ELEC2645 (2015/16)
/
Dodgemania
Wall dodging game utilising a joystick and Nokia 5110 LCD display
main.cpp@9:ca800196baeb, 2016-04-24 (annotated)
- Committer:
- el14moh
- Date:
- Sun Apr 24 16:17:55 2016 +0000
- Revision:
- 9:ca800196baeb
- Parent:
- 8:b49e0cc362f2
- Child:
- 10:dd2886f3ac0a
Stop making changes.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el14moh | 0:6b29f9c29a2a | 1 | /* Joystick |
el14moh | 0:6b29f9c29a2a | 2 | Max Hamilton |
el14moh | 0:6b29f9c29a2a | 3 | |
el14moh | 0:6b29f9c29a2a | 4 | My project will be designing a game in which the player must avoid a number |
el14moh | 0:6b29f9c29a2a | 5 | of obstacles coming from different locations for as long as possible |
el14moh | 0:6b29f9c29a2a | 6 | |
el14moh | 0:6b29f9c29a2a | 7 | Week 19 Code - Initial test of mbed screen and initilisations |
el14moh | 0:6b29f9c29a2a | 8 | Week 20 Code - Add code to move a player controlled ball around the screen |
el14moh | 0:6b29f9c29a2a | 9 | Week 21 Code - Add code to generate and move an obstacle down the screen |
el14moh | 0:6b29f9c29a2a | 10 | |
el14moh | 0:6b29f9c29a2a | 11 | Week 22 Code - Significant progress over easter holiday |
el14moh | 0:6b29f9c29a2a | 12 | - Diagonal directions added to joystick |
el14moh | 0:6b29f9c29a2a | 13 | - Collisions implemented. Game over triggers if character hits a wall |
el14moh | 0:6b29f9c29a2a | 14 | - Walls/obstacles developed greatly |
el14moh | 0:6b29f9c29a2a | 15 | - Obstacle extended into full wall. Wall structs created and walls travel from all sides of the screen |
el14moh | 0:6b29f9c29a2a | 16 | - Walls start of appearing from one side of the screen. As time goes on, more will appear from differnt sides, with multiple walls on screen at once |
el14moh | 0:6b29f9c29a2a | 17 | - Cooldown added to walls to ensure a new one will not instantly appear from a side that another wall has just travelled to. |
el14moh | 0:6b29f9c29a2a | 18 | - visual warning on screen when walls are about to appear from a new direction |
el14moh | 0:6b29f9c29a2a | 19 | - Game now keeps track of score and displays it at the end of the game |
el14moh | 0:6b29f9c29a2a | 20 | - Intro screen added |
el14moh | 0:6b29f9c29a2a | 21 | |
el14moh | 3:8890b4605a10 | 22 | Week 23 Code - Brief invincibility added by pressing joybutton |
el14moh | 3:8890b4605a10 | 23 | - invincibilty limit added, indicators added to the side |
el14moh | 3:8890b4605a10 | 24 | - game loops succesfully |
el14moh | 7:ca18e8775d8d | 25 | - Menu added with 4 options |
el14moh | 7:ca18e8775d8d | 26 | - DodgeMILD, start the game easy with one wall |
el14moh | 7:ca18e8775d8d | 27 | - DodgeMANIA, start the game hard with all four walls |
el14moh | 7:ca18e8775d8d | 28 | - Help, get instructions on the game |
el14moh | 7:ca18e8775d8d | 29 | - Scores, see the top 3 highscore, will be used for saved scores if SD card is implemented |
el14moh | 3:8890b4605a10 | 30 | |
el14moh | 3:8890b4605a10 | 31 | NOTES - top wall collision seems to be off |
el14moh | 7:ca18e8775d8d | 32 | - horizontal walls still seem to go beyond the left border occasinanly |
el14moh | 2:602e9bb053a0 | 33 | |
el14moh | 0:6b29f9c29a2a | 34 | */ |
el14moh | 0:6b29f9c29a2a | 35 | |
el14moh | 0:6b29f9c29a2a | 36 | #include "mbed.h" |
el14moh | 0:6b29f9c29a2a | 37 | #include "N5110.h" |
el14moh | 0:6b29f9c29a2a | 38 | #include "tones.h" |
el14moh | 0:6b29f9c29a2a | 39 | |
el14moh | 0:6b29f9c29a2a | 40 | #define DIRECTION_TOLERANCE 0.05 // tolerance of joystick direction |
el14moh | 0:6b29f9c29a2a | 41 | #define PLAYERRADIUS 2 // size of player ball |
el14moh | 8:b49e0cc362f2 | 42 | #define MUTE 0 // 0 - buzzer plays, 1 - buzzer muted |
el14moh | 0:6b29f9c29a2a | 43 | |
el14moh | 0:6b29f9c29a2a | 44 | // VCC, SCE, RST, D/C, MOSI, SCLK, LED |
el14moh | 0:6b29f9c29a2a | 45 | N5110 lcd (PTD3 , PTA0 , PTC4 , PTD0 , PTD2 , PTD1 , PTC3); |
el14moh | 0:6b29f9c29a2a | 46 | |
el14moh | 5:c64d8ba051e9 | 47 | AnalogIn backlight(PTB2); // pot to control brightness |
el14moh | 0:6b29f9c29a2a | 48 | DigitalIn button(PTB3); // joystick button object |
el14moh | 0:6b29f9c29a2a | 49 | AnalogIn xPot(PTB11); // joystick x direction object |
el14moh | 0:6b29f9c29a2a | 50 | AnalogIn yPot(PTB10); // joystick y direction object |
el14moh | 8:b49e0cc362f2 | 51 | PwmOut buzzer(PTA2); // buzzer object |
el14moh | 2:602e9bb053a0 | 52 | InterruptIn flick (PTB3); // interruptin instance of button |
el14moh | 0:6b29f9c29a2a | 53 | |
el14moh | 0:6b29f9c29a2a | 54 | Ticker pollJoystick; // timer to regularly read the joystick |
el14moh | 6:153680563027 | 55 | Ticker menu_pollJoystick; // slower ticker to move joystick through menu |
el14moh | 0:6b29f9c29a2a | 56 | Ticker game_timer; // timer to regularly update the screen |
el14moh | 0:6b29f9c29a2a | 57 | |
