ELEC2645 (2015/16)
/
Dodgemania
Wall dodging game utilising a joystick and Nokia 5110 LCD display
main.cpp@7:ca18e8775d8d, 2016-04-23 (annotated)
- Committer:
- el14moh
- Date:
- Sat Apr 23 23:38:53 2016 +0000
- Revision:
- 7:ca18e8775d8d
- Parent:
- 6:153680563027
- Child:
- 8:b49e0cc362f2
previous code updated to have score seperate from counter
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el14moh | 0:6b29f9c29a2a | 1 | /* Joystick |
el14moh | 0:6b29f9c29a2a | 2 | Max Hamilton |
el14moh | 0:6b29f9c29a2a | 3 | |
el14moh | 0:6b29f9c29a2a | 4 | My project will be designing a game in which the player must avoid a number |
el14moh | 0:6b29f9c29a2a | 5 | of obstacles coming from different locations for as long as possible |
el14moh | 0:6b29f9c29a2a | 6 | |
el14moh | 0:6b29f9c29a2a | 7 | Week 19 Code - Initial test of mbed screen and initilisations |
el14moh | 0:6b29f9c29a2a | 8 | Week 20 Code - Add code to move a player controlled ball around the screen |
el14moh | 0:6b29f9c29a2a | 9 | Week 21 Code - Add code to generate and move an obstacle down the screen |
el14moh | 0:6b29f9c29a2a | 10 | |
el14moh | 0:6b29f9c29a2a | 11 | Week 22 Code - Significant progress over easter holiday |
el14moh | 0:6b29f9c29a2a | 12 | - Diagonal directions added to joystick |
el14moh | 0:6b29f9c29a2a | 13 | - Collisions implemented. Game over triggers if character hits a wall |
el14moh | 0:6b29f9c29a2a | 14 | - Walls/obstacles developed greatly |
el14moh | 0:6b29f9c29a2a | 15 | - Obstacle extended into full wall. Wall structs created and walls travel from all sides of the screen |
el14moh | 0:6b29f9c29a2a | 16 | - Walls start of appearing from one side of the screen. As time goes on, more will appear from differnt sides, with multiple walls on screen at once |
el14moh | 0:6b29f9c29a2a | 17 | - Cooldown added to walls to ensure a new one will not instantly appear from a side that another wall has just travelled to. |
el14moh | 0:6b29f9c29a2a | 18 | - visual warning on screen when walls are about to appear from a new direction |
el14moh | 0:6b29f9c29a2a | 19 | - Game now keeps track of score and displays it at the end of the game |
el14moh | 0:6b29f9c29a2a | 20 | - Intro screen added |
el14moh | 0:6b29f9c29a2a | 21 | |
el14moh | 3:8890b4605a10 | 22 | Week 23 Code - Brief invincibility added by pressing joybutton |
el14moh | 3:8890b4605a10 | 23 | - invincibilty limit added, indicators added to the side |
el14moh | 3:8890b4605a10 | 24 | - game loops succesfully |
el14moh | 7:ca18e8775d8d | 25 | - Menu added with 4 options |
el14moh | 7:ca18e8775d8d | 26 | - DodgeMILD, start the game easy with one wall |
el14moh | 7:ca18e8775d8d | 27 | - DodgeMANIA, start the game hard with all four walls |
el14moh | 7:ca18e8775d8d | 28 | - Help, get instructions on the game |
el14moh | 7:ca18e8775d8d | 29 | - Scores, see the top 3 highscore, will be used for saved scores if SD card is implemented |
el14moh | 3:8890b4605a10 | 30 | |
el14moh | 3:8890b4605a10 | 31 | NOTES - top wall collision seems to be off |
el14moh | 7:ca18e8775d8d | 32 | - horizontal walls still seem to go beyond the left border occasinanly |
el14moh | 2:602e9bb053a0 | 33 | |
el14moh | 0:6b29f9c29a2a | 34 | */ |
el14moh | 0:6b29f9c29a2a | 35 | |
el14moh | 0:6b29f9c29a2a | 36 | #include "mbed.h" |
el14moh | 0:6b29f9c29a2a | 37 | #include "N5110.h" |
el14moh | 0:6b29f9c29a2a | 38 | #include "tones.h" |
el14moh | 0:6b29f9c29a2a | 39 | |
el14moh | 0:6b29f9c29a2a | 40 | #define DIRECTION_TOLERANCE 0.05 // tolerance of joystick direction |
el14moh | 0:6b29f9c29a2a | 41 | #define PLAYERRADIUS 2 // size of player ball |
el14moh | 6:153680563027 | 42 | //#define GAMESPEED 20 // game timer speed |
el14moh | 6:153680563027 | 43 | //#define JOYSPEED 20 // rate at which the joystick is read |
el14moh | 0:6b29f9c29a2a | 44 | |
el14moh | 0:6b29f9c29a2a | 45 | // VCC, SCE, RST, D/C, MOSI, SCLK, LED |
el14moh | 0:6b29f9c29a2a | 46 | N5110 lcd (PTD3 , PTA0 , PTC4 , PTD0 , PTD2 , PTD1 , PTC3); |
el14moh | 0:6b29f9c29a2a | 47 | |
el14moh | 5:c64d8ba051e9 | 48 | AnalogIn backlight(PTB2); // pot to control brightness |
el14moh | 0:6b29f9c29a2a | 49 | DigitalIn button(PTB3); // joystick button object |
el14moh | 0:6b29f9c29a2a | 50 | AnalogIn xPot(PTB11); // joystick x direction object |
el14moh | 0:6b29f9c29a2a | 51 | AnalogIn yPot(PTB10); // joystick y direction object |
el14moh | 0:6b29f9c29a2a | 52 | DigitalOut buzzer(PTA2); // buzzer object |
el14moh | 2:602e9bb053a0 | 53 | InterruptIn flick (PTB3); // interruptin instance of button |
el14moh | 0:6b29f9c29a2a | 54 | |
el14moh | 0:6b29f9c29a2a | 55 | Ticker pollJoystick; // timer to regularly read the joystick |
el14moh | 6:153680563027 | 56 | Ticker menu_pollJoystick; // slower ticker to move joystick through menu |
el14moh | 0:6b29f9c29a2a | 57 | Ticker game_timer; // timer to regularly update the screen |
el14moh | 0:6b29f9c29a2a | 58 | |
el14moh | 0:6b29f9c29a2a | 59 | Serial serial(USBTX,USBRX); // Serial for debug |
el14moh | 0:6b29f9c29a2a | 60 | |
el14moh | 0:6b29f9c29a2a | 61 | // create enumerated type (0,1,2,3 etc. for direction) |
el14moh | 0:6b29f9c29a2a | 62 | enum DirectionName { |
el14moh | 0:6b29f9c29a2a | 63 | UP, |
el14moh | 0:6b29f9c29a2a | 64 | DOWN, |
el14moh | 0:6b29f9c29a2a | 65 | LEFT, |
el14moh | 0:6b29f9c29a2a | 66 | RIGHT, |
el14moh | 0:6b29f9c29a2a | 67 | UPRIGHT, // Diagonally up + right |
el14moh | 0:6b29f9c29a2a | 68 | UPLEFT, // Diagonally up + left |
el14moh | 0:6b29f9c29a2a | 69 | DOWNRIGHT, // Diagonally down + right |
el14moh | 0:6b29f9c29a2a | 70 | DOWNLEFT, // Diagonally down + left |
el14moh | 0:6b29f9c29a2a | 71 | CENTRE, |
el14moh | 0:6b29f9c29a2a | 72 | UNKNOWN |
el14moh | 0:6b29f9c29a2a | 73 | }; |
el14moh | 0:6b29f9c29a2a | 74 | |
el14moh | 0:6b29f9c29a2a | 75 | typedef struct JoyStick Joystick; // struct for Joystick |
el14moh | 0:6b29f9c29a2a | 76 | typedef struct Wall Wall; // struct for Walls |
el14moh | 6:153680563027 | 77 | typedef const struct State STyp; |
el14moh | 6:153680563027 | 78 | typedef struct Highscore Highscore; |
el14moh | 0:6b29f9c29a2a | 79 | |
el14moh | 0:6b29f9c29a2a | 80 | struct JoyStick { |
el14moh | 0:6b29f9c29a2a | 81 | float x; // current x value |
el14moh | 0:6b29f9c29a2a | 82 | float x0; // 'centred' x value |
el14moh | 0:6b29f9c29a2a | 83 | float y; // current y value |
el14moh | 0:6b29f9c29a2a | 84 | float y0; // 'centred' y value |
el14moh | 0:6b29f9c29a2a | 85 | int button; // button state (assume pull-down used, so 1 = pressed, 0 = unpressed) |
el14moh | 0:6b29f9c29a2a | 86 | DirectionName direction; // current direction |
el14moh | 0:6b29f9c29a2a | 87 | }; |
el14moh | 0:6b29f9c29a2a | 88 | |
el14moh | 0:6b29f9c29a2a | 89 | struct Wall { |
el14moh | 0:6b29f9c29a2a | 90 | int x; // x-coordinate of wall (realtive to centre of the gap) |
el14moh | 0:6b29f9c29a2a | 91 | int y; // y-coordinate of wall (relative to centre of the gap) |
