ELEC2645 (2015/16) / Mbed 2 deprecated SnakeProjectRev1

Dependencies:   Joystick N5110 SDFileSystem beep fsmMenu mbed

Fork of SnakeProjectRev1 by Meurig Phillips

Committer:
meurigp
Date:
Thu May 05 13:31:19 2016 +0000
Revision:
20:f634b1060981
Parent:
19:8907a82ebe09
Child:
21:e03461ea23e9
working game! special map yet to be implemented

Who changed what in which revision?

UserRevisionLine numberNew contents of line
meurigp 15:a5590211888c 1 /**
meurigp 15:a5590211888c 2 @file main.cpp
meurigp 10:7820b46476ea 3
meurigp 15:a5590211888c 4 @brief Program implementation of Snake Game
meurigp 15:a5590211888c 5
meurigp 15:a5590211888c 6 */
meurigp 0:fcb5a32bc2fc 7
meurigp 0:fcb5a32bc2fc 8 #include "mbed.h"
meurigp 11:f8478bc749e0 9 #include "main.h"
meurigp 0:fcb5a32bc2fc 10 #include "N5110.h"
meurigp 9:6d7074258c63 11 #include "beep.h"
meurigp 9:6d7074258c63 12 #include "SDFileSystem.h"
meurigp 10:7820b46476ea 13 #include "Joystick.h"
meurigp 15:a5590211888c 14 #include "fsmMenu.h"
meurigp 0:fcb5a32bc2fc 15
meurigp 0:fcb5a32bc2fc 16 // VCC, SCE, RST, D/C, MOSI, SCLK, LED
meurigp 0:fcb5a32bc2fc 17 N5110 lcd (PTD3, PTA0 , PTC4 , PTD0 , PTD2 , PTD1 , PTC3);
meurigp 0:fcb5a32bc2fc 18 // Can also power (VCC) directly from VOUT (3.3 V) -
meurigp 9:6d7074258c63 19 // Can give better performance due to current limitation from GPIO pin
meurigp 9:6d7074258c63 20
meurigp 9:6d7074258c63 21 // Connections to SD card holder on K64F (SPI interface)
meurigp 9:6d7074258c63 22 SDFileSystem sd(PTE3, PTE1, PTE2, PTE4, "sd"); // MOSI, MISO, SCK, CS
meurigp 0:fcb5a32bc2fc 23
meurigp 12:825a402d230f 24 /// Serial for debug
meurigp 12:825a402d230f 25 Serial serial(USBTX,USBRX);
meurigp 0:fcb5a32bc2fc 26 Ticker pollJoystick;
meurigp 14:56e355c5cfc9 27 Ticker gameTicker;
meurigp 14:56e355c5cfc9 28
meurigp 16:68b9460d4c76 29
meurigp 0:fcb5a32bc2fc 30
meurigp 9:6d7074258c63 31 FILE *fp; // this is our file pointer
meurigp 6:9a5706a27240 32
meurigp 14:56e355c5cfc9 33 void timer_isr();
meurigp 16:68b9460d4c76 34 void rb_isr();
meurigp 16:68b9460d4c76 35 void lb_isr();
meurigp 9:6d7074258c63 36
meurigp 14:56e355c5cfc9 37 int main()
meurigp 14:56e355c5cfc9 38 {
meurigp 0:fcb5a32bc2fc 39 calibrateJoystick(); // get centred values of joystick
meurigp 8:9b767dd1e549 40 pollJoystick.attach(&updateJoystick,0.5/10.0); // read joystick 20 times per second
meurigp 2:663b9aadf00c 41
meurigp 2:663b9aadf00c 42 srand(time(NULL));
meurigp 9:6d7074258c63 43
meurigp 9:6d7074258c63 44 greenLed = 1;
meurigp 9:6d7074258c63 45 redLed = 0;
meurigp 0:fcb5a32bc2fc 46 lcd.init();
meurigp 20:f634b1060981 47 snakeIntro();
meurigp 16:68b9460d4c76 48 gamePlaying = false;
meurigp 14:56e355c5cfc9 49 button.rise(&buttonISR);
meurigp 14:56e355c5cfc9 50 gameTicker.attach(&timer_isr,0.1);
meurigp 16:68b9460d4c76 51 RB.mode(PullDown);
meurigp 16:68b9460d4c76 52 LB.mode(PullDown);
meurigp 16:68b9460d4c76 53 RB.rise(&rb_isr);
meurigp 16:68b9460d4c76 54 LB.rise(&lb_isr);
meurigp 16:68b9460d4c76 55
meurigp 16:68b9460d4c76 56
meurigp 19:8907a82ebe09 57 mainMenu();
meurigp 0:fcb5a32bc2fc 58
meurigp 0:fcb5a32bc2fc 59 }
meurigp 0:fcb5a32bc2fc 60
meurigp 20:f634b1060981 61 void mainGame() {
meurigp 20:f634b1060981 62
meurigp 20:f634b1060981 63 if(gameType == classicMode) {
meurigp 20:f634b1060981 64 hardWall();