el14moh | 0:6b29f9c29a2a | 58 | Serial serial(USBTX,USBRX); // Serial for debug |
el14moh | 0:6b29f9c29a2a | 59 | |
el14moh | 0:6b29f9c29a2a | 60 | // create enumerated type (0,1,2,3 etc. for direction) |
el14moh | 0:6b29f9c29a2a | 61 | enum DirectionName { |
el14moh | 0:6b29f9c29a2a | 62 | UP, |
el14moh | 0:6b29f9c29a2a | 63 | DOWN, |
el14moh | 0:6b29f9c29a2a | 64 | LEFT, |
el14moh | 0:6b29f9c29a2a | 65 | RIGHT, |
el14moh | 0:6b29f9c29a2a | 66 | UPRIGHT, // Diagonally up + right |
el14moh | 0:6b29f9c29a2a | 67 | UPLEFT, // Diagonally up + left |
el14moh | 0:6b29f9c29a2a | 68 | DOWNRIGHT, // Diagonally down + right |
el14moh | 0:6b29f9c29a2a | 69 | DOWNLEFT, // Diagonally down + left |
el14moh | 0:6b29f9c29a2a | 70 | CENTRE, |
el14moh | 0:6b29f9c29a2a | 71 | UNKNOWN |
el14moh | 0:6b29f9c29a2a | 72 | }; |
el14moh | 0:6b29f9c29a2a | 73 | |
el14moh | 0:6b29f9c29a2a | 74 | typedef struct JoyStick Joystick; // struct for Joystick |
el14moh | 0:6b29f9c29a2a | 75 | typedef struct Wall Wall; // struct for Walls |
el14moh | 6:153680563027 | 76 | typedef const struct State STyp; |
el14moh | 6:153680563027 | 77 | typedef struct Highscore Highscore; |
el14moh | 0:6b29f9c29a2a | 78 | |
el14moh | 0:6b29f9c29a2a | 79 | struct JoyStick { |
el14moh | 0:6b29f9c29a2a | 80 | float x; // current x value |
el14moh | 0:6b29f9c29a2a | 81 | float x0; // 'centred' x value |
el14moh | 0:6b29f9c29a2a | 82 | float y; // current y value |
el14moh | 0:6b29f9c29a2a | 83 | float y0; // 'centred' y value |
el14moh | 0:6b29f9c29a2a | 84 | int button; // button state (assume pull-down used, so 1 = pressed, 0 = unpressed) |
el14moh | 0:6b29f9c29a2a | 85 | DirectionName direction; // current direction |
el14moh | 0:6b29f9c29a2a | 86 | }; |
el14moh | 0:6b29f9c29a2a | 87 | |
el14moh | 0:6b29f9c29a2a | 88 | struct Wall { |
el14moh | 0:6b29f9c29a2a | 89 | int x; // x-coordinate of wall (realtive to centre of the gap) |
el14moh | 0:6b29f9c29a2a | 90 | int y; // y-coordinate of wall (relative to centre of the gap) |
el14moh | 0:6b29f9c29a2a | 91 | DirectionName direction; // Direction the wall travels in |
el14moh | 0:6b29f9c29a2a | 92 | int random; // randomly generated integer to determine when a wall begins to travel |
el14moh | 0:6b29f9c29a2a | 93 | int cooldown; // stops a wall respawning before a certain amount of time |
el14moh | 1:26ebbb94cf36 | 94 | volatile bool moveFlag; // flag to determine if wall is on screen |
el14moh | 1:26ebbb94cf36 | 95 | volatile bool genFlag; // flag to determine if wall has been generated |
el14moh | 0:6b29f9c29a2a | 96 | }; |
el14moh | 0:6b29f9c29a2a | 97 | |
el14moh | 6:153680563027 | 98 | struct State { |
el14moh | 6:153680563027 | 99 | int output; // output value for current state |
el14moh | 6:153680563027 | 100 | int next_state[3]; // next state (depending on direction 0 - UP, 1 - DOWN) |
el14moh | 6:153680563027 | 101 | }; |
el14moh | 6:153680563027 | 102 | |
el14moh | 6:153680563027 | 103 | struct Highscore { |
el14moh | 6:153680563027 | 104 | int one; |
el14moh | 6:153680563027 | 105 | int two; |
el14moh | 6:153680563027 | 106 | int three; |
el14moh | 6:153680563027 | 107 | }; |
el14moh | 6:153680563027 | 108 | |
el14moh | 6:153680563027 | 109 | STyp fsm[4] = { |
el14moh | 6:153680563027 | 110 | {1,{0,1,0}}, |
el14moh | 6:153680563027 | 111 | {2,{1,2,0}}, |
el14moh | 6:153680563027 | 112 | {4,{2,3,1}}, |
el14moh | 6:153680563027 | 113 | {8,{3,3,2}} |
el14moh | 6:153680563027 | 114 | }; |
el14moh | 6:153680563027 | 115 | |
el14moh | 0:6b29f9c29a2a | 116 | // struct variable for joystick |
el14moh | 0:6b29f9c29a2a | 117 | Joystick joystick; |
el14moh | 0:6b29f9c29a2a | 118 | // struct variable for moving walls |
el14moh | 0:6b29f9c29a2a | 119 | Wall leftwall; |
el14moh | 0:6b29f9c29a2a | 120 | Wall rightwall; |
el14moh | 0:6b29f9c29a2a | 121 | Wall downwall; |
el14moh | 0:6b29f9c29a2a | 122 | Wall upwall; |
el14moh | 0:6b29f9c29a2a | 123 | |
el14moh | 6:153680563027 | 124 | Highscore hiscore; |
el14moh | 6:153680563027 | 125 | |
el14moh | 0:6b29f9c29a2a | 126 | void calibrateJoystick(); // read default positions of the joystick to calibrate later readings |
el14moh | 0:6b29f9c29a2a | 127 | void updateJoystick(); // reads direction the joystick has been moved |
el14moh | 0:6b29f9c29a2a | 128 | void initDisplay(); // initialises the LCD display |
el14moh | 0:6b29f9c29a2a | 129 | void game_timer_isr(); // sets flag for timer interrupt |
el14moh | 7:ca18e8775d8d | 130 | void initGame(); |
el14moh | 0:6b29f9c29a2a | 131 | void moveBall(); // reads joystick direction and moves position of the player |
el14moh | 0:6b29f9c29a2a | 132 | void moveWall(); // moves walls along the screen |
el14moh | 2:602e9bb053a0 | 133 | void invincible(); // makes player briefly invincible |
