ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Committer:
ikenna1
Date:
Thu May 09 08:42:25 2019 +0000
Revision:
51:2231e2e141b9
Parent:
45:fe5fc85a5c73
Documentation test

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 5:bb6edc5b5be3 1 #include "Ship.h"
ikenna1 5:bb6edc5b5be3 2 Ship::Ship()
ikenna1 5:bb6edc5b5be3 3 {
ikenna1 5:bb6edc5b5be3 4
ikenna1 5:bb6edc5b5be3 5 }
ikenna1 5:bb6edc5b5be3 6
ikenna1 5:bb6edc5b5be3 7 Ship::~Ship()
ikenna1 5:bb6edc5b5be3 8 {
ikenna1 5:bb6edc5b5be3 9
ikenna1 5:bb6edc5b5be3 10 }
ikenna1 51:2231e2e141b9 11 // Sprites for the ships
ikenna1 43:500b8cff3715 12 const int kestrelSprite[6][9] = {
ikenna1 5:bb6edc5b5be3 13 { 0,0,0,0,1,0,0,0,0 },
ikenna1 5:bb6edc5b5be3 14 { 0,0,0,1,1,1,0,0,0 },
ikenna1 5:bb6edc5b5be3 15 { 0,0,1,1,0,1,1,0,0 },
ikenna1 5:bb6edc5b5be3 16 { 0,0,1,1,0,1,1,0,0 },
ikenna1 5:bb6edc5b5be3 17 { 1,0,1,1,0,1,1,0,1 },
ikenna1 5:bb6edc5b5be3 18 { 0,1,1,1,1,1,1,1,0 },
ikenna1 5:bb6edc5b5be3 19 };
ikenna1 43:500b8cff3715 20 const int imperionSprite[10][7] = {
ikenna1 11:73cd744ffa80 21 {0,1,0,0,0,1,0},
ikenna1 11:73cd744ffa80 22 {0,1,0,0,0,1,0},
ikenna1 11:73cd744ffa80 23 {1,1,0,0,0,1,1},
ikenna1 11:73cd744ffa80 24 {0,1,0,0,0,1,0},
ikenna1 11:73cd744ffa80 25 {0,1,0,0,0,1,0},
ikenna1 11:73cd744ffa80 26 {0,1,0,0,0,1,0},
ikenna1 11:73cd744ffa80 27 {0,1,1,0,1,1,0},
ikenna1 11:73cd744ffa80 28 {1,0,0,1,0,0,1},
ikenna1 11:73cd744ffa80 29 {0,0,1,0,1,0,0},
ikenna1 26:a53d41adf40b 30 {0,0,0,1,0,0,0},
ikenna1 26:a53d41adf40b 31 };
ikenna1 43:500b8cff3715 32 const int orionSprite[10][7] = {
ikenna1 26:a53d41adf40b 33 {0,0,0,1,0,0,0},
ikenna1 26:a53d41adf40b 34 {0,0,1,0,1,0,0},
ikenna1 26:a53d41adf40b 35 {0,1,0,0,0,1,0},
ikenna1 26:a53d41adf40b 36 {1,0,0,1,0,0,1},
ikenna1 26:a53d41adf40b 37 {0,1,0,0,0,1,0},
ikenna1 26:a53d41adf40b 38 {0,0,1,0,1,0,0},
ikenna1 26:a53d41adf40b 39 {1,0,0,1,0,0,1},
ikenna1 26:a53d41adf40b 40 {1,0,1,0,1,0,1},
ikenna1 26:a53d41adf40b 41 {1,1,0,0,0,1,1},
ikenna1 26:a53d41adf40b 42 {1,0,0,0,0,0,1},
ikenna1 26:a53d41adf40b 43
ikenna1 11:73cd744ffa80 44 };
ikenna1 51:2231e2e141b9 45
ikenna1 5:bb6edc5b5be3 46
ikenna1 51:2231e2e141b9 47
ikenna1 9:241a1a7d8527 48 void Ship::init(int ship_width,int ship_height,int ship_speed,int ship_xpos,int ship_ypos)
ikenna1 5:bb6edc5b5be3 49 {
ikenna1 51:2231e2e141b9 50 // initialize the ships parameters
ikenna1 5:bb6edc5b5be3 51 _ship_width = ship_width;
ikenna1 5:bb6edc5b5be3 52 _ship_height = ship_height;
ikenna1 9:241a1a7d8527 53 _ship_speed = ship_speed;
ikenna1 5:bb6edc5b5be3 54 _ship_xpos = ship_xpos;
ikenna1 5:bb6edc5b5be3 55 _ship_xpos = ship_ypos;
ikenna1 5:bb6edc5b5be3 56 }
ikenna1 51:2231e2e141b9 57
ikenna1 43:500b8cff3715 58 void Ship::draw_ship(N5110 &lcd, SHIP shipUsed)
ikenna1 5:bb6edc5b5be3 59 {
ikenna1 51:2231e2e141b9 60 // Switch ship sprite based on what ship is being used
