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Dependencies: mbed
main.cpp
- Committer:
- el17mcd
- Date:
- 2019-04-13
- Revision:
- 11:4e2eb64031a0
- Parent:
- 10:d4fb12e9e7cd
- Child:
- 12:9e6d5d0a0c82
File content as of revision 11:4e2eb64031a0:
/*
ELEC2645 Embedded Systems Project
School of Electronic & Electrical Engineering
University of Leeds
Name: Maxim C. Delacoe
Username: EL 17 MCD
Student ID Number: 2011 58344
Date: 19/03/2019
*/
///////// pre-processor directives ////////
#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
#include "Bitmap.h"
#include "TankL.h"
#include "TanksEngine.h"
#include "Projectile.h"
#define PI 3.14159265
#define DEG2PI 0.0174532925
#include <cmath>
#ifdef WITH_TESTING
#endif
/////////////// objects ///////////////
N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
TanksEngine engine;
Gamepad pad;
void welcome()
{
lcd.clear();
lcd.printString(" ELEC 2645",0,0);
lcd.printString(" Game ",0,1);
lcd.printString(" Project",0,2);
lcd.printString("Max C. Delacoe",0,4);
lcd.printString(" 2011 58344",0,5);
lcd.refresh();
wait(0.2);
}
int main()
{
lcd.init();
pad.init();
engine.initgame();
int fps = 60;
float frame_period_ms = 1000/fps;
// welcome(); // display welcome message
while(1) { // infinite loop
lcd.clear();
if (engine.get_turn() == 1) {
engine.left_tank_turn(pad, lcd);
} else if (engine.get_turn() == 2) {
engine.projectile_phase(lcd);
} else { int turn = 3; }// means nothing
lcd.refresh();
wait_ms(16.666);
}
/*
lcd.clear();
lcd.printString("DONE",0,1);
lcd.refresh();
wait(10);*/
}