el14moh | 2:602e9bb053a0 | 134 | void checkWallCollision(); // checks for any collisions with wall |
el14moh | 2:602e9bb053a0 | 135 | void checkBorderCollision(); // checks for any collisions with border |
el14moh | 0:6b29f9c29a2a | 136 | void updateScreen(); // refreshes the screen, redraws player and walls |
el14moh | 0:6b29f9c29a2a | 137 | void warning(); // flashes screen when a new wall is ready to appear |
el14moh | 7:ca18e8775d8d | 138 | void initSerial(); // sets baud rate for serial |
el14moh | 0:6b29f9c29a2a | 139 | void debug(); // prints for debug purposes |
el14moh | 2:602e9bb053a0 | 140 | void button_isr(); |
el14moh | 6:153680563027 | 141 | void blink(); // function to make screen flash (do not put in isr unless breaking the loop) |
el14moh | 6:153680563027 | 142 | void printHelp(); // prints game help |
el14moh | 6:153680563027 | 143 | void printScores(); |
el14moh | 6:153680563027 | 144 | void draw_border(); |
el14moh | 6:153680563027 | 145 | void calculateHighscores(); |
el14moh | 6:153680563027 | 146 | void initHiscores(); |
el14moh | 8:b49e0cc362f2 | 147 | void playNote(int freq, float time); |
el14moh | 0:6b29f9c29a2a | 148 | |
el14moh | 6:153680563027 | 149 | //float refresh_rate = 20; // how often to update display (Hz) |
el14moh | 6:153680563027 | 150 | //float g_dt = 1.0F/refresh_rate; // global to store time step (F makes it a float, gets rid of compiler warning) |
el14moh | 0:6b29f9c29a2a | 151 | volatile int g_timer_flag = 0; // flag for timer interrupt |
el14moh | 2:602e9bb053a0 | 152 | volatile int game_over_flag = 0; // flag to signal game over |
el14moh | 2:602e9bb053a0 | 153 | volatile int g_button_flag = 0; |
el14moh | 0:6b29f9c29a2a | 154 | int printFlag = 0; // flag for printing |
el14moh | 6:153680563027 | 155 | volatile int game_start_flag = 0; // flag to start the game |
el14moh | 3:8890b4605a10 | 156 | int i; // x-coordinate value of player |
el14moh | 3:8890b4605a10 | 157 | int j; // y-coordinate value of player |
el14moh | 0:6b29f9c29a2a | 158 | int counter = 0; // number of times code has looped |
el14moh | 2:602e9bb053a0 | 159 | volatile bool mortal = 1; |
el14moh | 2:602e9bb053a0 | 160 | int invun_cool = 0; |
el14moh | 2:602e9bb053a0 | 161 | int saves = 5; |
el14moh | 6:153680563027 | 162 | int joyspeed = 5; |
el14moh | 7:ca18e8775d8d | 163 | int score = 0; |
el14moh | 0:6b29f9c29a2a | 164 | |
el14moh | 6:153680563027 | 165 | int direction; |
el14moh | 6:153680563027 | 166 | int state; |
el14moh | 6:153680563027 | 167 | int output; |
el14moh | 0:6b29f9c29a2a | 168 | |
el14moh | 0:6b29f9c29a2a | 169 | int main() |
el14moh | 0:6b29f9c29a2a | 170 | { |
el14moh | 7:ca18e8775d8d | 171 | initSerial(); |
el14moh | 8:b49e0cc362f2 | 172 | srand(time(NULL)); // generate seed for random number generation |
el14moh | 0:6b29f9c29a2a | 173 | calibrateJoystick(); |
el14moh | 0:6b29f9c29a2a | 174 | initDisplay(); |
el14moh | 6:153680563027 | 175 | initHiscores(); |
el14moh | 0:6b29f9c29a2a | 176 | |
el14moh | 0:6b29f9c29a2a | 177 | wait (1.0); |
el14moh | 0:6b29f9c29a2a | 178 | |
el14moh | 6:153680563027 | 179 | flick.rise(&button_isr); |
el14moh | 6:153680563027 | 180 | flick.mode(PullDown); |
el14moh | 0:6b29f9c29a2a | 181 | |
el14moh | 3:8890b4605a10 | 182 | lcd.printString("Dodgemania",13,2); // Print game title on screen |
el14moh | 3:8890b4605a10 | 183 | wait (2.5); |
el14moh | 3:8890b4605a10 | 184 | for (int z=0; z<88; z++) { |
el14moh | 3:8890b4605a10 | 185 | lcd.drawCircle(z,20,4,1); |
el14moh | 0:6b29f9c29a2a | 186 | |
el14moh | 3:8890b4605a10 | 187 | lcd.clearPixel(z-3,16); |
el14moh | 3:8890b4605a10 | 188 | lcd.clearPixel(z-4,17); |
el14moh | 3:8890b4605a10 | 189 | lcd.clearPixel(z-4,18); |
el14moh | 3:8890b4605a10 | 190 | lcd.clearPixel(z-5,19); |
el14moh | 3:8890b4605a10 | 191 | lcd.clearPixel(z-5,20); |
el14moh | 3:8890b4605a10 | 192 | lcd.clearPixel(z-5,21); |
el14moh | 3:8890b4605a10 | 193 | lcd.clearPixel(z-4,22); |
el14moh | 3:8890b4605a10 | 194 | lcd.clearPixel(z-4,23); |
el14moh | 3:8890b4605a10 | 195 | lcd.clearPixel(z-3,24); |
el14moh | 3:8890b4605a10 | 196 | lcd.refresh(); |
el14moh | 3:8890b4605a10 | 197 | wait(0.01); |
el14moh | 3:8890b4605a10 | 198 | } |
el14moh | 0:6b29f9c29a2a | 199 | |
el14moh | 3:8890b4605a10 | 200 | lcd.clear(); |
el14moh | 3:8890b4605a10 | 201 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 202 | |
el14moh | 6:153680563027 | 203 | blink(); |
el14moh | 3:8890b4605a10 | 204 | |
el14moh | 3:8890b4605a10 | 205 | while(1) { |
el14moh | 9:ca800196baeb | 206 | g_button_flag = 0; |
el14moh | 0:6b29f9c29a2a | 207 | |
el14moh | 6:153680563027 | 208 | joyspeed = 10; |
el14moh | 6:153680563027 | 209 | game_timer.detach(); |
el14moh | 6:153680563027 | 210 | game_timer.attach(&game_timer_isr,1.0/joyspeed); |
el14moh | 6:153680563027 | 211 | |
