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Dependencies: mbed
Spaceship/Spaceship.cpp@16:106c27d03402, 2018-05-07 (annotated)
- Committer:
 - RehamFaqehi
 - Date:
 - Mon May 07 18:27:42 2018 +0000
 - Revision:
 - 16:106c27d03402
 - Parent:
 - Rocket/Rocket.cpp@14:cf4a32245152
 - Child:
 - 18:53017c90bd26
 
Rocket element has been changed to Spaceship
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| RehamFaqehi | 16:106c27d03402 | 1 | #include "Spaceship.h" | 
| RehamFaqehi | 2:3fd0d3d69556 | 2 | |
| RehamFaqehi | 16:106c27d03402 | 3 | Spaceship::Spaceship() | 
| RehamFaqehi | 2:3fd0d3d69556 | 4 | { | 
| RehamFaqehi | 2:3fd0d3d69556 | 5 | |
| RehamFaqehi | 2:3fd0d3d69556 | 6 | } | 
| RehamFaqehi | 2:3fd0d3d69556 | 7 | |
| RehamFaqehi | 16:106c27d03402 | 8 | Spaceship::~Spaceship() | 
| RehamFaqehi | 2:3fd0d3d69556 | 9 | { | 
| RehamFaqehi | 2:3fd0d3d69556 | 10 | |
| RehamFaqehi | 2:3fd0d3d69556 | 11 | } | 
| RehamFaqehi | 2:3fd0d3d69556 | 12 | |
| RehamFaqehi | 16:106c27d03402 | 13 | void Spaceship::init() | 
| RehamFaqehi | 2:3fd0d3d69556 | 14 | { | 
| RehamFaqehi | 16:106c27d03402 | 15 | //initialise the Spaceship position, speed and collisions | 
| RehamFaqehi | 12:4d7f1349d796 | 16 | _x = 15 ; | 
| RehamFaqehi | 2:3fd0d3d69556 | 17 | _y = HEIGHT/2 ; | 
| RehamFaqehi | 12:4d7f1349d796 | 18 | _speed = 1; | 
| RehamFaqehi | 14:cf4a32245152 | 19 | _collision=0; | 
| RehamFaqehi | 2:3fd0d3d69556 | 20 | } | 
| RehamFaqehi | 2:3fd0d3d69556 | 21 | |
| RehamFaqehi | 16:106c27d03402 | 22 | void Spaceship::draw(N5110 &lcd) | 
| RehamFaqehi | 2:3fd0d3d69556 | 23 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 24 | int sprite[7][10] = { | 
| RehamFaqehi | 12:4d7f1349d796 | 25 | |
| RehamFaqehi | 12:4d7f1349d796 | 26 | { 0,1,1,1,1,0,0,0,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 27 | { 0,0,1,0,0,1,1,0,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 28 | { 0,0,0,1,0,0,0,1,1,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 29 | { 0,0,0,1,1,1,1,1,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 30 | { 0,0,0,1,0,0,0,1,1,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 31 | { 0,0,1,0,0,1,1,0,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 32 | { 0,1,1,1,1,0,0,0,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 33 | }; | 
| RehamFaqehi | 2:3fd0d3d69556 | 34 | lcd.drawSprite(_x,_y,7,10,(int *)sprite); | 
| RehamFaqehi | 2:3fd0d3d69556 | 35 | } | 
| RehamFaqehi | 3:489437d4ebd7 | 36 | |
| RehamFaqehi | 16:106c27d03402 | 37 | void Spaceship::update(Direction d,float mag) | 
| RehamFaqehi | 3:489437d4ebd7 | 38 | { | 
| RehamFaqehi | 16:106c27d03402 | 39 | _speed = int(mag*10.0f); //shows how far from the center does the Spaceship move based on the joystick | 
| RehamFaqehi | 3:489437d4ebd7 | 40 | |
| RehamFaqehi | 12:4d7f1349d796 | 41 | // update y and x values based on direction of movement | 
| RehamFaqehi | 3:489437d4ebd7 | 42 | if (d == N) { | 
| RehamFaqehi | 3:489437d4ebd7 | 43 | _y-=_speed; | 
| RehamFaqehi | 3:489437d4ebd7 | 44 | } else if (d == S) { | 
| RehamFaqehi | 3:489437d4ebd7 | 45 | _y+=_speed; | 
| RehamFaqehi | 12:4d7f1349d796 | 46 | } else if (d == W) { | 
| RehamFaqehi | 3:489437d4ebd7 | 47 | _x-=_speed; | 
| RehamFaqehi | 3:489437d4ebd7 | 48 | } else if (d == E) { | 
| RehamFaqehi | 3:489437d4ebd7 | 49 | _x+=_speed; | 
| RehamFaqehi | 3:489437d4ebd7 | 50 | } | 
| RehamFaqehi | 12:4d7f1349d796 | 51 | |
| RehamFaqehi | 16:106c27d03402 | 52 | // check the Spaceship coordinates so it doesn't go off screen | 
| RehamFaqehi | 3:489437d4ebd7 | 53 | if (_y < 1) { | 
| RehamFaqehi | 3:489437d4ebd7 | 54 | _y = 1; | 
| RehamFaqehi | 3:489437d4ebd7 | 55 | } | 
| RehamFaqehi | 9:e70179ff61c5 | 56 | if (_y > HEIGHT - 7) { | 
| RehamFaqehi | 9:e70179ff61c5 | 57 | _y = HEIGHT - 7; | 
| RehamFaqehi | 3:489437d4ebd7 | 58 | } | 
