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Dependencies: mbed
Diff: main.cpp
- Revision:
- 17:9f7ff626210b
- Parent:
- 11:ef3d6696ae84
--- a/main.cpp Thu May 09 04:54:18 2019 +0000
+++ b/main.cpp Thu May 09 05:08:02 2019 +0000
@@ -1,5 +1,13 @@
+/*
+Yuyang Miao
+201089114
+Electrical and Electronic Engineering
+Misery Miner
+*/
+
#include "Level.h"
+//objects
N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
Menu Menu;
Level Level;
@@ -16,7 +24,7 @@
InterruptIn Back(PTB19);
Gamepad Gamepad;
-void init();
+void init();//initialization lcd, gamepad, and debut value
int main()
{ //initialize lcd, gamepad, and debut values
@@ -29,7 +37,7 @@
break;
case 2:
- Menu.TNT_m(lcd, A, B);
+ Menu.TNT_m(lcd, A, B);//print Menu ask you if youwant to buy a TNT
Level.level_2(Image, lcd, Rotate, Release, detect, Pull, A, B, logistic, Level, Tool);
break;
@@ -45,7 +53,7 @@
{ Gamepad.init();
lcd.init();
int ii;
- for(ii=0; ii<3; ii=ii+1) {
+ for(ii=0; ii<3; ii=ii+1) {//set debut value
Rotate.return_angle[ii]=PI;
Rotate.return_flag[ii]=1;
}