el14moh | 6:153680563027 | 212 | pollJoystick.detach(); |
el14moh | 6:153680563027 | 213 | pollJoystick.attach(&updateJoystick,1.0/joyspeed); // read joystick (JOYSPEED) times per second |
el14moh | 6:153680563027 | 214 | |
el14moh | 6:153680563027 | 215 | state = 0; |
el14moh | 6:153680563027 | 216 | |
el14moh | 0:6b29f9c29a2a | 217 | |
el14moh | 6:153680563027 | 218 | while(game_start_flag == 0) // ticker interrupt |
el14moh | 6:153680563027 | 219 | if (g_timer_flag) { |
el14moh | 6:153680563027 | 220 | g_timer_flag = 0; // clear flag |
el14moh | 9:ca800196baeb | 221 | |
el14moh | 6:153680563027 | 222 | if (joystick.direction == UP) { |
el14moh | 6:153680563027 | 223 | direction = 2; |
el14moh | 6:153680563027 | 224 | } else if (joystick.direction == DOWN) { |
el14moh | 6:153680563027 | 225 | direction = 1; |
el14moh | 6:153680563027 | 226 | } else { |
el14moh | 6:153680563027 | 227 | direction = 0; |
el14moh | 6:153680563027 | 228 | } |
el14moh | 9:ca800196baeb | 229 | |
el14moh | 6:153680563027 | 230 | output = fsm[state].output; |
el14moh | 6:153680563027 | 231 | state = fsm[state].next_state[direction]; |
el14moh | 0:6b29f9c29a2a | 232 | |
el14moh | 6:153680563027 | 233 | lcd.clear(); |
el14moh | 6:153680563027 | 234 | |
el14moh | 6:153680563027 | 235 | lcd.printString("Dodgemild",12,1); |
el14moh | 6:153680563027 | 236 | lcd.printString("DodgeMANIA!",12,2); |
el14moh | 6:153680563027 | 237 | lcd.printString("Help",12,3); |
el14moh | 6:153680563027 | 238 | lcd.printString("Scores",12,4); |
el14moh | 0:6b29f9c29a2a | 239 | |
el14moh | 6:153680563027 | 240 | if (output == 1) { |
el14moh | 6:153680563027 | 241 | lcd.drawCircle(6,11,2,1); |
el14moh | 6:153680563027 | 242 | } else if (output == 2) { |
el14moh | 6:153680563027 | 243 | lcd.drawCircle(6,19,2,1); |
el14moh | 6:153680563027 | 244 | } else if (output == 4) { |
el14moh | 6:153680563027 | 245 | lcd.drawCircle(6,27,2,1); |
el14moh | 6:153680563027 | 246 | } else { |
el14moh | 6:153680563027 | 247 | lcd.drawCircle(6,35,2,1); |
el14moh | 6:153680563027 | 248 | } |
el14moh | 6:153680563027 | 249 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 250 | |
el14moh | 9:ca800196baeb | 251 | if (((direction == 1)&&(output != 8))||((direction == 2)&&(output != 1))) { |
el14moh | 9:ca800196baeb | 252 | playNote(NOTE_G2,0.05); |
el14moh | 9:ca800196baeb | 253 | } |
el14moh | 0:6b29f9c29a2a | 254 | |
el14moh | 6:153680563027 | 255 | if (g_button_flag) { |
el14moh | 6:153680563027 | 256 | if (output == 1) { |
el14moh | 9:ca800196baeb | 257 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 258 | playNote(NOTE_B2,0.1); |
el14moh | 7:ca18e8775d8d | 259 | initGame(); |
el14moh | 6:153680563027 | 260 | game_start_flag = 1; |
el14moh | 6:153680563027 | 261 | } else if (output == 2) { |
el14moh | 9:ca800196baeb | 262 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 263 | playNote(NOTE_B2,0.1); |
el14moh | 7:ca18e8775d8d | 264 | initGame(); |
el14moh | 6:153680563027 | 265 | counter = 1501; |
el14moh | 6:153680563027 | 266 | game_start_flag = 1; |
el14moh | 6:153680563027 | 267 | } else if (output == 4) { |
el14moh | 9:ca800196baeb | 268 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 269 | playNote(NOTE_B2,0.1); |
el14moh | 6:153680563027 | 270 | blink(); |
el14moh | 6:153680563027 | 271 | lcd.clear(); |
el14moh | 6:153680563027 | 272 | printHelp(); |
el14moh | 6:153680563027 | 273 | } else if (output == 8) { |
el14moh | 9:ca800196baeb | 274 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 275 | playNote(NOTE_B2,0.1); |
el14moh | 6:153680563027 | 276 | blink(); |
el14moh | 6:153680563027 | 277 | lcd.clear(); |
el14moh | 6:153680563027 | 278 | printScores(); |
el14moh | 6:153680563027 | 279 | } |
el14moh | 6:153680563027 | 280 | } |
el14moh | 6:153680563027 | 281 | } |
el14moh | 6:153680563027 | 282 | blink(); |
el14moh | 6:153680563027 | 283 | lcd.clear(); |
el14moh | 6:153680563027 | 284 | // Draw game border |
el14moh | 6:153680563027 | 285 | draw_border(); |
el14moh | 6:153680563027 | 286 | // Countdown |
el14moh | 0:6b29f9c29a2a | 287 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 288 | lcd.printString("3",40,2); |
el14moh | 8:b49e0cc362f2 | 289 | playNote(NOTE_C4,0.2); |
el14moh | 8:b49e0cc362f2 | 290 | wait(0.3); |
el14moh | 0:6b29f9c29a2a | 291 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 292 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 293 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 294 | lcd.printString("2",40,2); |
el14moh | 8:b49e0cc362f2 | 295 | playNote(NOTE_C4,0.2); |
el14moh | 8:b49e0cc362f2 | 296 | wait(0.3); |
el14moh | 0:6b29f9c29a2a | 297 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 298 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 299 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 300 | lcd.printString("1",40,2); |