meurigp 20:f634b1060981 65 i = 41;
meurigp 20:f634b1060981 66 j = 23;
meurigp 20:f634b1060981 67 }
meurigp 20:f634b1060981 68 else if(gameType == infiniteMode) {
meurigp 20:f634b1060981 69 wrapAround();
meurigp 20:f634b1060981 70 i = 40;
meurigp 20:f634b1060981 71 j = 22;
meurigp 20:f634b1060981 72 }
meurigp 20:f634b1060981 73 else {
meurigp 20:f634b1060981 74 specialMap();
meurigp 20:f634b1060981 75 i = 13;
meurigp 20:f634b1060981 76 j = 5;
meurigp 20:f634b1060981 77 }
meurigp 20:f634b1060981 78 generateFood();
meurigp 20:f634b1060981 79 initSnakeTail();
meurigp 20:f634b1060981 80 snakeTailLength = 3;
meurigp 20:f634b1060981 81 score = 0;
meurigp 20:f634b1060981 82 fruitValue = 10;
meurigp 20:f634b1060981 83 pauseCount = 0; // init everything
meurigp 20:f634b1060981 84
meurigp 20:f634b1060981 85 while(gamePlaying == true) {
meurigp 20:f634b1060981 86
meurigp 20:f634b1060981 87 lcd.setBrightness(1-pot); // turn pot right for brightness
meurigp 20:f634b1060981 88
meurigp 20:f634b1060981 89 if (buttonFlag ==1) {
meurigp 20:f634b1060981 90 buttonFlag = 0;
meurigp 20:f634b1060981 91 if (pauseCount < 3) {
meurigp 20:f634b1060981 92 gamePaused();
meurigp 20:f634b1060981 93 }
meurigp 20:f634b1060981 94 buttonFlag = 0;
meurigp 20:f634b1060981 95 }
meurigp 20:f634b1060981 96 buttonFlag = 0;
meurigp 20:f634b1060981 97
meurigp 20:f634b1060981 98 if(game_timer_flag) {
meurigp 20:f634b1060981 99 game_timer_flag = 0;
meurigp 20:f634b1060981 100 gameLogic();
meurigp 20:f634b1060981 101 }
meurigp 20:f634b1060981 102 if (printFlag) { // if flag set, clear flag and print joystick values to serial port
meurigp 20:f634b1060981 103 printFlag = 0;
meurigp 20:f634b1060981 104 moveSnake();
meurigp 20:f634b1060981 105 }
meurigp 20:f634b1060981 106 sleep(); // put the MCU to sleep until an interrupt wakes it up
meurigp 20:f634b1060981 107 }
meurigp 20:f634b1060981 108 }
meurigp 20:f634b1060981 109
meurigp 20:f634b1060981 110 void mainMenu() {
meurigp 20:f634b1060981 111
meurigp 20:f634b1060981 112 while(1) {
meurigp 20:f634b1060981 113
meurigp 20:f634b1060981 114 lcd.printString("Classic",0,1);
meurigp 20:f634b1060981 115 lcd.printString("Infinite",0,3);
meurigp 20:f634b1060981 116 lcd.printString("Hard Map",0,5);
meurigp 20:f634b1060981 117
meurigp 20:f634b1060981 118 if (rb_flag == 1) {
meurigp 20:f634b1060981 119 rb_flag = 0;
meurigp 20:f634b1060981 120 gamePlaying = true;
meurigp 20:f634b1060981 121 mainGame();
meurigp 20:f634b1060981 122 }
meurigp 20:f634b1060981 123
meurigp 20:f634b1060981 124 // check if flag i.e. interrupt has occured
meurigp 20:f634b1060981 125 if (printFlag ==1) {
meurigp 20:f634b1060981 126 printFlag = 0; // if it has, clear the flag
meurigp 20:f634b1060981 127
meurigp 20:f634b1060981 128 // swap direction when button has been pressed
meurigp 20:f634b1060981 129 // (could just use ! but want this to be explicit to aid understanding)
meurigp 20:f634b1060981 130 if (joystick.direction == CENTRE) {
meurigp 20:f634b1060981 131 serial.printf(" CENTRE\n");
meurigp 20:f634b1060981 132 menuDirection = menuSTOP;
meurigp 20:f634b1060981 133 }
meurigp 20:f634b1060981 134 else if (joystick.direction == UP) {
meurigp 20:f634b1060981 135 serial.printf(" UP\n");
meurigp 20:f634b1060981 136 menuDirection = menuUP;