el14moh | 0:6b29f9c29a2a | 92 | DirectionName direction; // Direction the wall travels in |
el14moh | 0:6b29f9c29a2a | 93 | int random; // randomly generated integer to determine when a wall begins to travel |
el14moh | 0:6b29f9c29a2a | 94 | int cooldown; // stops a wall respawning before a certain amount of time |
el14moh | 1:26ebbb94cf36 | 95 | volatile bool moveFlag; // flag to determine if wall is on screen |
el14moh | 1:26ebbb94cf36 | 96 | volatile bool genFlag; // flag to determine if wall has been generated |
el14moh | 0:6b29f9c29a2a | 97 | }; |
el14moh | 0:6b29f9c29a2a | 98 | |
el14moh | 6:153680563027 | 99 | struct State { |
el14moh | 6:153680563027 | 100 | int output; // output value for current state |
el14moh | 6:153680563027 | 101 | int next_state[3]; // next state (depending on direction 0 - UP, 1 - DOWN) |
el14moh | 6:153680563027 | 102 | }; |
el14moh | 6:153680563027 | 103 | |
el14moh | 6:153680563027 | 104 | struct Highscore { |
el14moh | 6:153680563027 | 105 | int one; |
el14moh | 6:153680563027 | 106 | int two; |
el14moh | 6:153680563027 | 107 | int three; |
el14moh | 6:153680563027 | 108 | }; |
el14moh | 6:153680563027 | 109 | |
el14moh | 6:153680563027 | 110 | STyp fsm[4] = { |
el14moh | 6:153680563027 | 111 | {1,{0,1,0}}, |
el14moh | 6:153680563027 | 112 | {2,{1,2,0}}, |
el14moh | 6:153680563027 | 113 | {4,{2,3,1}}, |
el14moh | 6:153680563027 | 114 | {8,{3,3,2}} |
el14moh | 6:153680563027 | 115 | }; |
el14moh | 6:153680563027 | 116 | |
el14moh | 0:6b29f9c29a2a | 117 | // struct variable for joystick |
el14moh | 0:6b29f9c29a2a | 118 | Joystick joystick; |
el14moh | 0:6b29f9c29a2a | 119 | // struct variable for moving walls |
el14moh | 0:6b29f9c29a2a | 120 | Wall leftwall; |
el14moh | 0:6b29f9c29a2a | 121 | Wall rightwall; |
el14moh | 0:6b29f9c29a2a | 122 | Wall downwall; |
el14moh | 0:6b29f9c29a2a | 123 | Wall upwall; |
el14moh | 0:6b29f9c29a2a | 124 | |
el14moh | 6:153680563027 | 125 | Highscore hiscore; |
el14moh | 6:153680563027 | 126 | |
el14moh | 0:6b29f9c29a2a | 127 | void calibrateJoystick(); // read default positions of the joystick to calibrate later readings |
el14moh | 0:6b29f9c29a2a | 128 | void updateJoystick(); // reads direction the joystick has been moved |
el14moh | 0:6b29f9c29a2a | 129 | void initDisplay(); // initialises the LCD display |
el14moh | 0:6b29f9c29a2a | 130 | void game_timer_isr(); // sets flag for timer interrupt |
el14moh | 7:ca18e8775d8d | 131 | void initGame(); |
el14moh | 0:6b29f9c29a2a | 132 | void moveBall(); // reads joystick direction and moves position of the player |
el14moh | 0:6b29f9c29a2a | 133 | void moveWall(); // moves walls along the screen |
el14moh | 2:602e9bb053a0 | 134 | void invincible(); // makes player briefly invincible |
el14moh | 2:602e9bb053a0 | 135 | void checkWallCollision(); // checks for any collisions with wall |
el14moh | 2:602e9bb053a0 | 136 | void checkBorderCollision(); // checks for any collisions with border |
el14moh | 0:6b29f9c29a2a | 137 | void updateScreen(); // refreshes the screen, redraws player and walls |
el14moh | 0:6b29f9c29a2a | 138 | void warning(); // flashes screen when a new wall is ready to appear |
el14moh | 7:ca18e8775d8d | 139 | void initSerial(); // sets baud rate for serial |
el14moh | 0:6b29f9c29a2a | 140 | void debug(); // prints for debug purposes |
el14moh | 2:602e9bb053a0 | 141 | void button_isr(); |
el14moh | 6:153680563027 | 142 | void blink(); // function to make screen flash (do not put in isr unless breaking the loop) |
el14moh | 6:153680563027 | 143 | void printHelp(); // prints game help |
el14moh | 6:153680563027 | 144 | void printScores(); |
el14moh | 6:153680563027 | 145 | void draw_border(); |
el14moh | 6:153680563027 | 146 | void calculateHighscores(); |
el14moh | 6:153680563027 | 147 | void initHiscores(); |
el14moh | 0:6b29f9c29a2a | 148 | |
el14moh | 6:153680563027 | 149 | //float refresh_rate = 20; // how often to update display (Hz) |
el14moh | 6:153680563027 | 150 | //float g_dt = 1.0F/refresh_rate; // global to store time step (F makes it a float, gets rid of compiler warning) |
el14moh | 0:6b29f9c29a2a | 151 | volatile int g_timer_flag = 0; // flag for timer interrupt |
el14moh | 2:602e9bb053a0 | 152 | volatile int game_over_flag = 0; // flag to signal game over |
el14moh | 2:602e9bb053a0 | 153 | volatile int g_button_flag = 0; |
el14moh | 0:6b29f9c29a2a | 154 | int printFlag = 0; // flag for printing |
el14moh | 6:153680563027 | 155 | volatile int game_start_flag = 0; // flag to start the game |
el14moh | 3:8890b4605a10 | 156 | int i; // x-coordinate value of player |
el14moh | 3:8890b4605a10 | 157 | int j; // y-coordinate value of player |
el14moh | 0:6b29f9c29a2a | 158 | int counter = 0; // number of times code has looped |
el14moh | 2:602e9bb053a0 | 159 | volatile bool mortal = 1; |
el14moh | 2:602e9bb053a0 | 160 | int invun_cool = 0; |
el14moh | 2:602e9bb053a0 | 161 | int saves = 5; |
el14moh | 6:153680563027 | 162 | int joyspeed = 5; |
el14moh | 7:ca18e8775d8d | 163 | int score = 0; |
el14moh | 0:6b29f9c29a2a | 164 | |
el14moh | 6:153680563027 | 165 | int direction; |
el14moh | 6:153680563027 | 166 | int state; |
el14moh | 6:153680563027 | 167 | int output; |
el14moh | 0:6b29f9c29a2a | 168 | |
el14moh | 0:6b29f9c29a2a | 169 | int main() |
el14moh | 0:6b29f9c29a2a | 170 | { |
el14moh | 7:ca18e8775d8d | 171 | initSerial(); |
el14moh | 0:6b29f9c29a2a | 172 | srand(time(NULL)); // generate seed for random number generation |
el14moh | 0:6b29f9c29a2a | 173 | calibrateJoystick(); |
el14moh | 0:6b29f9c29a2a | 174 | initDisplay(); |
el14moh | 6:153680563027 | 175 | initHiscores(); |
el14moh | 0:6b29f9c29a2a | 176 | |
el14moh | 0:6b29f9c29a2a | 177 | wait (1.0); |
el14moh | 0:6b29f9c29a2a | 178 | |
el14moh | 6:153680563027 | 179 | flick.rise(&button_isr); |
el14moh | 6:153680563027 | 180 | flick.mode(PullDown); |
el14moh | 0:6b29f9c29a2a | 181 | |
el14moh | 3:8890b4605a10 | 182 | lcd.printString("Dodgemania",13,2); // Print game title on screen |
el14moh | 3:8890b4605a10 | 183 | wait (2.5); |
el14moh | 3:8890b4605a10 | 184 | for (int z=0; z<88; z++) { |
el14moh | 3:8890b4605a10 | 185 | lcd.drawCircle(z,20,4,1); |
el14moh | 0:6b29f9c29a2a | 186 | |
el14moh | 3:8890b4605a10 | 187 | lcd.clearPixel(z-3,16); |
el14moh | 3:8890b4605a10 | 188 | lcd.clearPixel(z-4,17); |
el14moh | 3:8890b4605a10 | 189 | lcd.clearPixel(z-4,18); |
el14moh | 3:8890b4605a10 | 190 | lcd.clearPixel(z-5,19); |
el14moh | 3:8890b4605a10 | 191 | lcd.clearPixel(z-5,20); |
el14moh | 3:8890b4605a10 | 192 | lcd.clearPixel(z-5,21); |
el14moh | 3:8890b4605a10 | 193 | lcd.clearPixel(z-4,22); |
el14moh | 3:8890b4605a10 | 194 | lcd.clearPixel(z-4,23); |
el14moh | 3:8890b4605a10 | 195 | lcd.clearPixel(z-3,24); |
el14moh | 3:8890b4605a10 | 196 | lcd.refresh(); |
el14moh | 3:8890b4605a10 | 197 | wait(0.01); |