| RehamFaqehi | 3:489437d4ebd7 | 59 | if (_x < 1) { | 
| RehamFaqehi | 3:489437d4ebd7 | 60 | _x = 1; | 
| RehamFaqehi | 3:489437d4ebd7 | 61 | } | 
| RehamFaqehi | 9:e70179ff61c5 | 62 | if (_x > WIDTH - 9) { | 
| RehamFaqehi | 9:e70179ff61c5 | 63 | _x = WIDTH - 9; | 
| RehamFaqehi | 3:489437d4ebd7 | 64 | } | 
| RehamFaqehi | 6:7b733b2a6cf6 | 65 | } | 
| RehamFaqehi | 6:7b733b2a6cf6 | 66 | |
| RehamFaqehi | 16:106c27d03402 | 67 | Vector2D Spaceship::get_pos() | 
| RehamFaqehi | 12:4d7f1349d796 | 68 | { | 
| RehamFaqehi | 6:7b733b2a6cf6 | 69 | Vector2D p = {_x,_y}; | 
| RehamFaqehi | 12:4d7f1349d796 | 70 | return p; | 
| RehamFaqehi | 6:7b733b2a6cf6 | 71 | } | 
| RehamFaqehi | 6:7b733b2a6cf6 | 72 | |
| RehamFaqehi | 16:106c27d03402 | 73 | void Spaceship::add_collisions() | 
| RehamFaqehi | 6:7b733b2a6cf6 | 74 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 75 | _collision++; | 
| RehamFaqehi | 6:7b733b2a6cf6 | 76 | } | 
| RehamFaqehi | 6:7b733b2a6cf6 | 77 | |
| RehamFaqehi | 16:106c27d03402 | 78 | int Spaceship::get_collisions() | 
| RehamFaqehi | 6:7b733b2a6cf6 | 79 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 80 | return _collision; | 
| RehamFaqehi | 7:06c86ec1f19d | 81 | } | 
| RehamFaqehi | 7:06c86ec1f19d | 82 | |
| RehamFaqehi | 16:106c27d03402 | 83 | void Spaceship::drawFullHearts(N5110 &lcd) | 
| RehamFaqehi | 7:06c86ec1f19d | 84 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 85 | int sprite[5][17] = { | 
| RehamFaqehi | 12:4d7f1349d796 | 86 | |
| RehamFaqehi | 12:4d7f1349d796 | 87 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 88 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 89 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,1,1,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 90 | { 0,1,1,1,0,0,0,1,1,1,0,0,0,1,1,1,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 91 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 92 | }; | 
| RehamFaqehi | 7:06c86ec1f19d | 93 | lcd.drawSprite(0,0,5,17,(int *)sprite); | 
| RehamFaqehi | 7:06c86ec1f19d | 94 | } | 
| RehamFaqehi | 7:06c86ec1f19d | 95 | |
| RehamFaqehi | 16:106c27d03402 | 96 | void Spaceship::drawTwoHearts(N5110 &lcd) | 
| RehamFaqehi | 7:06c86ec1f19d | 97 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 98 | int sprite[5][17] = { | 
| RehamFaqehi | 12:4d7f1349d796 | 99 | |
| RehamFaqehi | 12:4d7f1349d796 | 100 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 101 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,0,1,0,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 102 | { 1,1,1,1,1,0,1,1,1,1,1,0,1,0,0,0,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 103 | { 0,1,1,1,0,0,0,1,1,1,0,0,0,1,0,1,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 104 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 105 | }; | 
| RehamFaqehi | 7:06c86ec1f19d | 106 | lcd.drawSprite(0,0,5,17,(int *)sprite); | 
| RehamFaqehi | 7:06c86ec1f19d | 107 | } | 
| RehamFaqehi | 7:06c86ec1f19d | 108 | |
| RehamFaqehi | 16:106c27d03402 | 109 | void Spaceship::drawOneHeart(N5110 &lcd) | 
| RehamFaqehi | 7:06c86ec1f19d | 110 | { | 
| RehamFaqehi | 12:4d7f1349d796 | 111 | int sprite[5][17] = { | 
| RehamFaqehi | 12:4d7f1349d796 | 112 | |
| RehamFaqehi | 12:4d7f1349d796 | 113 | { 1,1,0,1,1,0,1,1,0,1,1,0,1,1,0,1,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 114 | { 1,1,1,1,1,0,1,0,1,0,1,0,1,0,1,0,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 115 | { 1,1,1,1,1,0,1,0,0,0,1,0,1,0,0,0,1, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 116 | { 0,1,1,1,0,0,0,1,0,1,0,0,0,1,0,1,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 117 | { 0,0,1,0,0,0,0,0,1,0,0,0,0,0,1,0,0, }, | 
| RehamFaqehi | 12:4d7f1349d796 | 118 | }; | 
| RehamFaqehi | 7:06c86ec1f19d | 119 | lcd.drawSprite(1,1,5,17,(int *)sprite); | 
| RehamFaqehi | 3:489437d4ebd7 | 120 | } |