meurigp 20:f634b1060981 137 buzzer.beep(2000,0.2);
meurigp 20:f634b1060981 138 }
meurigp 20:f634b1060981 139 else if (joystick.direction == DOWN) {
meurigp 20:f634b1060981 140 serial.printf(" DOWN\n");
meurigp 20:f634b1060981 141 menuDirection = menuDOWN;
meurigp 20:f634b1060981 142 buzzer.beep(2000,0.2);
meurigp 20:f634b1060981 143 }
meurigp 20:f634b1060981 144 }
meurigp 20:f634b1060981 145
meurigp 20:f634b1060981 146
meurigp 20:f634b1060981 147 menuFSM();
meurigp 20:f634b1060981 148
meurigp 20:f634b1060981 149
meurigp 20:f634b1060981 150 wait(0.2); // small delay
meurigp 20:f634b1060981 151 if (state ==0) {
meurigp 20:f634b1060981 152 lcd.clear();
meurigp 20:f634b1060981 153 lcd.printString("*",70,1);
meurigp 20:f634b1060981 154 gameType = classicMode;
meurigp 20:f634b1060981 155 }
meurigp 20:f634b1060981 156 else if (state ==1) {
meurigp 20:f634b1060981 157 lcd.clear();
meurigp 20:f634b1060981 158 lcd.printString("*",70,3);
meurigp 20:f634b1060981 159 gameType = infiniteMode;
meurigp 20:f634b1060981 160 }
meurigp 20:f634b1060981 161 else if (state ==2) {
meurigp 20:f634b1060981 162 lcd.clear();
meurigp 20:f634b1060981 163 lcd.printString("*",70,5);
meurigp 20:f634b1060981 164 gameType = hardMode;
meurigp 20:f634b1060981 165 }
meurigp 20:f634b1060981 166
meurigp 20:f634b1060981 167 }
meurigp 20:f634b1060981 168
meurigp 20:f634b1060981 169 }
meurigp 4:3ceebacef5f1 170
meurigp 2:663b9aadf00c 171 void generateFood()
meurigp 1:97ac723959f2 172 {
meurigp 17:4e6f0f7f22fb 173 if (gameType == classicMode || gameType == hardMode) {
meurigp 17:4e6f0f7f22fb 174 while (randomXoddEven ==0 || randomYoddEven ==0 || lcd.getPixel(randomX,randomY) >= 1) { // do while x or y is even or pixel is on
meurigp 17:4e6f0f7f22fb 175
meurigp 17:4e6f0f7f22fb 176 randomX = rand() % 83 + 1; // randomX in the range 1 to 83
meurigp 17:4e6f0f7f22fb 177 randomY = rand() % 47 + 1; // randomY in the range 1 to 47
meurigp 17:4e6f0f7f22fb 178 randomXoddEven = randomX%2; // find out whether odd or even
meurigp 17:4e6f0f7f22fb 179 randomYoddEven = randomY%2;
meurigp 17:4e6f0f7f22fb 180 }
meurigp 17:4e6f0f7f22fb 181
meurigp 17:4e6f0f7f22fb 182 lcd.drawRect(randomX,randomY,1,1,1);
meurigp 17:4e6f0f7f22fb 183 }
meurigp 17:4e6f0f7f22fb 184
meurigp 17:4e6f0f7f22fb 185 else {
meurigp 17:4e6f0f7f22fb 186 while (randomXoddEven ==1 || randomYoddEven ==1 || lcd.getPixel(randomX,randomY) >= 1) { // do while x or y is even or pixel is on
meurigp 17:4e6f0f7f22fb 187
meurigp 17:4e6f0f7f22fb 188 randomX = rand() % 83 + 1; // randomX in the range 1 to 83
meurigp 17:4e6f0f7f22fb 189 randomY = rand() % 47 + 1; // randomY in the range 1 to 47
meurigp 17:4e6f0f7f22fb 190 randomXoddEven = randomX%2; // find out whether odd or even
meurigp 17:4e6f0f7f22fb 191 randomYoddEven = randomY%2;
meurigp 17:4e6f0f7f22fb 192 }
meurigp 17:4e6f0f7f22fb 193
meurigp 17:4e6f0f7f22fb 194 lcd.drawRect(randomX,randomY,1,1,1);
meurigp 17:4e6f0f7f22fb 195 }
meurigp 1:97ac723959f2 196
meurigp 1:97ac723959f2 197 }
meurigp 3:0e3179c452c5 198
meurigp 5:257b4816ac6a 199 void newFruitXY() // new fruit coordinate values are given before it is passed to the generateFood function
meurigp 3:0e3179c452c5 200 {
meurigp 4:3ceebacef5f1 201
meurigp 3:0e3179c452c5 202 randomX = rand() % 83 + 1; // randomX in the range 1 to 81