el14moh | 3:8890b4605a10 | 198 | } |
el14moh | 0:6b29f9c29a2a | 199 | |
el14moh | 3:8890b4605a10 | 200 | lcd.clear(); |
el14moh | 3:8890b4605a10 | 201 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 202 | |
el14moh | 6:153680563027 | 203 | blink(); |
el14moh | 3:8890b4605a10 | 204 | |
el14moh | 3:8890b4605a10 | 205 | while(1) { |
el14moh | 0:6b29f9c29a2a | 206 | |
el14moh | 6:153680563027 | 207 | joyspeed = 10; |
el14moh | 6:153680563027 | 208 | game_timer.detach(); |
el14moh | 6:153680563027 | 209 | game_timer.attach(&game_timer_isr,1.0/joyspeed); |
el14moh | 6:153680563027 | 210 | |
el14moh | 6:153680563027 | 211 | pollJoystick.detach(); |
el14moh | 6:153680563027 | 212 | pollJoystick.attach(&updateJoystick,1.0/joyspeed); // read joystick (JOYSPEED) times per second |
el14moh | 6:153680563027 | 213 | |
el14moh | 6:153680563027 | 214 | state = 0; |
el14moh | 6:153680563027 | 215 | |
el14moh | 0:6b29f9c29a2a | 216 | |
el14moh | 6:153680563027 | 217 | while(game_start_flag == 0) // ticker interrupt |
el14moh | 6:153680563027 | 218 | if (g_timer_flag) { |
el14moh | 6:153680563027 | 219 | g_timer_flag = 0; // clear flag |
el14moh | 6:153680563027 | 220 | if (joystick.direction == UP) { |
el14moh | 6:153680563027 | 221 | direction = 2; |
el14moh | 6:153680563027 | 222 | } else if (joystick.direction == DOWN) { |
el14moh | 6:153680563027 | 223 | direction = 1; |
el14moh | 6:153680563027 | 224 | } else { |
el14moh | 6:153680563027 | 225 | direction = 0; |
el14moh | 6:153680563027 | 226 | } |
el14moh | 6:153680563027 | 227 | output = fsm[state].output; |
el14moh | 6:153680563027 | 228 | state = fsm[state].next_state[direction]; |
el14moh | 0:6b29f9c29a2a | 229 | |
el14moh | 6:153680563027 | 230 | lcd.clear(); |
el14moh | 6:153680563027 | 231 | |
el14moh | 6:153680563027 | 232 | lcd.printString("Dodgemild",12,1); |
el14moh | 6:153680563027 | 233 | lcd.printString("DodgeMANIA!",12,2); |
el14moh | 6:153680563027 | 234 | lcd.printString("Help",12,3); |
el14moh | 6:153680563027 | 235 | lcd.printString("Scores",12,4); |
el14moh | 0:6b29f9c29a2a | 236 | |
el14moh | 6:153680563027 | 237 | if (output == 1) { |
el14moh | 6:153680563027 | 238 | lcd.drawCircle(6,11,2,1); |
el14moh | 6:153680563027 | 239 | } else if (output == 2) { |
el14moh | 6:153680563027 | 240 | lcd.drawCircle(6,19,2,1); |
el14moh | 6:153680563027 | 241 | } else if (output == 4) { |
el14moh | 6:153680563027 | 242 | lcd.drawCircle(6,27,2,1); |
el14moh | 6:153680563027 | 243 | } else { |
el14moh | 6:153680563027 | 244 | lcd.drawCircle(6,35,2,1); |
el14moh | 6:153680563027 | 245 | } |
el14moh | 6:153680563027 | 246 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 247 | |
el14moh | 6:153680563027 | 248 | if (g_button_flag) { |
el14moh | 6:153680563027 | 249 | g_button_flag = 0; |
el14moh | 6:153680563027 | 250 | if (output == 1) { |
el14moh | 7:ca18e8775d8d | 251 | initGame(); |
el14moh | 6:153680563027 | 252 | game_start_flag = 1; |
el14moh | 6:153680563027 | 253 | } else if (output == 2) { |
el14moh | 7:ca18e8775d8d | 254 | initGame(); |
el14moh | 6:153680563027 | 255 | counter = 1501; |
el14moh | 6:153680563027 | 256 | game_start_flag = 1; |
el14moh | 6:153680563027 | 257 | } else if (output == 4) { |
el14moh | 6:153680563027 | 258 | blink(); |
el14moh | 6:153680563027 | 259 | lcd.clear(); |
el14moh | 6:153680563027 | 260 | printHelp(); |
el14moh | 6:153680563027 | 261 | } else if (output == 8) { |
el14moh | 6:153680563027 | 262 | blink(); |
el14moh | 6:153680563027 | 263 | lcd.clear(); |
el14moh | 6:153680563027 | 264 | printScores(); |
el14moh | 6:153680563027 | 265 | } |
el14moh | 6:153680563027 | 266 | } |
el14moh | 6:153680563027 | 267 | } |
el14moh | 6:153680563027 | 268 | blink(); |
el14moh | 6:153680563027 | 269 | lcd.clear(); |
el14moh | 0:6b29f9c29a2a | 270 | |
el14moh | 0:6b29f9c29a2a | 271 | |
el14moh | 6:153680563027 | 272 | // Draw game border |
el14moh | 6:153680563027 | 273 | draw_border(); |
el14moh | 6:153680563027 | 274 | |
el14moh | 6:153680563027 | 275 | // Countdown |
el14moh | 0:6b29f9c29a2a | 276 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 277 | lcd.printString("3",40,2); |
el14moh | 0:6b29f9c29a2a | 278 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 279 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 280 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 281 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 282 | lcd.printString("2",40,2); |
el14moh | 0:6b29f9c29a2a | 283 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 284 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 285 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 286 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 287 | lcd.printString("1",40,2); |
el14moh | 0:6b29f9c29a2a | 288 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 289 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 290 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 291 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 292 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 293 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 294 | lcd.printString("Go!",36,2); |
el14moh | 0:6b29f9c29a2a | 295 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 296 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 297 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 298 | |
el14moh | 6:153680563027 | 299 | joyspeed = 20; |
el14moh | 6:153680563027 | 300 | game_timer.detach(); |
el14moh | 6:153680563027 | 301 | game_timer.attach(&game_timer_isr,1.0/joyspeed); |
el14moh | 6:153680563027 | 302 | pollJoystick.detach(); |
el14moh | 6:153680563027 | 303 | pollJoystick.attach(&updateJoystick,1.0/joyspeed); |
el14moh | 3:8890b4605a10 | 304 | |
el14moh | 0:6b29f9c29a2a | 305 | while (game_over_flag == 0) { |
el14moh | 0:6b29f9c29a2a | 306 | |
el14moh | 0:6b29f9c29a2a | 307 | if ( g_timer_flag ) { // ticker interrupt |
el14moh | 0:6b29f9c29a2a | 308 | g_timer_flag = 0; // clear flag |
el14moh | 0:6b29f9c29a2a | 309 | moveWall(); |
el14moh | 0:6b29f9c29a2a | 310 | moveBall(); |
el14moh | 2:602e9bb053a0 | 311 | invincible(); |
el14moh | 2:602e9bb053a0 | 312 | checkBorderCollision(); |
el14moh | 2:602e9bb053a0 | 313 | if (mortal) { |
el14moh | 2:602e9bb053a0 | 314 | checkWallCollision(); |
el14moh | 2:602e9bb053a0 | 315 | } |
el14moh | 0:6b29f9c29a2a | 316 | updateScreen(); |
el14moh | 0:6b29f9c29a2a | 317 | warning(); |
el14moh | 0:6b29f9c29a2a | 318 | debug(); |
el14moh | 0:6b29f9c29a2a | 319 | |
el14moh | 0:6b29f9c29a2a | 320 | counter++; // increment counter each cycle (approx. 20 points a second) |
el14moh | 7:ca18e8775d8d | 321 | score++; // this is seperate from counter for the purposes of keeping score 0 while all walls are present on DodgeMANIA |
el14moh | 0:6b29f9c29a2a | 322 | |
el14moh | 0:6b29f9c29a2a | 323 | // wall cooldowns increased. N.B these are set to 0 when a wall finishes moving |
