

#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
#include "BlockheadEngine.h"

BlockheadEngine::BlockheadEngine()
{

}

BlockheadEngine::~BlockheadEngine()
{

}

void BlockheadEngine::init()
{
    _move = _runner.init(_move);
    _pos = _lev.init(_pos);
    

}

void BlockheadEngine::continueInit()
{
    _move = _runner.continue_init(_move);
    _pos = _lev.init(_pos);
    

}

int BlockheadEngine::playgame(N5110 &lcd, Gamepad &pad)
{

    _move = _runner.next_level(_move);
    _pos = _lev.whatLevel(lcd, _move.l);
    _move = _runner.blockhead(_move, _pos, lcd, pad);
    _gameover = _runner.gameover_flag(_move, pad);
    
           // char buffer[14];
           // sprintf(buffer,"%i", _move.go);
           // lcd.printString(buffer,2,0);

    return _gameover;
}