meurigp 3:0e3179c452c5 203 randomY = rand() % 47 + 1; // randomY in the range 1 to 47
meurigp 3:0e3179c452c5 204 randomXoddEven = randomX%2; // find out whether odd or even
meurigp 3:0e3179c452c5 205 randomYoddEven = randomY%2;
meurigp 1:97ac723959f2 206
meurigp 3:0e3179c452c5 207 }
meurigp 4:3ceebacef5f1 208
meurigp 4:3ceebacef5f1 209 void moveSnake() {
meurigp 4:3ceebacef5f1 210
meurigp 4:3ceebacef5f1 211 if (joystick.direction == LEFT) {
meurigp 4:3ceebacef5f1 212 if (currentDirection != right) { // change the currentDirection according to joystick input, providing
meurigp 4:3ceebacef5f1 213 currentDirection = left; // it's not the opposite direction to the current direction
meurigp 4:3ceebacef5f1 214 }
meurigp 4:3ceebacef5f1 215 }
meurigp 4:3ceebacef5f1 216 else if (joystick.direction == RIGHT) {
meurigp 4:3ceebacef5f1 217 if (currentDirection != left) { // change the currentDirection according to joystick input, providing
meurigp 4:3ceebacef5f1 218 currentDirection = right; // it's not the opposite direction to the current direction
meurigp 4:3ceebacef5f1 219 }
meurigp 4:3ceebacef5f1 220 }
meurigp 4:3ceebacef5f1 221 else if (joystick.direction == UP) {
meurigp 4:3ceebacef5f1 222 if (currentDirection != down) { // change the currentDirection according to joystick input, providing
meurigp 4:3ceebacef5f1 223 currentDirection = up; // it's not the opposite direction to the current direction
meurigp 4:3ceebacef5f1 224 }
meurigp 4:3ceebacef5f1 225 }
meurigp 4:3ceebacef5f1 226 else if (joystick.direction == DOWN) {
meurigp 4:3ceebacef5f1 227 if (currentDirection != up) { // change the currentDirection according to joystick input, providing
meurigp 4:3ceebacef5f1 228 currentDirection = down; // it's not the opposite direction to the current direction
meurigp 4:3ceebacef5f1 229 }
meurigp 4:3ceebacef5f1 230 }
meurigp 13:08159ea3d556 231 }
meurigp 13:08159ea3d556 232
meurigp 13:08159ea3d556 233 void gameLogic() {
meurigp 13:08159ea3d556 234
meurigp 13:08159ea3d556 235 lcd.clear();
meurigp 13:08159ea3d556 236 greenLed = 1;
meurigp 15:a5590211888c 237
meurigp 13:08159ea3d556 238
meurigp 13:08159ea3d556 239 prev_i = snakeTailX[0];
meurigp 13:08159ea3d556 240 prev_j = snakeTailY[0];
meurigp 13:08159ea3d556 241 snakeTailX[0] = i;
meurigp 13:08159ea3d556 242 snakeTailY[0] = j;
meurigp 8:9b767dd1e549 243
meurigp 15:a5590211888c 244 for (int a=1; a<snakeTailLength; a++) { // loops through snakeTail array and assigns previous seg's coordinates to current one
meurigp 13:08159ea3d556 245 prev2_i = snakeTailX[a];
meurigp 13:08159ea3d556 246 prev2_j = snakeTailY[a];
meurigp 13:08159ea3d556 247 snakeTailX[a] = prev_i;
meurigp 13:08159ea3d556 248 snakeTailY[a] = prev_j;
meurigp 13:08159ea3d556 249 prev_i = prev2_i;
meurigp 13:08159ea3d556 250 prev_j = prev2_j;
meurigp 13:08159ea3d556 251 }
meurigp 13:08159ea3d556 252
meurigp 13:08159ea3d556 253
meurigp 13:08159ea3d556 254 if (currentDirection == left) { // shift snake head coordinates according to current direction
meurigp 13:08159ea3d556 255 i -= 2; } // move left
meurigp 13:08159ea3d556 256 else if (currentDirection == right) {
meurigp 13:08159ea3d556 257 i += 2; } // move right
meurigp 13:08159ea3d556 258 else if (currentDirection == up) {
meurigp 13:08159ea3d556 259 j -= 2; } // move up