el14moh | 8:b49e0cc362f2 | 301 | playNote(NOTE_C4,0.2); |
el14moh | 8:b49e0cc362f2 | 302 | wait(0.3); |
el14moh | 0:6b29f9c29a2a | 303 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 304 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 305 | wait(0.5); |
el14moh | 0:6b29f9c29a2a | 306 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 307 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 308 | lcd.printString("Go!",36,2); |
el14moh | 8:b49e0cc362f2 | 309 | playNote(NOTE_G4,0.5); |
el14moh | 0:6b29f9c29a2a | 310 | lcd.drawRect(10,10,64,28,2); |
el14moh | 0:6b29f9c29a2a | 311 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 312 | |
el14moh | 6:153680563027 | 313 | joyspeed = 20; |
el14moh | 6:153680563027 | 314 | game_timer.detach(); |
el14moh | 6:153680563027 | 315 | game_timer.attach(&game_timer_isr,1.0/joyspeed); |
el14moh | 6:153680563027 | 316 | pollJoystick.detach(); |
el14moh | 6:153680563027 | 317 | pollJoystick.attach(&updateJoystick,1.0/joyspeed); |
el14moh | 3:8890b4605a10 | 318 | |
el14moh | 0:6b29f9c29a2a | 319 | while (game_over_flag == 0) { |
el14moh | 0:6b29f9c29a2a | 320 | |
el14moh | 0:6b29f9c29a2a | 321 | if ( g_timer_flag ) { // ticker interrupt |
el14moh | 0:6b29f9c29a2a | 322 | g_timer_flag = 0; // clear flag |
el14moh | 0:6b29f9c29a2a | 323 | moveWall(); |
el14moh | 0:6b29f9c29a2a | 324 | moveBall(); |
el14moh | 2:602e9bb053a0 | 325 | invincible(); |
el14moh | 2:602e9bb053a0 | 326 | checkBorderCollision(); |
el14moh | 9:ca800196baeb | 327 | checkWallCollision(); |
el14moh | 0:6b29f9c29a2a | 328 | updateScreen(); |
el14moh | 0:6b29f9c29a2a | 329 | warning(); |
el14moh | 0:6b29f9c29a2a | 330 | debug(); |
el14moh | 0:6b29f9c29a2a | 331 | |
el14moh | 0:6b29f9c29a2a | 332 | counter++; // increment counter each cycle (approx. 20 points a second) |
el14moh | 7:ca18e8775d8d | 333 | score++; // this is seperate from counter for the purposes of keeping score 0 while all walls are present on DodgeMANIA |
el14moh | 0:6b29f9c29a2a | 334 | |
el14moh | 0:6b29f9c29a2a | 335 | // wall cooldowns increased. N.B these are set to 0 when a wall finishes moving |
el14moh | 0:6b29f9c29a2a | 336 | leftwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 337 | rightwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 338 | downwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 339 | upwall.cooldown++; |
el14moh | 0:6b29f9c29a2a | 340 | } |
el14moh | 0:6b29f9c29a2a | 341 | sleep(); |
el14moh | 0:6b29f9c29a2a | 342 | } |
el14moh | 0:6b29f9c29a2a | 343 | |
el14moh | 3:8890b4605a10 | 344 | game_over_flag = 0; |
el14moh | 3:8890b4605a10 | 345 | |
el14moh | 6:153680563027 | 346 | blink(); |
el14moh | 8:b49e0cc362f2 | 347 | playNote(NOTE_E4,0.1); |
el14moh | 8:b49e0cc362f2 | 348 | playNote(NOTE_C4,0.1); |
el14moh | 8:b49e0cc362f2 | 349 | playNote(NOTE_A3,0.1); |
el14moh | 8:b49e0cc362f2 | 350 | playNote(NOTE_A2,0.3); |
el14moh | 8:b49e0cc362f2 | 351 | wait(0.8); |
el14moh | 0:6b29f9c29a2a | 352 | lcd.clear(); |
el14moh | 0:6b29f9c29a2a | 353 | wait(0.2); |
el14moh | 0:6b29f9c29a2a | 354 | |
el14moh | 6:153680563027 | 355 | calculateHighscores(); |
el14moh | 6:153680563027 | 356 | |
el14moh | 6:153680563027 | 357 | lcd.printString("Game Over!",14,0); |
el14moh | 0:6b29f9c29a2a | 358 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 359 | |
el14moh | 0:6b29f9c29a2a | 360 | wait(1.0); |
el14moh | 6:153680563027 | 361 | |
el14moh | 6:153680563027 | 362 | lcd.printString("HiScore:",3,3); |
el14moh | 6:153680563027 | 363 | lcd.printString("Score:",3,2); |
el14moh | 6:153680563027 | 364 | |
el14moh | 6:153680563027 | 365 | char score_buffer[14]; |
el14moh | 6:153680563027 | 366 | char hiscore_buffer[14]; |
el14moh | 7:ca18e8775d8d | 367 | int length_one = sprintf(score_buffer,"%d",score); |
el14moh | 6:153680563027 | 368 | int length_two = sprintf(hiscore_buffer,"%d",hiscore.one); |
el14moh | 7:ca18e8775d8d | 369 | if (score <= 9999) { // 9999 is highest number that fits on screen |
el14moh | 6:153680563027 | 370 | lcd.printString(score_buffer,54,2); |
el14moh | 6:153680563027 | 371 | lcd.printString(hiscore_buffer,54,3); |
el14moh | 0:6b29f9c29a2a | 372 | } else { |
el14moh | 6:153680563027 | 373 | lcd.printString ("Wow!",54,2); // if score is too large to fit in box |
el14moh | 6:153680563027 | 374 | lcd.printString ("Wow!",54,3); |
el14moh | 0:6b29f9c29a2a | 375 | } |
el14moh | 6:153680563027 | 376 | |
el14moh | 0:6b29f9c29a2a | 377 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 378 | |
el14moh | 7:ca18e8775d8d | 379 | if (score >= hiscore.one) { |
el14moh | 6:153680563027 | 380 | wait(1.0); |
el14moh | 6:153680563027 | 381 | lcd.printString("HIGHSCORE!",13,5); |