el14moh | 0:6b29f9c29a2a | 324 | leftwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 325 | rightwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 326 | downwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 327 | upwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 328 | } |
el14moh | 0:6b29f9c29a2a | 329 | sleep(); |
el14moh | 0:6b29f9c29a2a | 330 | } |
el14moh | 0:6b29f9c29a2a | 331 | |
el14moh | 3:8890b4605a10 | 332 | game_over_flag = 0; |
el14moh | 3:8890b4605a10 | 333 | |
el14moh | 6:153680563027 | 334 | blink(); |
el14moh | 0:6b29f9c29a2a | 335 | wait(2.0); |
el14moh | 0:6b29f9c29a2a | 336 | lcd.clear(); |
el14moh | 0:6b29f9c29a2a | 337 | wait(0.2); |
el14moh | 0:6b29f9c29a2a | 338 | |
el14moh | 6:153680563027 | 339 | calculateHighscores(); |
el14moh | 6:153680563027 | 340 | |
el14moh | 6:153680563027 | 341 | lcd.printString("Game Over!",14,0); |
el14moh | 0:6b29f9c29a2a | 342 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 343 | |
el14moh | 0:6b29f9c29a2a | 344 | wait(1.0); |
el14moh | 6:153680563027 | 345 | |
el14moh | 6:153680563027 | 346 | lcd.printString("HiScore:",3,3); |
el14moh | 6:153680563027 | 347 | lcd.printString("Score:",3,2); |
el14moh | 6:153680563027 | 348 | |
el14moh | 6:153680563027 | 349 | char score_buffer[14]; |
el14moh | 6:153680563027 | 350 | char hiscore_buffer[14]; |
el14moh | 7:ca18e8775d8d | 351 | int length_one = sprintf(score_buffer,"%d",score); |
el14moh | 6:153680563027 | 352 | int length_two = sprintf(hiscore_buffer,"%d",hiscore.one); |
el14moh | 7:ca18e8775d8d | 353 | if (score <= 9999) { // 9999 is highest number that fits on screen |
el14moh | 6:153680563027 | 354 | lcd.printString(score_buffer,54,2); |
el14moh | 6:153680563027 | 355 | lcd.printString(hiscore_buffer,54,3); |
el14moh | 0:6b29f9c29a2a | 356 | } else { |
el14moh | 6:153680563027 | 357 | lcd.printString ("Wow!",54,2); // if score is too large to fit in box |
el14moh | 6:153680563027 | 358 | lcd.printString ("Wow!",54,3); |
el14moh | 0:6b29f9c29a2a | 359 | } |
el14moh | 6:153680563027 | 360 | |
el14moh | 0:6b29f9c29a2a | 361 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 362 | |
el14moh | 7:ca18e8775d8d | 363 | if (score >= hiscore.one) { |
el14moh | 6:153680563027 | 364 | wait(1.0); |
el14moh | 6:153680563027 | 365 | lcd.printString("HIGHSCORE!",13,5); |
el14moh | 6:153680563027 | 366 | wait(2.0); |
el14moh | 6:153680563027 | 367 | lcd.printString("CONGRATS!!",13,5); |
el14moh | 6:153680563027 | 368 | wait(2.0); |
el14moh | 6:153680563027 | 369 | } else { |
el14moh | 6:153680563027 | 370 | wait(5.0); |
el14moh | 6:153680563027 | 371 | } |
el14moh | 6:153680563027 | 372 | blink(); |
el14moh | 0:6b29f9c29a2a | 373 | lcd.clear(); |
el14moh | 6:153680563027 | 374 | game_start_flag = 0; |
el14moh | 0:6b29f9c29a2a | 375 | |
el14moh | 6:153680563027 | 376 | //return 0; |
el14moh | 0:6b29f9c29a2a | 377 | } |
el14moh | 0:6b29f9c29a2a | 378 | |
el14moh | 0:6b29f9c29a2a | 379 | } |
el14moh | 0:6b29f9c29a2a | 380 | |
el14moh | 2:602e9bb053a0 | 381 | void moveBall() // reads joystick direction and moves position of the player |
el14moh | 0:6b29f9c29a2a | 382 | { |
el14moh | 0:6b29f9c29a2a | 383 | if (joystick.direction == UP) { |
el14moh | 0:6b29f9c29a2a | 384 | j-=1; |
el14moh | 0:6b29f9c29a2a | 385 | } else if (joystick.direction == DOWN) { |
el14moh | 0:6b29f9c29a2a | 386 | j+=1; |
el14moh | 0:6b29f9c29a2a | 387 | } else if (joystick.direction == LEFT) { |
el14moh | 0:6b29f9c29a2a | 388 | i-=1; |
el14moh | 0:6b29f9c29a2a | 389 | } else if (joystick.direction == RIGHT) { |
el14moh | 0:6b29f9c29a2a | 390 | i+=1; |
el14moh | 0:6b29f9c29a2a | 391 | } else if (joystick.direction == UPRIGHT) { |
el14moh | 0:6b29f9c29a2a | 392 | j-=1; |
el14moh | 0:6b29f9c29a2a | 393 | i+=1; |
el14moh | 0:6b29f9c29a2a | 394 | } else if (joystick.direction == UPLEFT) { |
el14moh | 0:6b29f9c29a2a | 395 | j-=1; |
el14moh | 0:6b29f9c29a2a | 396 | i-=1; |
el14moh | 0:6b29f9c29a2a | 397 | } else if (joystick.direction == DOWNRIGHT) { |
el14moh | 0:6b29f9c29a2a | 398 | j+=1; |
el14moh | 0:6b29f9c29a2a | 399 | i+=1; |
el14moh | 0:6b29f9c29a2a | 400 | } else if (joystick.direction == DOWNLEFT) { |
el14moh | 0:6b29f9c29a2a | 401 | j+=1; |
el14moh | 0:6b29f9c29a2a | 402 | i-=1; |
el14moh | 0:6b29f9c29a2a | 403 | } |
el14moh | 0:6b29f9c29a2a | 404 | } |
el14moh | 0:6b29f9c29a2a | 405 | |
el14moh | 2:602e9bb053a0 | 406 | void moveWall() // moves walls along the screen |
el14moh | 0:6b29f9c29a2a | 407 | { |
el14moh | 0:6b29f9c29a2a | 408 | leftwall.random = rand()%20; |
el14moh | 0:6b29f9c29a2a | 409 | rightwall.random = rand()%20; |
el14moh | 0:6b29f9c29a2a | 410 | downwall.random = rand()%50; |
el14moh | 0:6b29f9c29a2a | 411 | upwall.random = rand()%50; |
el14moh | 0:6b29f9c29a2a | 412 | |
el14moh | 0:6b29f9c29a2a | 413 | // LEFT WALL |
el14moh | 0:6b29f9c29a2a | 414 | if (leftwall.moveFlag == 1) { // if wall is moving |
el14moh | 0:6b29f9c29a2a | 415 | leftwall.x-=1; // move wall left |
el14moh | 3:8890b4605a10 | 416 | if (leftwall.x<8) { // if wall hits a border |
el14moh | 0:6b29f9c29a2a | 417 | leftwall.moveFlag = 0; // stop wall moving |
el14moh | 0:6b29f9c29a2a | 418 | leftwall.cooldown = 0; // reset the cooldown for the wall |
el14moh | 0:6b29f9c29a2a | 419 | } |
el14moh | 0:6b29f9c29a2a | 420 | } else { // if wall has stopped moving |
el14moh | 0:6b29f9c29a2a | 421 | if (leftwall.genFlag == 0) { // if a new wall HASN'T been generated |
el14moh | 0:6b29f9c29a2a | 422 | leftwall.y = rand() % 27+8; // make new random y-coordinate |
el14moh | 0:6b29f9c29a2a | 423 | leftwall.x = 82; // reset x-coordinate to rightmost position |
el14moh | 0:6b29f9c29a2a | 424 | leftwall.genFlag = 1; // wall has been generated |
el14moh | 0:6b29f9c29a2a | 425 | } else { // if a new wall HAS been generated |
el14moh | 0:6b29f9c29a2a | 426 | if (leftwall.cooldown > 80) { // if a new wall hasnt started moving in 4 seconds, force it to move |
el14moh | 0:6b29f9c29a2a | 427 | leftwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 428 | leftwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 429 | } else if ((leftwall.random == 1)&&(rightwall.cooldown > 60)) { // if wall starts moving again |
el14moh | 0:6b29f9c29a2a | 430 | leftwall.moveFlag = 1; // start wall moving |
el14moh | 0:6b29f9c29a2a | 431 | leftwall.genFlag = 0; // clear 'wall generated' flag |
el14moh | 0:6b29f9c29a2a | 432 | } else { // else if wall has not started moving again |
el14moh | 0:6b29f9c29a2a | 433 | leftwall.moveFlag = 0; // wall is stopped |
el14moh | 0:6b29f9c29a2a | 434 | } |
el14moh | 0:6b29f9c29a2a | 435 | } |
el14moh | 0:6b29f9c29a2a | 436 | } |
el14moh | 0:6b29f9c29a2a | 437 | |
el14moh | 0:6b29f9c29a2a | 438 | // RIGHT WALL |
el14moh | 0:6b29f9c29a2a | 439 | if (counter > 200) { |