meurigp 13:08159ea3d556 260 else if (currentDirection == down) {
meurigp 13:08159ea3d556 261 j += 2; } // move down
meurigp 13:08159ea3d556 262
meurigp 13:08159ea3d556 263
meurigp 13:08159ea3d556 264 lcd.drawRect(i,j,1,1,1); // snake head
meurigp 13:08159ea3d556 265 for (int b=0; b<snakeTailLength; b++) {
meurigp 13:08159ea3d556 266 lcd.drawRect(snakeTailX[b],snakeTailY[b],1,1,1);
meurigp 13:08159ea3d556 267 }
meurigp 13:08159ea3d556 268
meurigp 13:08159ea3d556 269 lcd.refresh();
meurigp 12:825a402d230f 270
meurigp 13:08159ea3d556 271 lcd.drawRect(randomX,randomY,1,1,1); // food
meurigp 18:67d5ae64fbd1 272
meurigp 18:67d5ae64fbd1 273 if (gameType == classicMode) { // map types
meurigp 17:4e6f0f7f22fb 274 hardWall();
meurigp 17:4e6f0f7f22fb 275 }
meurigp 17:4e6f0f7f22fb 276 else if (gameType == infiniteMode) {
meurigp 17:4e6f0f7f22fb 277 wrapAround();
meurigp 17:4e6f0f7f22fb 278 }
meurigp 17:4e6f0f7f22fb 279 else {
meurigp 17:4e6f0f7f22fb 280 specialMap();
meurigp 17:4e6f0f7f22fb 281 }
meurigp 13:08159ea3d556 282
meurigp 13:08159ea3d556 283 if (i == randomX && j == randomY) { // if fruit is eaten
meurigp 13:08159ea3d556 284 greenLed = 0;
meurigp 15:a5590211888c 285 buzzer.beep(2000,0.2);
meurigp 13:08159ea3d556 286 scoreCalculation();
meurigp 13:08159ea3d556 287 snakeTailLength++;
meurigp 13:08159ea3d556 288 newFruitXY();
meurigp 13:08159ea3d556 289 generateFood();
meurigp 13:08159ea3d556 290 }
meurigp 15:a5590211888c 291
meurigp 15:a5590211888c 292 if (snakeTailLength > 4) { // if snake eats itself
meurigp 15:a5590211888c 293 for (int q=1; q<snakeTailLength; q++) {
meurigp 15:a5590211888c 294 if (snakeTailX[q] == i && snakeTailY[q] == j) {
meurigp 15:a5590211888c 295 gameOver();
meurigp 15:a5590211888c 296 }
meurigp 15:a5590211888c 297 }
meurigp 15:a5590211888c 298 }
meurigp 14:56e355c5cfc9 299
meurigp 13:08159ea3d556 300 }
meurigp 12:825a402d230f 301
meurigp 10:7820b46476ea 302
meurigp 5:257b4816ac6a 303 void hardWall() {
meurigp 5:257b4816ac6a 304
meurigp 5:257b4816ac6a 305 lcd.drawRect(0,0,83,47,0);
meurigp 6:9a5706a27240 306 lcd.refresh();
meurigp 6:9a5706a27240 307 if (i == 0 || i+1 == 0 ||
meurigp 6:9a5706a27240 308 i == 83 || i+1 == 83 || // if any of the 4 pixels within the snake head touch the border
meurigp 6:9a5706a27240 309 j == 0 || j+1 == 0 ||
meurigp 9:6d7074258c63 310 j == 47 || j+1 == 47)
meurigp 9:6d7074258c63 311 {
meurigp 20:f634b1060981 312 i = 41;
meurigp 20:f634b1060981 313 j = 23;
meurigp 9:6d7074258c63 314 gameOver();
meurigp 6:9a5706a27240 315 }
meurigp 5:257b4816ac6a 316
meurigp 5:257b4816ac6a 317 }
meurigp 5:257b4816ac6a 318
meurigp 9:6d7074258c63 319 void gameOver() {
meurigp 9:6d7074258c63 320
meurigp 9:6d7074258c63 321 redLed = 1;
meurigp 9:6d7074258c63 322 if(score > top_score) {
meurigp 9:6d7074258c63 323 ////////////////////// Simple writing example //////////////////////////
meurigp 9:6d7074258c63 324
meurigp 9:6d7074258c63 325 // open file for writing ('w') - creates file if it doesn't exist and overwrites
meurigp 9:6d7074258c63 326 // if it does. If you wish to add a score onto a list, then you can
meurigp 9:6d7074258c63 327 // append instead 'a'. This will open the file if it exists and start
meurigp 9:6d7074258c63 328 // writing at the end. It will create the file if it doesn't exist.