el14moh | 8:b49e0cc362f2 | 382 | playNote(NOTE_E3,0.1); |
el14moh | 8:b49e0cc362f2 | 383 | wait(0.1); |
el14moh | 8:b49e0cc362f2 | 384 | playNote(NOTE_C3,0.05); |
el14moh | 8:b49e0cc362f2 | 385 | wait(0.05); |
el14moh | 8:b49e0cc362f2 | 386 | playNote(NOTE_C3,0.05); |
el14moh | 8:b49e0cc362f2 | 387 | wait(0.05); |
el14moh | 8:b49e0cc362f2 | 388 | playNote(NOTE_C3,0.05); |
el14moh | 8:b49e0cc362f2 | 389 | wait(0.15); |
el14moh | 8:b49e0cc362f2 | 390 | playNote(NOTE_G3,0.1); |
el14moh | 8:b49e0cc362f2 | 391 | wait(0.1); |
el14moh | 8:b49e0cc362f2 | 392 | playNote(NOTE_E3,0.1); |
el14moh | 8:b49e0cc362f2 | 393 | wait(0.1); |
el14moh | 8:b49e0cc362f2 | 394 | playNote(NOTE_G3,0.1); |
el14moh | 8:b49e0cc362f2 | 395 | wait(0.1); |
el14moh | 8:b49e0cc362f2 | 396 | playNote(NOTE_C4,0.5); |
el14moh | 8:b49e0cc362f2 | 397 | wait(0.1); |
el14moh | 6:153680563027 | 398 | lcd.printString("CONGRATS!!",13,5); |
el14moh | 8:b49e0cc362f2 | 399 | playNote(NOTE_E2,0.2); |
el14moh | 9:ca800196baeb | 400 | |
el14moh | 6:153680563027 | 401 | } else { |
el14moh | 8:b49e0cc362f2 | 402 | playNote(NOTE_A2,0.05); |
el14moh | 8:b49e0cc362f2 | 403 | wait(0.05); |
el14moh | 8:b49e0cc362f2 | 404 | playNote(NOTE_A2,0.05); |
el14moh | 8:b49e0cc362f2 | 405 | wait(0.05); |
el14moh | 8:b49e0cc362f2 | 406 | playNote(NOTE_A2,0.05); |
el14moh | 8:b49e0cc362f2 | 407 | wait(0.05); |
el14moh | 8:b49e0cc362f2 | 408 | playNote(NOTE_A2,0.3); |
el14moh | 6:153680563027 | 409 | } |
el14moh | 9:ca800196baeb | 410 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 411 | while(1) { |
el14moh | 9:ca800196baeb | 412 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 413 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 414 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 415 | blink(); |
el14moh | 9:ca800196baeb | 416 | lcd.clear(); |
el14moh | 9:ca800196baeb | 417 | break; |
el14moh | 9:ca800196baeb | 418 | } |
el14moh | 9:ca800196baeb | 419 | } |
el14moh | 6:153680563027 | 420 | game_start_flag = 0; |
el14moh | 0:6b29f9c29a2a | 421 | |
el14moh | 6:153680563027 | 422 | //return 0; |
el14moh | 0:6b29f9c29a2a | 423 | } |
el14moh | 0:6b29f9c29a2a | 424 | |
el14moh | 0:6b29f9c29a2a | 425 | } |
el14moh | 0:6b29f9c29a2a | 426 | |
el14moh | 2:602e9bb053a0 | 427 | void moveBall() // reads joystick direction and moves position of the player |
el14moh | 0:6b29f9c29a2a | 428 | { |
el14moh | 0:6b29f9c29a2a | 429 | if (joystick.direction == UP) { |
el14moh | 0:6b29f9c29a2a | 430 | j-=1; |
el14moh | 0:6b29f9c29a2a | 431 | } else if (joystick.direction == DOWN) { |
el14moh | 0:6b29f9c29a2a | 432 | j+=1; |
el14moh | 0:6b29f9c29a2a | 433 | } else if (joystick.direction == LEFT) { |
el14moh | 0:6b29f9c29a2a | 434 | i-=1; |
el14moh | 0:6b29f9c29a2a | 435 | } else if (joystick.direction == RIGHT) { |
el14moh | 0:6b29f9c29a2a | 436 | i+=1; |
el14moh | 0:6b29f9c29a2a | 437 | } else if (joystick.direction == UPRIGHT) { |
el14moh | 0:6b29f9c29a2a | 438 | j-=1; |
el14moh | 0:6b29f9c29a2a | 439 | i+=1; |
el14moh | 0:6b29f9c29a2a | 440 | } else if (joystick.direction == UPLEFT) { |
el14moh | 0:6b29f9c29a2a | 441 | j-=1; |
el14moh | 0:6b29f9c29a2a | 442 | i-=1; |
el14moh | 0:6b29f9c29a2a | 443 | } else if (joystick.direction == DOWNRIGHT) { |
el14moh | 0:6b29f9c29a2a | 444 | j+=1; |
el14moh | 0:6b29f9c29a2a | 445 | i+=1; |
el14moh | 0:6b29f9c29a2a | 446 | } else if (joystick.direction == DOWNLEFT) { |
el14moh | 0:6b29f9c29a2a | 447 | j+=1; |
el14moh | 0:6b29f9c29a2a | 448 | i-=1; |
el14moh | 0:6b29f9c29a2a | 449 | } |
el14moh | 0:6b29f9c29a2a | 450 | } |
el14moh | 0:6b29f9c29a2a | 451 | |
el14moh | 2:602e9bb053a0 | 452 | void moveWall() // moves walls along the screen |
el14moh | 0:6b29f9c29a2a | 453 | { |
el14moh | 0:6b29f9c29a2a | 454 | leftwall.random = rand()%20; |
el14moh | 0:6b29f9c29a2a | 455 | rightwall.random = rand()%20; |
el14moh | 0:6b29f9c29a2a | 456 | downwall.random = rand()%50; |
el14moh | 0:6b29f9c29a2a | 457 | upwall.random = rand()%50; |
el14moh | 0:6b29f9c29a2a | 458 | |
el14moh | 0:6b29f9c29a2a | 459 | // LEFT WALL |
el14moh | 0:6b29f9c29a2a | 460 | if (leftwall.moveFlag == 1) { // if wall is moving |
el14moh | 0:6b29f9c29a2a | 461 | leftwall.x-=1; // move wall left |
el14moh | 3:8890b4605a10 | 462 | if (leftwall.x<8) { // if wall hits a border |
el14moh | 0:6b29f9c29a2a | 463 | leftwall.moveFlag = 0; // stop wall moving |
el14moh | 0:6b29f9c29a2a | 464 | leftwall.cooldown = 0; // reset the cooldown for the wall |
el14moh | 0:6b29f9c29a2a | 465 | } |
el14moh | 0:6b29f9c29a2a | 466 | } else { // if wall has stopped moving |
el14moh | 0:6b29f9c29a2a | 467 | if (leftwall.genFlag == 0) { // if a new wall HASN'T been generated |
el14moh | 0:6b29f9c29a2a | 468 | leftwall.y = rand() % 27+8; // make new random y-coordinate |