el14moh | 0:6b29f9c29a2a | 440 | if (rightwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 441 | rightwall.x+=1; |
el14moh | 0:6b29f9c29a2a | 442 | if (rightwall.x>80) { |
el14moh | 0:6b29f9c29a2a | 443 | rightwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 444 | rightwall.cooldown = 0; |
el14moh | 0:6b29f9c29a2a | 445 | } |
el14moh | 0:6b29f9c29a2a | 446 | } else { |
el14moh | 0:6b29f9c29a2a | 447 | if ((rightwall.genFlag == 0)) { |
el14moh | 0:6b29f9c29a2a | 448 | rightwall.y = rand() % 27+8; |
el14moh | 3:8890b4605a10 | 449 | rightwall.x = 6; |
el14moh | 0:6b29f9c29a2a | 450 | rightwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 451 | } else { |
el14moh | 0:6b29f9c29a2a | 452 | if (rightwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 453 | rightwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 454 | rightwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 455 | } else if ((rightwall.random == 1) && (leftwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 456 | rightwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 457 | rightwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 458 | } else { |
el14moh | 0:6b29f9c29a2a | 459 | rightwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 460 | } |
el14moh | 0:6b29f9c29a2a | 461 | } |
el14moh | 0:6b29f9c29a2a | 462 | } |
el14moh | 0:6b29f9c29a2a | 463 | } |
el14moh | 0:6b29f9c29a2a | 464 | |
el14moh | 0:6b29f9c29a2a | 465 | // DOWN WALL |
el14moh | 0:6b29f9c29a2a | 466 | if (counter > 600) { |
el14moh | 0:6b29f9c29a2a | 467 | if (downwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 468 | if (upwall.cooldown > 60) { |
el14moh | 0:6b29f9c29a2a | 469 | if (counter % 2 == 1) { // horizontal walls move half the speed of vertical walls |
el14moh | 0:6b29f9c29a2a | 470 | downwall.y+=1; |
el14moh | 0:6b29f9c29a2a | 471 | } |
el14moh | 0:6b29f9c29a2a | 472 | } |
el14moh | 0:6b29f9c29a2a | 473 | if (downwall.y>44) { |
el14moh | 0:6b29f9c29a2a | 474 | downwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 475 | } |
el14moh | 0:6b29f9c29a2a | 476 | } else { |
el14moh | 0:6b29f9c29a2a | 477 | if (downwall.genFlag == 0) { |
el14moh | 4:d44eace87ab3 | 478 | downwall.x = rand() % 58+13; |
el14moh | 0:6b29f9c29a2a | 479 | downwall.y = 1; |
el14moh | 0:6b29f9c29a2a | 480 | downwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 481 | } else { |
el14moh | 0:6b29f9c29a2a | 482 | if (downwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 483 | downwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 484 | downwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 485 | } else if ((downwall.random == 1)&&(upwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 486 | downwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 487 | downwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 488 | } else { |
el14moh | 0:6b29f9c29a2a | 489 | downwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 490 | } |
el14moh | 0:6b29f9c29a2a | 491 | } |
el14moh | 0:6b29f9c29a2a | 492 | } |
el14moh | 0:6b29f9c29a2a | 493 | } |
el14moh | 0:6b29f9c29a2a | 494 | |
el14moh | 0:6b29f9c29a2a | 495 | // UP WALL |
el14moh | 0:6b29f9c29a2a | 496 | if (counter > 1500) { |
el14moh | 0:6b29f9c29a2a | 497 | if (upwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 498 | if (downwall.cooldown > 60) { |
el14moh | 0:6b29f9c29a2a | 499 | if (counter % 2 == 1) { // horizontal walls move half the speed of vertical walls |
el14moh | 0:6b29f9c29a2a | 500 | upwall.y-=1; |
el14moh | 0:6b29f9c29a2a | 501 | } |
el14moh | 0:6b29f9c29a2a | 502 | } |
el14moh | 0:6b29f9c29a2a | 503 | if (upwall.y<3) { |
el14moh | 0:6b29f9c29a2a | 504 | upwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 505 | } |
el14moh | 0:6b29f9c29a2a | 506 | } else { |
el14moh | 0:6b29f9c29a2a | 507 | if (upwall.genFlag == 0) { |
el14moh | 4:d44eace87ab3 | 508 | upwall.x = rand() % 58+13; |
el14moh | 0:6b29f9c29a2a | 509 | upwall.y = 46; |
el14moh | 0:6b29f9c29a2a | 510 | upwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 511 | } else { |
el14moh | 0:6b29f9c29a2a | 512 | if (upwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 513 | upwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 514 | upwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 515 | } else if ((upwall.random == 1)&&(downwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 516 | upwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 517 | upwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 518 | } else { |
el14moh | 0:6b29f9c29a2a | 519 | upwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 520 | } |
el14moh | 0:6b29f9c29a2a | 521 | } |
el14moh | 0:6b29f9c29a2a | 522 | } |
el14moh | 0:6b29f9c29a2a | 523 | } |
el14moh | 0:6b29f9c29a2a | 524 | } |
el14moh | 2:602e9bb053a0 | 525 | void checkBorderCollision() |
el14moh | 0:6b29f9c29a2a | 526 | { |
el14moh | 0:6b29f9c29a2a | 527 | // if floor |
el14moh | 0:6b29f9c29a2a | 528 | if ( j >= 47 - (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 529 | j = 47 - (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 530 | } |
el14moh | 0:6b29f9c29a2a | 531 | |
el14moh | 0:6b29f9c29a2a | 532 | // if roof |
el14moh | 0:6b29f9c29a2a | 533 | if ( j <= (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 534 | j = (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 535 | } |
el14moh | 0:6b29f9c29a2a | 536 | |
el14moh | 0:6b29f9c29a2a | 537 | // if right wall |
el14moh | 0:6b29f9c29a2a | 538 | if ( i >= 83 - (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 539 | i = 83 - (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 540 | } |
el14moh | 0:6b29f9c29a2a | 541 | |
el14moh | 0:6b29f9c29a2a | 542 | // if left wall |
el14moh | 3:8890b4605a10 | 543 | if ( i <= (PLAYERRADIUS+8)) { |
el14moh | 3:8890b4605a10 | 544 | i = (PLAYERRADIUS+8); |
el14moh | 0:6b29f9c29a2a | 545 | } |
el14moh | 2:602e9bb053a0 | 546 | } |
el14moh | 2:602e9bb053a0 | 547 | |
el14moh | 2:602e9bb053a0 | 548 | void invincible() |
el14moh | 2:602e9bb053a0 | 549 | { |
el14moh | 2:602e9bb053a0 | 550 | if (g_button_flag) { |
el14moh | 2:602e9bb053a0 | 551 | g_button_flag = 0; |
el14moh | 2:602e9bb053a0 | 552 | if ((saves > 0) && (mortal == true)) { // saves are available and not currently used |
el14moh | 2:602e9bb053a0 | 553 | invun_cool=0; |
el14moh | 2:602e9bb053a0 | 554 | mortal = false; |
el14moh | 2:602e9bb053a0 | 555 | invun_cool++; |
el14moh | 2:602e9bb053a0 | 556 | saves--; |
el14moh | 2:602e9bb053a0 | 557 | } |
el14moh | 2:602e9bb053a0 | 558 | } |
el14moh | 2:602e9bb053a0 | 559 | if (mortal == false) { |
el14moh | 2:602e9bb053a0 | 560 | invun_cool++; |
el14moh | 5:c64d8ba051e9 | 561 | if (invun_cool > 30) { // ticker called 20 times per second, therefore 1.5s of invincibility |
el14moh | 2:602e9bb053a0 | 562 | mortal = true; |
el14moh | 2:602e9bb053a0 | 563 | invun_cool=0; |
el14moh | 2:602e9bb053a0 | 564 | } |
el14moh | 2:602e9bb053a0 | 565 | } |