meurigp 9:6d7074258c63 329 fp = fopen("/sd/topscore.txt", "w");
meurigp 9:6d7074258c63 330 int top_score = score;
meurigp 9:6d7074258c63 331
meurigp 9:6d7074258c63 332 if (fp == NULL) { // if it can't open the file then print error message
meurigp 9:6d7074258c63 333 serial.printf("Error! Unable to open file!\n");
meurigp 9:6d7074258c63 334 } else { // opened file so can write
meurigp 9:6d7074258c63 335 serial.printf("Writing to file....");
meurigp 9:6d7074258c63 336 fprintf(fp, "%d",top_score); // ensure data type matches
meurigp 9:6d7074258c63 337 serial.printf("Done.\n");
meurigp 9:6d7074258c63 338 fclose(fp); // ensure you close the file after writing
meurigp 9:6d7074258c63 339 }
meurigp 9:6d7074258c63 340 }
meurigp 9:6d7074258c63 341 gamePlaying = false;
meurigp 9:6d7074258c63 342 lcd.clear();
meurigp 15:a5590211888c 343 buzzer.beep(294,0.5);
meurigp 9:6d7074258c63 344 wait(0.5);
meurigp 9:6d7074258c63 345 lcd.printString("Game Over",15,0); // width(6) * n(9) = 54, 84-54 = 30, 30/2 = 15
meurigp 15:a5590211888c 346 buzzer.beep(277,0.5);
meurigp 9:6d7074258c63 347 wait(0.5);
meurigp 9:6d7074258c63 348
meurigp 9:6d7074258c63 349 char buffer[14];
meurigp 9:6d7074258c63 350 int length = sprintf(buffer,"Score:%i",score); // display score of round
meurigp 9:6d7074258c63 351 if (length <= 14) { // if string will fit on display
meurigp 9:6d7074258c63 352 lcd.printString(buffer,0,1); } // display on screen
meurigp 15:a5590211888c 353 buzzer.beep(262,2);
meurigp 18:67d5ae64fbd1 354 wait(0.5);
meurigp 9:6d7074258c63 355 ////////////////////// Simple reading example //////////////////////////
meurigp 9:6d7074258c63 356
meurigp 9:6d7074258c63 357 // now open file for reading
meurigp 9:6d7074258c63 358 fp = fopen("/sd/topscore.txt", "r");
meurigp 9:6d7074258c63 359 // int stored_top_score = -1; // -1 to demonstrate it has changed after reading
meurigp 9:6d7074258c63 360
meurigp 9:6d7074258c63 361 if (fp == NULL) { // if it can't open the file then print error message
meurigp 9:6d7074258c63 362 serial.printf("Error! Unable to open file!\n");
meurigp 9:6d7074258c63 363 } else { // opened file so can write
meurigp 9:6d7074258c63 364 fscanf(fp, "%d",&top_score); // ensure data type matches - note address operator (&)
meurigp 9:6d7074258c63 365 serial.printf("Read %d from file.\n",top_score);
meurigp 9:6d7074258c63 366 char buffer[14];
meurigp 9:6d7074258c63 367 int length = sprintf(buffer,"HI Score:%i",top_score); // display score of round
meurigp 9:6d7074258c63 368 if (length <= 14) { // if string will fit on display
meurigp 9:6d7074258c63 369 lcd.printString(buffer,0,2); } // display on screen
meurigp 9:6d7074258c63 370 fclose(fp); // ensure you close the file after reading
meurigp 9:6d7074258c63 371 }
meurigp 9:6d7074258c63 372 wait(0.5);
meurigp 9:6d7074258c63 373 redLed = 0;
meurigp 9:6d7074258c63 374
meurigp 9:6d7074258c63 375 lcd.printString("RB - Restart",0,4);
meurigp 9:6d7074258c63 376 wait(0.5);
meurigp 9:6d7074258c63 377 lcd.printString("LB - Menu",0,5);
meurigp 18:67d5ae64fbd1 378
meurigp 18:67d5ae64fbd1 379 while(1) {
meurigp 18:67d5ae64fbd1 380 if (rb_flag == 1) {
meurigp 18:67d5ae64fbd1 381 rb_flag = 0;
meurigp 18:67d5ae64fbd1 382 gamePlaying = true;
meurigp 18:67d5ae64fbd1 383 mainGame();
meurigp 18:67d5ae64fbd1 384 }
meurigp 20:f634b1060981 385 rb_flag = 0;
meurigp 18:67d5ae64fbd1 386 if (lb_flag == 1) {