el14moh | 0:6b29f9c29a2a | 469 | leftwall.x = 82; // reset x-coordinate to rightmost position |
el14moh | 0:6b29f9c29a2a | 470 | leftwall.genFlag = 1; // wall has been generated |
el14moh | 0:6b29f9c29a2a | 471 | } else { // if a new wall HAS been generated |
el14moh | 0:6b29f9c29a2a | 472 | if (leftwall.cooldown > 80) { // if a new wall hasnt started moving in 4 seconds, force it to move |
el14moh | 0:6b29f9c29a2a | 473 | leftwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 474 | leftwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 475 | } else if ((leftwall.random == 1)&&(rightwall.cooldown > 60)) { // if wall starts moving again |
el14moh | 0:6b29f9c29a2a | 476 | leftwall.moveFlag = 1; // start wall moving |
el14moh | 0:6b29f9c29a2a | 477 | leftwall.genFlag = 0; // clear 'wall generated' flag |
el14moh | 0:6b29f9c29a2a | 478 | } else { // else if wall has not started moving again |
el14moh | 0:6b29f9c29a2a | 479 | leftwall.moveFlag = 0; // wall is stopped |
el14moh | 0:6b29f9c29a2a | 480 | } |
el14moh | 0:6b29f9c29a2a | 481 | } |
el14moh | 0:6b29f9c29a2a | 482 | } |
el14moh | 0:6b29f9c29a2a | 483 | |
el14moh | 0:6b29f9c29a2a | 484 | // RIGHT WALL |
el14moh | 0:6b29f9c29a2a | 485 | if (counter > 200) { |
el14moh | 0:6b29f9c29a2a | 486 | if (rightwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 487 | rightwall.x+=1; |
el14moh | 0:6b29f9c29a2a | 488 | if (rightwall.x>80) { |
el14moh | 0:6b29f9c29a2a | 489 | rightwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 490 | rightwall.cooldown = 0; |
el14moh | 0:6b29f9c29a2a | 491 | } |
el14moh | 0:6b29f9c29a2a | 492 | } else { |
el14moh | 0:6b29f9c29a2a | 493 | if ((rightwall.genFlag == 0)) { |
el14moh | 0:6b29f9c29a2a | 494 | rightwall.y = rand() % 27+8; |
el14moh | 3:8890b4605a10 | 495 | rightwall.x = 6; |
el14moh | 0:6b29f9c29a2a | 496 | rightwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 497 | } else { |
el14moh | 0:6b29f9c29a2a | 498 | if (rightwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 499 | rightwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 500 | rightwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 501 | } else if ((rightwall.random == 1) && (leftwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 502 | rightwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 503 | rightwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 504 | } else { |
el14moh | 0:6b29f9c29a2a | 505 | rightwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 506 | } |
el14moh | 0:6b29f9c29a2a | 507 | } |
el14moh | 0:6b29f9c29a2a | 508 | } |
el14moh | 0:6b29f9c29a2a | 509 | } |
el14moh | 0:6b29f9c29a2a | 510 | |
el14moh | 0:6b29f9c29a2a | 511 | // DOWN WALL |
el14moh | 0:6b29f9c29a2a | 512 | if (counter > 600) { |
el14moh | 0:6b29f9c29a2a | 513 | if (downwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 514 | if (upwall.cooldown > 60) { |
el14moh | 0:6b29f9c29a2a | 515 | if (counter % 2 == 1) { // horizontal walls move half the speed of vertical walls |
el14moh | 0:6b29f9c29a2a | 516 | downwall.y+=1; |
el14moh | 0:6b29f9c29a2a | 517 | } |
el14moh | 0:6b29f9c29a2a | 518 | } |
el14moh | 0:6b29f9c29a2a | 519 | if (downwall.y>44) { |
el14moh | 0:6b29f9c29a2a | 520 | downwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 521 | } |
el14moh | 0:6b29f9c29a2a | 522 | } else { |
el14moh | 0:6b29f9c29a2a | 523 | if (downwall.genFlag == 0) { |
el14moh | 4:d44eace87ab3 | 524 | downwall.x = rand() % 58+13; |
el14moh | 0:6b29f9c29a2a | 525 | downwall.y = 1; |
el14moh | 0:6b29f9c29a2a | 526 | downwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 527 | } else { |
el14moh | 0:6b29f9c29a2a | 528 | if (downwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 529 | downwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 530 | downwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 531 | } else if ((downwall.random == 1)&&(upwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 532 | downwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 533 | downwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 534 | } else { |
el14moh | 0:6b29f9c29a2a | 535 | downwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 536 | } |
el14moh | 0:6b29f9c29a2a | 537 | } |
el14moh | 0:6b29f9c29a2a | 538 | } |
el14moh | 0:6b29f9c29a2a | 539 | } |
el14moh | 0:6b29f9c29a2a | 540 | |
el14moh | 0:6b29f9c29a2a | 541 | // UP WALL |
el14moh | 0:6b29f9c29a2a | 542 | if (counter > 1500) { |
el14moh | 0:6b29f9c29a2a | 543 | if (upwall.moveFlag == 1) { |
el14moh | 0:6b29f9c29a2a | 544 | if (downwall.cooldown > 60) { |
el14moh | 0:6b29f9c29a2a | 545 | if (counter % 2 == 1) { // horizontal walls move half the speed of vertical walls |
el14moh | 0:6b29f9c29a2a | 546 | upwall.y-=1; |
el14moh | 0:6b29f9c29a2a | 547 | } |