el14moh | 2:602e9bb053a0 | 566 | } |
el14moh | 2:602e9bb053a0 | 567 | |
el14moh | 2:602e9bb053a0 | 568 | void checkWallCollision() // checks for any collisions (i.e. player has hit a wall or side of the screen) |
el14moh | 2:602e9bb053a0 | 569 | { |
el14moh | 0:6b29f9c29a2a | 570 | |
el14moh | 0:6b29f9c29a2a | 571 | // LEFT WALL |
el14moh | 0:6b29f9c29a2a | 572 | if ((((i - PLAYERRADIUS) <= leftwall.x) && (leftwall.x <= (i + PLAYERRADIUS))) && (j > (leftwall.y+3) || j < (leftwall.y-3))) { |
el14moh | 0:6b29f9c29a2a | 573 | game_over_flag = 1; |
el14moh | 0:6b29f9c29a2a | 574 | } |
el14moh | 0:6b29f9c29a2a | 575 | |
el14moh | 0:6b29f9c29a2a | 576 | // RIGHT WALL |
el14moh | 0:6b29f9c29a2a | 577 | if ((((i - PLAYERRADIUS) <= rightwall.x) && (rightwall.x <= (i + PLAYERRADIUS))) && (j > (rightwall.y+3) || j < (rightwall.y-3))) { |
el14moh | 0:6b29f9c29a2a | 578 | game_over_flag = 1; |
el14moh | 0:6b29f9c29a2a | 579 | } |
el14moh | 0:6b29f9c29a2a | 580 | |
el14moh | 0:6b29f9c29a2a | 581 | // DOWN WALL |
el14moh | 0:6b29f9c29a2a | 582 | if ((((j - PLAYERRADIUS) <= downwall.y) && (downwall.y <= (j - PLAYERRADIUS))) && (i > (downwall.x+9) || i < (downwall.x-9))) { // if player x is 4 or more than wall x, it has missed the gap |
el14moh | 0:6b29f9c29a2a | 583 | game_over_flag = 1; |
el14moh | 0:6b29f9c29a2a | 584 | } |
el14moh | 0:6b29f9c29a2a | 585 | |
el14moh | 0:6b29f9c29a2a | 586 | // UP WALL |
el14moh | 0:6b29f9c29a2a | 587 | if (((j + PLAYERRADIUS) == upwall.y || (j - PLAYERRADIUS) == upwall.y) && (i > (upwall.x+9) || i < (upwall.x-9))) { // if player x is 4 or more than wall x, it has missed the gap |
el14moh | 0:6b29f9c29a2a | 588 | game_over_flag = 1; |
el14moh | 0:6b29f9c29a2a | 589 | } |
el14moh | 0:6b29f9c29a2a | 590 | } |
el14moh | 0:6b29f9c29a2a | 591 | |
el14moh | 0:6b29f9c29a2a | 592 | void updateScreen() // refreshes the screen, redraws player and walls |
el14moh | 0:6b29f9c29a2a | 593 | { |
el14moh | 0:6b29f9c29a2a | 594 | lcd.clear(); |
el14moh | 2:602e9bb053a0 | 595 | if (mortal) { |
el14moh | 2:602e9bb053a0 | 596 | lcd.drawCircle(i,j,PLAYERRADIUS,1); |
el14moh | 2:602e9bb053a0 | 597 | } else { |
el14moh | 2:602e9bb053a0 | 598 | if (counter % 2 == 0) { |
el14moh | 2:602e9bb053a0 | 599 | lcd.drawCircle(i,j,PLAYERRADIUS,1); |
el14moh | 2:602e9bb053a0 | 600 | } |
el14moh | 2:602e9bb053a0 | 601 | } |
el14moh | 0:6b29f9c29a2a | 602 | lcd.refresh(); // update display |
el14moh | 0:6b29f9c29a2a | 603 | |
el14moh | 3:8890b4605a10 | 604 | if (saves > 0) { |
el14moh | 3:8890b4605a10 | 605 | lcd.drawCircle(2,7,1,1); |
el14moh | 3:8890b4605a10 | 606 | } |
el14moh | 3:8890b4605a10 | 607 | if (saves > 1) { |
el14moh | 3:8890b4605a10 | 608 | lcd.drawCircle(2,15,1,1); |
el14moh | 3:8890b4605a10 | 609 | } |
el14moh | 3:8890b4605a10 | 610 | if (saves > 2) { |
el14moh | 3:8890b4605a10 | 611 | lcd.drawCircle(2,23,1,1); |
el14moh | 3:8890b4605a10 | 612 | } |
el14moh | 3:8890b4605a10 | 613 | if (saves > 3) { |
el14moh | 3:8890b4605a10 | 614 | lcd.drawCircle(2,31,1,1); |
el14moh | 3:8890b4605a10 | 615 | } |
el14moh | 3:8890b4605a10 | 616 | if (saves > 4) { |
el14moh | 3:8890b4605a10 | 617 | lcd.drawCircle(2,39,1,1); |
el14moh | 3:8890b4605a10 | 618 | } |
el14moh | 3:8890b4605a10 | 619 | |
el14moh | 2:602e9bb053a0 | 620 | |
el14moh | 0:6b29f9c29a2a | 621 | // draw Border |
el14moh | 6:153680563027 | 622 | draw_border(); |
el14moh | 0:6b29f9c29a2a | 623 | |
el14moh | 0:6b29f9c29a2a | 624 | // draw walls |
el14moh | 0:6b29f9c29a2a | 625 | // LEFT WALL |
el14moh | 0:6b29f9c29a2a | 626 | lcd.drawLine(leftwall.x,leftwall.y+5,leftwall.x,44,1); |
el14moh | 0:6b29f9c29a2a | 627 | lcd.drawLine(leftwall.x,leftwall.y-5,leftwall.x,3,1); |
el14moh | 0:6b29f9c29a2a | 628 | lcd.drawLine(leftwall.x+1,leftwall.y+5,leftwall.x+1,44,1); |
el14moh | 0:6b29f9c29a2a | 629 | lcd.drawLine(leftwall.x+1,leftwall.y-5,leftwall.x+1,3,1); |
el14moh | 0:6b29f9c29a2a | 630 | |
el14moh | 0:6b29f9c29a2a | 631 | // RIGHT WALL |
el14moh | 0:6b29f9c29a2a | 632 | if (counter > 200) { |
el14moh | 0:6b29f9c29a2a | 633 | lcd.drawLine(rightwall.x,rightwall.y+5,rightwall.x,44,1); |
el14moh | 0:6b29f9c29a2a | 634 | lcd.drawLine(rightwall.x,rightwall.y-5,rightwall.x,3,1); |
el14moh | 0:6b29f9c29a2a | 635 | lcd.drawLine(rightwall.x-1,rightwall.y+5,rightwall.x-1,44,1); |
el14moh | 0:6b29f9c29a2a | 636 | lcd.drawLine(rightwall.x-1,rightwall.y-5,rightwall.x-1,3,1); |
el14moh | 0:6b29f9c29a2a | 637 | } |
el14moh | 0:6b29f9c29a2a | 638 | |
el14moh | 0:6b29f9c29a2a | 639 | // DOWN WALL |
el14moh | 0:6b29f9c29a2a | 640 | if (counter > 600) { |
el14moh | 0:6b29f9c29a2a | 641 | lcd.drawLine(downwall.x+11,downwall.y,80,downwall.y,1); |
el14moh | 3:8890b4605a10 | 642 | lcd.drawLine(downwall.x-11,downwall.y,8,downwall.y,1); |
el14moh | 0:6b29f9c29a2a | 643 | lcd.drawLine(downwall.x+11,downwall.y-1,80,downwall.y-1,1); |
el14moh | 3:8890b4605a10 | 644 | lcd.drawLine(downwall.x-11,downwall.y-1,8,downwall.y-1,1); |
el14moh | 0:6b29f9c29a2a | 645 | } |
el14moh | 0:6b29f9c29a2a | 646 | |
el14moh | 0:6b29f9c29a2a | 647 | // UP WALL |
el14moh | 0:6b29f9c29a2a | 648 | if (counter > 1500) { |
el14moh | 0:6b29f9c29a2a | 649 | lcd.drawLine(upwall.x+11,upwall.y,80,upwall.y,1); |
el14moh | 3:8890b4605a10 | 650 | lcd.drawLine(upwall.x-11,upwall.y,8,upwall.y,1); |
el14moh | 0:6b29f9c29a2a | 651 | lcd.drawLine(upwall.x+11,upwall.y+1,80,upwall.y+1,1); |
el14moh | 3:8890b4605a10 | 652 | lcd.drawLine(upwall.x-11,upwall.y+1,8,upwall.y+1,1); |
el14moh | 0:6b29f9c29a2a | 653 | } |
el14moh | 0:6b29f9c29a2a | 654 | |
el14moh | 0:6b29f9c29a2a | 655 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 656 | } |
el14moh | 0:6b29f9c29a2a | 657 | |
el14moh | 0:6b29f9c29a2a | 658 | void warning () |
el14moh | 0:6b29f9c29a2a | 659 | { |
el14moh | 0:6b29f9c29a2a | 660 | if (counter == 170) { |
el14moh | 0:6b29f9c29a2a | 661 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 662 | } else if (counter == 570) { |
el14moh | 0:6b29f9c29a2a | 663 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 664 | } else if (counter == 1470) { |
el14moh | 0:6b29f9c29a2a | 665 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 666 | } else { |
el14moh | 0:6b29f9c29a2a | 667 | lcd.normalMode(); |
el14moh | 0:6b29f9c29a2a | 668 | } |
el14moh | 0:6b29f9c29a2a | 669 | } |
el14moh | 0:6b29f9c29a2a | 670 | |
el14moh | 0:6b29f9c29a2a | 671 | void game_timer_isr() // sets flag for timer interrupt |
el14moh | 0:6b29f9c29a2a | 672 | { |
el14moh | 0:6b29f9c29a2a | 673 | g_timer_flag = 1; |
el14moh | 0:6b29f9c29a2a | 674 | } |
el14moh | 0:6b29f9c29a2a | 675 | |
el14moh | 2:602e9bb053a0 | 676 | void button_isr() |
el14moh | 2:602e9bb053a0 | 677 | { |
el14moh | 2:602e9bb053a0 | 678 | g_button_flag = 1; |
el14moh | 2:602e9bb053a0 | 679 | } |
el14moh | 2:602e9bb053a0 | 680 | |
el14moh | 0:6b29f9c29a2a | 681 | void initDisplay() // initialises the LCD display |