meurigp 18:67d5ae64fbd1 387 lb_flag = 0;
meurigp 19:8907a82ebe09 388 gamePlaying = false;
meurigp 19:8907a82ebe09 389 mainMenu();
meurigp 20:f634b1060981 390 }
meurigp 18:67d5ae64fbd1 391 sleep();
meurigp 18:67d5ae64fbd1 392 }
meurigp 9:6d7074258c63 393 }
meurigp 9:6d7074258c63 394
meurigp 9:6d7074258c63 395
meurigp 6:9a5706a27240 396 void specialMap() {
meurigp 6:9a5706a27240 397
meurigp 18:67d5ae64fbd1 398 lcd.drawRect(0,0,83,47,0);
meurigp 20:f634b1060981 399 lcd.drawRect(15,9,1,31,1);
meurigp 20:f634b1060981 400 lcd.drawRect(33,9,1,31,1);
meurigp 20:f634b1060981 401 lcd.drawRect(49,9,1,31,1);
meurigp 18:67d5ae64fbd1 402 lcd.refresh();
meurigp 18:67d5ae64fbd1 403 if (i == 0 || i+1 == 0 ||
meurigp 18:67d5ae64fbd1 404 i == 83 || i+1 == 83 || // if any of the 4 pixels within the snake head touch the border
meurigp 18:67d5ae64fbd1 405 j == 0 || j+1 == 0 ||
meurigp 18:67d5ae64fbd1 406 j == 47 || j+1 == 47)
meurigp 18:67d5ae64fbd1 407 {
meurigp 20:f634b1060981 408 i = 13;
meurigp 20:f634b1060981 409 j = 5;
meurigp 18:67d5ae64fbd1 410 gameOver();
meurigp 6:9a5706a27240 411 }
meurigp 6:9a5706a27240 412
meurigp 6:9a5706a27240 413 }
meurigp 6:9a5706a27240 414
meurigp 12:825a402d230f 415 void wrapAround() {
meurigp 6:9a5706a27240 416
meurigp 14:56e355c5cfc9 417 if (i == -2) {
meurigp 14:56e355c5cfc9 418 i = 82;
meurigp 6:9a5706a27240 419 }
meurigp 6:9a5706a27240 420 if (i == 84) {
meurigp 6:9a5706a27240 421 i = 0;
meurigp 6:9a5706a27240 422 }
meurigp 14:56e355c5cfc9 423 if (j == -2) {
meurigp 14:56e355c5cfc9 424 j = 46;
meurigp 6:9a5706a27240 425 }
meurigp 14:56e355c5cfc9 426 if (j == 48) {
meurigp 14:56e355c5cfc9 427 j = 0;
meurigp 14:56e355c5cfc9 428 }
meurigp 6:9a5706a27240 429
meurigp 12:825a402d230f 430 }
meurigp 6:9a5706a27240 431
meurigp 6:9a5706a27240 432
meurigp 5:257b4816ac6a 433 void scoreCalculation() {
meurigp 5:257b4816ac6a 434
meurigp 5:257b4816ac6a 435 score += fruitValue; // each time fruit is eaten score is calculated and fruit value will increase by 1
meurigp 5:257b4816ac6a 436
meurigp 5:257b4816ac6a 437 fruitValue++;
meurigp 5:257b4816ac6a 438
meurigp 8:9b767dd1e549 439 //serial.printf("score = %i\n",score);
meurigp 8:9b767dd1e549 440 //serial.printf("fruitValue = %i\n\n",fruitValue);
meurigp 5:257b4816ac6a 441
meurigp 8:9b767dd1e549 442 }
meurigp 8:9b767dd1e549 443
meurigp 8:9b767dd1e549 444 void initSnakeTail() {
meurigp 8:9b767dd1e549 445
meurigp 17:4e6f0f7f22fb 446 if (gameType == classicMode) {
meurigp 8:9b767dd1e549 447 prev_i = 39;
meurigp 8:9b767dd1e549 448 prev_j = 23;
meurigp 17:4e6f0f7f22fb 449 prev2_i = 37;
meurigp 17:4e6f0f7f22fb 450 prev2_j = 23;
meurigp 17:4e6f0f7f22fb 451 }
meurigp 17:4e6f0f7f22fb 452 else if (gameType == infiniteMode) {
meurigp 17:4e6f0f7f22fb 453 prev_i = 38;
meurigp 17:4e6f0f7f22fb 454 prev_j = 22;
meurigp 17:4e6f0f7f22fb 455 prev2_i = 36;
meurigp 17:4e6f0f7f22fb 456 prev2_j = 22;
meurigp 17:4e6f0f7f22fb 457 }
meurigp 17:4e6f0f7f22fb 458 else {
meurigp 17:4e6f0f7f22fb 459 prev_i = 11;
meurigp 17:4e6f0f7f22fb 460 prev_j = 5;
meurigp 17:4e6f0f7f22fb 461 prev2_i = 9;
meurigp 17:4e6f0f7f22fb 462 prev2_j = 5;
meurigp 17:4e6f0f7f22fb 463 }
meurigp 17:4e6f0f7f22fb 464
meurigp 20:f634b1060981 465 snakeTailX[0] = i;
meurigp 20:f634b1060981 466 snakeTailY[0] = j;
meurigp 8:9b767dd1e549 467 snakeTailX[1] = prev_i;
meurigp 8:9b767dd1e549 468 snakeTailY[1] = prev_j;