ikenna1 43:500b8cff3715 61 switch (shipUsed) {
ikenna1 43:500b8cff3715 62 case kestrel:
ikenna1 43:500b8cff3715 63 lcd.drawSprite(_ship_xpos,_ship_ypos,6,9,(int *)kestrelSprite);
ikenna1 43:500b8cff3715 64 break;
ikenna1 43:500b8cff3715 65 case imperion:
ikenna1 43:500b8cff3715 66 lcd.drawSprite(_ship_xpos,_ship_ypos,10,7,(int *)imperionSprite);
ikenna1 43:500b8cff3715 67 break;
ikenna1 43:500b8cff3715 68 case orion:
ikenna1 43:500b8cff3715 69 lcd.drawSprite(_ship_xpos,_ship_ypos,10,7,(int *)orionSprite);
ikenna1 43:500b8cff3715 70 break;
ikenna1 43:500b8cff3715 71 }
ikenna1 11:73cd744ffa80 72 }
ikenna1 5:bb6edc5b5be3 73
ikenna1 9:241a1a7d8527 74 void Ship::update_ship(float x_joystick,float y_joystick)
ikenna1 26:a53d41adf40b 75 {
ikenna1 31:c7bd3ed16840 76 int border = 1;
ikenna1 26:a53d41adf40b 77 // Only change position if joystick is reasonably moved
ikenna1 5:bb6edc5b5be3 78 if(-0.25 > x_joystick || x_joystick > 0.25 || -0.25 > y_joystick || y_joystick > 0.25) {
ikenna1 9:241a1a7d8527 79 // Update positions using joystick and the intended ships speed
ikenna1 9:241a1a7d8527 80 _ship_xpos = _ship_xpos + (x_joystick*_ship_speed);
ikenna1 9:241a1a7d8527 81 _ship_ypos = _ship_ypos - (y_joystick*_ship_speed);
ikenna1 9:241a1a7d8527 82
ikenna1 5:bb6edc5b5be3 83 // Dont let sprite move out of screen
ikenna1 31:c7bd3ed16840 84 if(_ship_xpos < border) {
ikenna1 31:c7bd3ed16840 85 _ship_xpos = border;
ikenna1 9:241a1a7d8527 86 }
ikenna1 31:c7bd3ed16840 87 if(_ship_xpos > (84 - (_ship_width)- 7)) {
ikenna1 31:c7bd3ed16840 88 _ship_xpos = 84 - _ship_width - 7;
ikenna1 9:241a1a7d8527 89 }
ikenna1 31:c7bd3ed16840 90 if(_ship_ypos < border) {
ikenna1 31:c7bd3ed16840 91 _ship_ypos = border;
ikenna1 9:241a1a7d8527 92 }
ikenna1 31:c7bd3ed16840 93 if(_ship_ypos > (48 - (_ship_height) - border)) {
ikenna1 31:c7bd3ed16840 94 _ship_ypos = 48 - _ship_height - border;
ikenna1 5:bb6edc5b5be3 95 }
ikenna1 5:bb6edc5b5be3 96 }
ikenna1 9:241a1a7d8527 97 // printf("y_joysticzk = %f\n",y_joystick);
ikenna1 9:241a1a7d8527 98 // printf("x_joystick = %f\n",x_joystick);
ikenna1 5:bb6edc5b5be3 99 }
ikenna1 5:bb6edc5b5be3 100 // returns the current ship position on screen as a vector
ikenna1 6:8473dacbeb65 101 Vector2D Ship::get_pos()
ikenna1 5:bb6edc5b5be3 102 {
ikenna1 5:bb6edc5b5be3 103 Vector2D ship_pos = {_ship_xpos,_ship_ypos};
ikenna1 5:bb6edc5b5be3 104 return ship_pos;
ikenna1 5:bb6edc5b5be3 105 }
ikenna1 5:bb6edc5b5be3 106
ikenna1 45:fe5fc85a5c73 107 void Ship::set_parameters(int ship_width, int ship_height, int ship_speed)
ikenna1 11:73cd744ffa80 108 {
ikenna1 51:2231e2e141b9 109 // set ship height, width and speed
ikenna1 11:73cd744ffa80 110 _ship_width = ship_width;
ikenna1 11:73cd744ffa80 111 _ship_height = ship_height;
ikenna1 45:fe5fc85a5c73 112 _ship_speed = ship_speed;
ikenna1 11:73cd744ffa80 113 }