el14moh | 0:6b29f9c29a2a | 682 | { |
el14moh | 0:6b29f9c29a2a | 683 | lcd.init(); |
el14moh | 0:6b29f9c29a2a | 684 | lcd.normalMode(); |
el14moh | 0:6b29f9c29a2a | 685 | lcd.setBrightness(1.0F-backlight); // brightness pot on PCB is soldered in the wrong direction, (1.0F-backlight) inverts the reading |
el14moh | 0:6b29f9c29a2a | 686 | } |
el14moh | 0:6b29f9c29a2a | 687 | |
el14moh | 0:6b29f9c29a2a | 688 | void calibrateJoystick() // read default positions of the joystick to calibrate later readings |
el14moh | 0:6b29f9c29a2a | 689 | { |
el14moh | 0:6b29f9c29a2a | 690 | button.mode(PullDown); |
el14moh | 0:6b29f9c29a2a | 691 | // must not move during calibration |
el14moh | 0:6b29f9c29a2a | 692 | joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
el14moh | 0:6b29f9c29a2a | 693 | joystick.y0 = yPot; |
el14moh | 0:6b29f9c29a2a | 694 | } |
el14moh | 0:6b29f9c29a2a | 695 | void updateJoystick() // reads direction the joystick has been moved |
el14moh | 0:6b29f9c29a2a | 696 | { |
el14moh | 0:6b29f9c29a2a | 697 | // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred) |
el14moh | 0:6b29f9c29a2a | 698 | joystick.x = xPot - joystick.x0; |
el14moh | 0:6b29f9c29a2a | 699 | joystick.y = yPot - joystick.y0; |
el14moh | 0:6b29f9c29a2a | 700 | // read button state |
el14moh | 0:6b29f9c29a2a | 701 | joystick.button = button; |
el14moh | 0:6b29f9c29a2a | 702 | |
el14moh | 0:6b29f9c29a2a | 703 | // calculate direction depending on x,y values |
el14moh | 0:6b29f9c29a2a | 704 | // tolerance allows a little lee-way in case joystick not exactly in the stated direction |
el14moh | 0:6b29f9c29a2a | 705 | if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 706 | joystick.direction = CENTRE; |
el14moh | 0:6b29f9c29a2a | 707 | } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 708 | joystick.direction = UP; |
el14moh | 0:6b29f9c29a2a | 709 | } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 710 | joystick.direction = DOWN; |
el14moh | 0:6b29f9c29a2a | 711 | } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 712 | joystick.direction = LEFT; |
el14moh | 0:6b29f9c29a2a | 713 | } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 714 | joystick.direction = RIGHT; |
el14moh | 0:6b29f9c29a2a | 715 | } else if ( joystick.y > DIRECTION_TOLERANCE && joystick.x > DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 716 | joystick.direction = UPLEFT; |
el14moh | 0:6b29f9c29a2a | 717 | } else if ( joystick.y > DIRECTION_TOLERANCE && joystick.x < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 718 | joystick.direction = UPRIGHT; |
el14moh | 0:6b29f9c29a2a | 719 | } else if ( joystick.x > DIRECTION_TOLERANCE && joystick.y < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 720 | joystick.direction = DOWNLEFT; |
el14moh | 0:6b29f9c29a2a | 721 | } else if ( joystick.x < DIRECTION_TOLERANCE && joystick.y < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 722 | joystick.direction = DOWNRIGHT; |
el14moh | 0:6b29f9c29a2a | 723 | } |
el14moh | 0:6b29f9c29a2a | 724 | |
el14moh | 0:6b29f9c29a2a | 725 | else { |
el14moh | 0:6b29f9c29a2a | 726 | joystick.direction = UNKNOWN; |
el14moh | 0:6b29f9c29a2a | 727 | } |
el14moh | 0:6b29f9c29a2a | 728 | |
el14moh | 0:6b29f9c29a2a | 729 | |
el14moh | 0:6b29f9c29a2a | 730 | printFlag = 1; // set flag for printing |
el14moh | 0:6b29f9c29a2a | 731 | } |
el14moh | 0:6b29f9c29a2a | 732 | |
el14moh | 0:6b29f9c29a2a | 733 | void debug() // prints for debug purposes |
el14moh | 0:6b29f9c29a2a | 734 | { |
el14moh | 0:6b29f9c29a2a | 735 | if (printFlag) { // if flag set, clear flag and print joystick values to serial port |
el14moh | 0:6b29f9c29a2a | 736 | printFlag = 0; |
el14moh | 0:6b29f9c29a2a | 737 | /* |
el14moh | 0:6b29f9c29a2a | 738 | if (joystick.direction == UP) |
el14moh | 0:6b29f9c29a2a | 739 | serial.printf(" UP\n"); |
el14moh | 0:6b29f9c29a2a | 740 | if (joystick.direction == DOWN) |
el14moh | 0:6b29f9c29a2a | 741 | serial.printf(" DOWN\n"); |
el14moh | 0:6b29f9c29a2a | 742 | if (joystick.direction == LEFT) |
el14moh | 0:6b29f9c29a2a | 743 | serial.printf(" LEFT\n"); |
el14moh | 0:6b29f9c29a2a | 744 | if (joystick.direction == RIGHT) |
el14moh | 0:6b29f9c29a2a | 745 | serial.printf(" RIGHT\n"); |
el14moh | 0:6b29f9c29a2a | 746 | if (joystick.direction == UPRIGHT) |
el14moh | 0:6b29f9c29a2a | 747 | serial.printf(" UPRIGHT\n"); // Diagonally up + right |
el14moh | 0:6b29f9c29a2a | 748 | if (joystick.direction == UPLEFT) |
el14moh | 0:6b29f9c29a2a | 749 | serial.printf(" UPLEFT\n"); // Diagonally up + left |
el14moh | 0:6b29f9c29a2a | 750 | if (joystick.direction == DOWNRIGHT) |
el14moh | 0:6b29f9c29a2a | 751 | serial.printf(" DOWNRIGHT\n"); // Diagonally down + right |
el14moh | 0:6b29f9c29a2a | 752 | if (joystick.direction == DOWNLEFT) |
el14moh | 0:6b29f9c29a2a | 753 | serial.printf(" DOWNLEFT\n"); // Diagonally down + left |
el14moh | 0:6b29f9c29a2a | 754 | if (joystick.direction == CENTRE) |
el14moh | 0:6b29f9c29a2a | 755 | serial.printf(" CENTRE\n"); |
el14moh | 0:6b29f9c29a2a | 756 | if (joystick.direction == UNKNOWN) |
el14moh | 0:6b29f9c29a2a | 757 | serial.printf(" Unsupported direction\n"); |
el14moh | 0:6b29f9c29a2a | 758 | */ |
el14moh | 2:602e9bb053a0 | 759 | serial.printf("saves = %d \n",saves); |
el14moh | 2:602e9bb053a0 | 760 | //serial.printf("Right-wall Cooldown = %d \n",rightwall.cooldown); |
el14moh | 2:602e9bb053a0 | 761 | //serial.printf("counter = %d \n",counter); |
el14moh | 0:6b29f9c29a2a | 762 | |
el14moh | 0:6b29f9c29a2a | 763 | } |
el14moh | 0:6b29f9c29a2a | 764 | } |
el14moh | 0:6b29f9c29a2a | 765 | |
el14moh | 7:ca18e8775d8d | 766 | void initSerial() // sets baud rate for serial |
el14moh | 0:6b29f9c29a2a | 767 | { |
el14moh | 0:6b29f9c29a2a | 768 | // set to highest baud - ensure terminal software matches |
el14moh | 0:6b29f9c29a2a | 769 | serial.baud(115200); |
el14moh | 0:6b29f9c29a2a | 770 | } |
el14moh | 7:ca18e8775d8d | 771 | void initGame() |
el14moh | 3:8890b4605a10 | 772 | { |
el14moh | 0:6b29f9c29a2a | 773 | |
el14moh | 3:8890b4605a10 | 774 | g_button_flag = 0; |
el14moh | 3:8890b4605a10 | 775 | leftwall.y = rand() % 27+8; |
el14moh | 3:8890b4605a10 | 776 | leftwall.x = 0; |
el14moh | 6:153680563027 | 777 | rightwall.y = rand() % 58+13; |
el14moh | 6:153680563027 | 778 | rightwall.x = 6; |
el14moh | 3:8890b4605a10 | 779 | downwall.x = rand() % 27+8; |
el14moh | 3:8890b4605a10 | 780 | downwall.y = 0; |
el14moh | 6:153680563027 | 781 | upwall.x = rand() % 5814; |
el14moh | 3:8890b4605a10 | 782 | upwall.y = 0; |
el14moh | 3:8890b4605a10 | 783 | rightwall.cooldown = 61; |
el14moh | 3:8890b4605a10 | 784 | counter = 0; |
el14moh | 7:ca18e8775d8d | 785 | score = 0; |
el14moh | 3:8890b4605a10 | 786 | |
el14moh | 3:8890b4605a10 | 787 | saves = 5; |
el14moh | 3:8890b4605a10 | 788 | |
el14moh | 3:8890b4605a10 | 789 | i = 42; |
el14moh | 3:8890b4605a10 | 790 | j = 24; |