meurigp 8:9b767dd1e549 469 snakeTailX[2] = prev2_i;
meurigp 8:9b767dd1e549 470 snakeTailY[2] = prev2_j;
meurigp 8:9b767dd1e549 471
meurigp 8:9b767dd1e549 472 lcd.drawRect(i,j,1,1,1); // snake head
meurigp 8:9b767dd1e549 473 for (int b=0; b<snakeTailLength; b++) {
meurigp 9:6d7074258c63 474 lcd.drawRect(snakeTailX[b],snakeTailY[b],1,1,1);
meurigp 9:6d7074258c63 475 }
meurigp 9:6d7074258c63 476 currentDirection = right;
meurigp 8:9b767dd1e549 477
meurigp 9:6d7074258c63 478 }
meurigp 9:6d7074258c63 479
meurigp 9:6d7074258c63 480 void snakeIntro() {
meurigp 9:6d7074258c63 481
meurigp 9:6d7074258c63 482 for(int i=0; i<WIDTH; i++) {
meurigp 9:6d7074258c63 483 for(int j=0; j<HEIGHT; j++) {
meurigp 9:6d7074258c63 484 lcd.setPixel(i,j);
meurigp 9:6d7074258c63 485 }
meurigp 9:6d7074258c63 486 }
meurigp 9:6d7074258c63 487 for (int q=0; q<WIDTH/2; q++) {
meurigp 9:6d7074258c63 488 lcd.drawCircle(WIDTH/2,HEIGHT/2,q,2);
meurigp 9:6d7074258c63 489 wait_ms(2);
meurigp 9:6d7074258c63 490 } // x,y,radius,white fill
meurigp 9:6d7074258c63 491
meurigp 9:6d7074258c63 492 lcd.printString("Snake",27,0);
meurigp 15:a5590211888c 493 buzzer.beep(2000,0.5);
meurigp 9:6d7074258c63 494 wait(0.5);
meurigp 9:6d7074258c63 495 lcd.printString("by",36,2);
meurigp 15:a5590211888c 496 buzzer.beep(1000,0.5);
meurigp 9:6d7074258c63 497 wait(0.5);
meurigp 9:6d7074258c63 498 lcd.printString("Meurig",24,3);
meurigp 15:a5590211888c 499 buzzer.beep(500,0.5);
meurigp 9:6d7074258c63 500 wait(0.5);
meurigp 9:6d7074258c63 501 lcd.printString("Phillips",18,4);
meurigp 15:a5590211888c 502 buzzer.beep(250,2);
meurigp 9:6d7074258c63 503 wait(2);
meurigp 9:6d7074258c63 504
meurigp 9:6d7074258c63 505 lcd.clear();
meurigp 9:6d7074258c63 506
meurigp 12:825a402d230f 507 }
meurigp 12:825a402d230f 508
meurigp 12:825a402d230f 509 void gamePaused() {
meurigp 12:825a402d230f 510
meurigp 14:56e355c5cfc9 511 wait_ms(100);
meurigp 12:825a402d230f 512 pauseCount++;
meurigp 12:825a402d230f 513 lcd.clear();
meurigp 12:825a402d230f 514 char buffer[14];
meurigp 12:825a402d230f 515 int length = sprintf(buffer,"%i left",3-pauseCount); // number of pauses left
meurigp 12:825a402d230f 516 if (length <= 14) { // if string will fit on display
meurigp 14:56e355c5cfc9 517 lcd.printString(buffer,24,3); } // display on screen
meurigp 14:56e355c5cfc9 518
meurigp 14:56e355c5cfc9 519 lcd.printString("Paused 5",18,1);
meurigp 14:56e355c5cfc9 520 wait(1);
meurigp 14:56e355c5cfc9 521 lcd.printString("Paused 4",18,1);
meurigp 14:56e355c5cfc9 522 wait(1);
meurigp 14:56e355c5cfc9 523 lcd.printString("Paused 3",18,1);
meurigp 14:56e355c5cfc9 524 wait(1);
meurigp 14:56e355c5cfc9 525 lcd.printString("Paused 2",18,1);
meurigp 14:56e355c5cfc9 526 wait(1);
meurigp 14:56e355c5cfc9 527 lcd.printString("Paused 1",18,1);
meurigp 14:56e355c5cfc9 528 wait(1);
meurigp 14:56e355c5cfc9 529
meurigp 14:56e355c5cfc9 530 }
meurigp 14:56e355c5cfc9 531
meurigp 14:56e355c5cfc9 532 void timer_isr()
meurigp 14:56e355c5cfc9 533 {
meurigp 14:56e355c5cfc9 534 game_timer_flag = 1;
meurigp 16:68b9460d4c76 535 }
meurigp 16:68b9460d4c76 536
meurigp 16:68b9460d4c76 537 void rb_isr()
meurigp 16:68b9460d4c76 538 {
meurigp 16:68b9460d4c76 539 rb_flag = 1;
meurigp 16:68b9460d4c76 540 }
meurigp 16:68b9460d4c76 541
meurigp 16:68b9460d4c76 542 void lb_isr()
meurigp 16:68b9460d4c76 543 {
meurigp 16:68b9460d4c76 544 lb_flag = 1;
meurigp 12:825a402d230f 545 }