el14moh | 3:8890b4605a10 | 791 | |
el14moh | 3:8890b4605a10 | 792 | } |
el14moh | 6:153680563027 | 793 | |
el14moh | 6:153680563027 | 794 | void blink() // command for brief flash |
el14moh | 6:153680563027 | 795 | { |
el14moh | 6:153680563027 | 796 | lcd.inverseMode(); |
el14moh | 6:153680563027 | 797 | wait(0.2); |
el14moh | 6:153680563027 | 798 | lcd.normalMode(); |
el14moh | 6:153680563027 | 799 | } |
el14moh | 6:153680563027 | 800 | |
el14moh | 6:153680563027 | 801 | void printHelp() |
el14moh | 6:153680563027 | 802 | { |
el14moh | 6:153680563027 | 803 | lcd.printString("Try and",0,1); |
el14moh | 6:153680563027 | 804 | lcd.printString("survive for",0,2); |
el14moh | 6:153680563027 | 805 | lcd.printString("as long as ",0,3); |
el14moh | 6:153680563027 | 806 | lcd.printString("possible!",0,4); |
el14moh | 6:153680563027 | 807 | wait(4); |
el14moh | 6:153680563027 | 808 | |
el14moh | 6:153680563027 | 809 | blink(); |
el14moh | 6:153680563027 | 810 | lcd.clear(); |
el14moh | 6:153680563027 | 811 | |
el14moh | 6:153680563027 | 812 | lcd.printString("Get through",0,1); |
el14moh | 6:153680563027 | 813 | lcd.printString("the holes in",0,2); |
el14moh | 6:153680563027 | 814 | lcd.printString("the walls with",0,3); |
el14moh | 6:153680563027 | 815 | lcd.printString("the joystick",0,4); |
el14moh | 6:153680563027 | 816 | wait(4); |
el14moh | 6:153680563027 | 817 | |
el14moh | 6:153680563027 | 818 | blink(); |
el14moh | 6:153680563027 | 819 | lcd.clear(); |
el14moh | 6:153680563027 | 820 | |
el14moh | 6:153680563027 | 821 | lcd.printString("Press the",0,1); |
el14moh | 6:153680563027 | 822 | lcd.printString("stick to",0,2); |
el14moh | 6:153680563027 | 823 | lcd.printString("be briefly",0,3); |
el14moh | 6:153680563027 | 824 | lcd.printString("untouchable",0,4); |
el14moh | 6:153680563027 | 825 | wait(4); |
el14moh | 6:153680563027 | 826 | |
el14moh | 6:153680563027 | 827 | blink(); |
el14moh | 6:153680563027 | 828 | lcd.clear(); |
el14moh | 6:153680563027 | 829 | |
el14moh | 6:153680563027 | 830 | lcd.printString("But don't use",0,1); |
el14moh | 6:153680563027 | 831 | lcd.printString("it too much!",0,2); |
el14moh | 6:153680563027 | 832 | lcd.printString("you can only",0,3); |
el14moh | 6:153680563027 | 833 | lcd.printString("do it 5 times",0,4); |
el14moh | 6:153680563027 | 834 | wait(4); |
el14moh | 6:153680563027 | 835 | |
el14moh | 6:153680563027 | 836 | blink(); |
el14moh | 6:153680563027 | 837 | lcd.clear(); |
el14moh | 6:153680563027 | 838 | |
el14moh | 6:153680563027 | 839 | lcd.printString("Lastly, keep",0,1); |
el14moh | 6:153680563027 | 840 | lcd.printString("an eye on the",0,2); |
el14moh | 6:153680563027 | 841 | lcd.printString("borders of",0,3); |
el14moh | 6:153680563027 | 842 | lcd.printString("the screen...",0,4); |
el14moh | 6:153680563027 | 843 | wait(4); |
el14moh | 6:153680563027 | 844 | |
el14moh | 6:153680563027 | 845 | blink(); |
el14moh | 6:153680563027 | 846 | lcd.clear(); |
el14moh | 6:153680563027 | 847 | |
el14moh | 6:153680563027 | 848 | lcd.printString("See where the",0,1); |
el14moh | 6:153680563027 | 849 | lcd.printString("holes are",0,2); |
el14moh | 6:153680563027 | 850 | lcd.printString("before the",0,3); |
el14moh | 6:153680563027 | 851 | lcd.printString("walls move!",0,4); |
el14moh | 6:153680563027 | 852 | wait(4); |
el14moh | 6:153680563027 | 853 | |
el14moh | 6:153680563027 | 854 | blink(); |
el14moh | 6:153680563027 | 855 | lcd.clear(); |
el14moh | 6:153680563027 | 856 | } |
el14moh | 6:153680563027 | 857 | |
el14moh | 6:153680563027 | 858 | void printScores() |
el14moh | 6:153680563027 | 859 | { |
el14moh | 6:153680563027 | 860 | lcd.printString("Highscores",13,0); |
el14moh | 6:153680563027 | 861 | lcd.printString("1st:",6,2); |
el14moh | 6:153680563027 | 862 | lcd.printString("2nd:",6,3); |
el14moh | 6:153680563027 | 863 | lcd.printString("3rd:",6,4); |
el14moh | 6:153680563027 | 864 | char first[14]; |
el14moh | 6:153680563027 | 865 | char second[14]; |
el14moh | 6:153680563027 | 866 | char third[14]; |
el14moh | 6:153680563027 | 867 | int one = sprintf(first,"%d",hiscore.one); |
el14moh | 6:153680563027 | 868 | int two = sprintf(second,"%d",hiscore.two); |
el14moh | 6:153680563027 | 869 | int three = sprintf(third,"%d",hiscore.three); |
el14moh | 6:153680563027 | 870 | |
el14moh | 6:153680563027 | 871 | lcd.printString(first,30,2); |
el14moh | 6:153680563027 | 872 | |
el14moh | 6:153680563027 | 873 | |
el14moh | 6:153680563027 | 874 | lcd.printString(second,30,3); |
el14moh | 6:153680563027 | 875 | |
el14moh | 6:153680563027 | 876 | |
el14moh | 6:153680563027 | 877 | lcd.printString(third,30,4); |
el14moh | 6:153680563027 | 878 | |
el14moh | 6:153680563027 | 879 | lcd.refresh(); |
el14moh | 6:153680563027 | 880 | wait(4); |
el14moh | 6:153680563027 | 881 | blink(); |
el14moh | 6:153680563027 | 882 | lcd.clear(); |
el14moh | 6:153680563027 | 883 | |
el14moh | 6:153680563027 | 884 | } |
el14moh | 6:153680563027 | 885 | |
el14moh | 6:153680563027 | 886 | void draw_border() // draws game border |
el14moh | 6:153680563027 | 887 | { |
el14moh | 6:153680563027 | 888 | lcd.drawLine(7,2,81,2,1); |
el14moh | 6:153680563027 | 889 | lcd.drawLine(7,2,7,45,1); |
el14moh | 6:153680563027 | 890 | lcd.drawLine(81,2,81,45,1); |
el14moh | 6:153680563027 | 891 | lcd.drawLine(7,45,81,45,1); |
el14moh | 6:153680563027 | 892 | |
el14moh | 6:153680563027 | 893 | lcd.drawLine(5,0,83,0,1); |
el14moh | 6:153680563027 | 894 | lcd.drawLine(5,0,5,47,1); |
el14moh | 6:153680563027 | 895 | lcd.drawLine(83,0,83,47,1); |
el14moh | 6:153680563027 | 896 | lcd.drawLine(5,47,83,47,1); |
el14moh | 6:153680563027 | 897 | |
el14moh | 6:153680563027 | 898 | lcd.refresh(); |
el14moh | 6:153680563027 | 899 | } |
el14moh | 6:153680563027 | 900 | |
el14moh | 6:153680563027 | 901 | void calculateHighscores() |
el14moh | 6:153680563027 | 902 | { |
el14moh | 7:ca18e8775d8d | 903 | if (score > hiscore.one) { |
el14moh | 6:153680563027 | 904 | hiscore.three = hiscore.two; |
el14moh | 6:153680563027 | 905 | hiscore.two = hiscore.one; |
el14moh | 7:ca18e8775d8d | 906 | hiscore.one = score; |
el14moh | 7:ca18e8775d8d | 907 | } else if ((hiscore.one > score)&&(score > hiscore.two)) { |
el14moh | 6:153680563027 | 908 | hiscore.three = hiscore.two; |
el14moh | 7:ca18e8775d8d | 909 | hiscore.two = score; |
el14moh | 7:ca18e8775d8d | 910 | } else if ((hiscore.two > score)&&(score > hiscore.three)) { |
el14moh | 7:ca18e8775d8d | 911 | hiscore.three = score; |
el14moh | 6:153680563027 | 912 | } |
el14moh | 6:153680563027 | 913 | } |
el14moh | 6:153680563027 | 914 | |
el14moh | 6:153680563027 | 915 | void initHiscores() |
el14moh | 6:153680563027 | 916 | { |
el14moh | 6:153680563027 | 917 | hiscore.one = 0; |
el14moh | 6:153680563027 | 918 | hiscore.two = 0; |
el14moh | 6:153680563027 | 919 | hiscore.three = 0; |
el14moh | 6:153680563027 | 920 | } |