el14moh | 0:6b29f9c29a2a | 548 | } |
el14moh | 0:6b29f9c29a2a | 549 | if (upwall.y<3) { |
el14moh | 0:6b29f9c29a2a | 550 | upwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 551 | } |
el14moh | 0:6b29f9c29a2a | 552 | } else { |
el14moh | 0:6b29f9c29a2a | 553 | if (upwall.genFlag == 0) { |
el14moh | 4:d44eace87ab3 | 554 | upwall.x = rand() % 58+13; |
el14moh | 0:6b29f9c29a2a | 555 | upwall.y = 46; |
el14moh | 0:6b29f9c29a2a | 556 | upwall.genFlag = 1; |
el14moh | 0:6b29f9c29a2a | 557 | } else { |
el14moh | 0:6b29f9c29a2a | 558 | if (upwall.cooldown > 80) { |
el14moh | 0:6b29f9c29a2a | 559 | upwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 560 | upwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 561 | } else if ((upwall.random == 1)&&(downwall.cooldown > 60)) { |
el14moh | 0:6b29f9c29a2a | 562 | upwall.moveFlag = 1; |
el14moh | 0:6b29f9c29a2a | 563 | upwall.genFlag = 0; |
el14moh | 0:6b29f9c29a2a | 564 | } else { |
el14moh | 0:6b29f9c29a2a | 565 | upwall.moveFlag = 0; |
el14moh | 0:6b29f9c29a2a | 566 | } |
el14moh | 0:6b29f9c29a2a | 567 | } |
el14moh | 0:6b29f9c29a2a | 568 | } |
el14moh | 0:6b29f9c29a2a | 569 | } |
el14moh | 0:6b29f9c29a2a | 570 | } |
el14moh | 2:602e9bb053a0 | 571 | void checkBorderCollision() |
el14moh | 0:6b29f9c29a2a | 572 | { |
el14moh | 0:6b29f9c29a2a | 573 | // if floor |
el14moh | 0:6b29f9c29a2a | 574 | if ( j >= 47 - (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 575 | j = 47 - (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 576 | } |
el14moh | 0:6b29f9c29a2a | 577 | |
el14moh | 0:6b29f9c29a2a | 578 | // if roof |
el14moh | 0:6b29f9c29a2a | 579 | if ( j <= (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 580 | j = (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 581 | } |
el14moh | 0:6b29f9c29a2a | 582 | |
el14moh | 0:6b29f9c29a2a | 583 | // if right wall |
el14moh | 0:6b29f9c29a2a | 584 | if ( i >= 83 - (PLAYERRADIUS+3)) { |
el14moh | 0:6b29f9c29a2a | 585 | i = 83 - (PLAYERRADIUS+3); |
el14moh | 0:6b29f9c29a2a | 586 | } |
el14moh | 0:6b29f9c29a2a | 587 | |
el14moh | 0:6b29f9c29a2a | 588 | // if left wall |
el14moh | 3:8890b4605a10 | 589 | if ( i <= (PLAYERRADIUS+8)) { |
el14moh | 3:8890b4605a10 | 590 | i = (PLAYERRADIUS+8); |
el14moh | 0:6b29f9c29a2a | 591 | } |
el14moh | 2:602e9bb053a0 | 592 | } |
el14moh | 2:602e9bb053a0 | 593 | |
el14moh | 2:602e9bb053a0 | 594 | void invincible() |
el14moh | 2:602e9bb053a0 | 595 | { |
el14moh | 2:602e9bb053a0 | 596 | if (g_button_flag) { |
el14moh | 2:602e9bb053a0 | 597 | g_button_flag = 0; |
el14moh | 2:602e9bb053a0 | 598 | if ((saves > 0) && (mortal == true)) { // saves are available and not currently used |
el14moh | 2:602e9bb053a0 | 599 | invun_cool=0; |
el14moh | 2:602e9bb053a0 | 600 | mortal = false; |
el14moh | 2:602e9bb053a0 | 601 | invun_cool++; |
el14moh | 2:602e9bb053a0 | 602 | saves--; |
el14moh | 2:602e9bb053a0 | 603 | } |
el14moh | 2:602e9bb053a0 | 604 | } |
el14moh | 2:602e9bb053a0 | 605 | if (mortal == false) { |
el14moh | 2:602e9bb053a0 | 606 | invun_cool++; |
el14moh | 5:c64d8ba051e9 | 607 | if (invun_cool > 30) { // ticker called 20 times per second, therefore 1.5s of invincibility |
el14moh | 2:602e9bb053a0 | 608 | mortal = true; |
el14moh | 2:602e9bb053a0 | 609 | invun_cool=0; |
el14moh | 2:602e9bb053a0 | 610 | } |
el14moh | 2:602e9bb053a0 | 611 | } |
el14moh | 2:602e9bb053a0 | 612 | } |
el14moh | 2:602e9bb053a0 | 613 | |
el14moh | 2:602e9bb053a0 | 614 | void checkWallCollision() // checks for any collisions (i.e. player has hit a wall or side of the screen) |
el14moh | 2:602e9bb053a0 | 615 | { |
el14moh | 9:ca800196baeb | 616 | if (mortal) { |
el14moh | 0:6b29f9c29a2a | 617 | |
el14moh | 9:ca800196baeb | 618 | // LEFT WALL |
el14moh | 9:ca800196baeb | 619 | if ((((i - PLAYERRADIUS) <= leftwall.x) && (leftwall.x <= (i + PLAYERRADIUS))) && (j > (leftwall.y+3) || j < (leftwall.y-3))) { |
el14moh | 9:ca800196baeb | 620 | game_over_flag = 1; |
el14moh | 9:ca800196baeb | 621 | } |
el14moh | 0:6b29f9c29a2a | 622 | |
el14moh | 9:ca800196baeb | 623 | // RIGHT WALL |
el14moh | 9:ca800196baeb | 624 | if ((((i - PLAYERRADIUS) <= rightwall.x) && (rightwall.x <= (i + PLAYERRADIUS))) && (j > (rightwall.y+3) || j < (rightwall.y-3))) { |
el14moh | 9:ca800196baeb | 625 | game_over_flag = 1; |
el14moh | 9:ca800196baeb | 626 | } |
el14moh | 0:6b29f9c29a2a | 627 | |
el14moh | 9:ca800196baeb | 628 | // DOWN WALL |
el14moh | 9:ca800196baeb | 629 | if ((((j - PLAYERRADIUS) <= downwall.y) && (downwall.y <= (j - PLAYERRADIUS))) && (i > (downwall.x+9) || i < (downwall.x-9))) { // if player x is 4 or more than wall x, it has missed the gap |
el14moh | 9:ca800196baeb | 630 | game_over_flag = 1; |
el14moh | 9:ca800196baeb | 631 | } |
el14moh | 0:6b29f9c29a2a | 632 | |
el14moh | 9:ca800196baeb | 633 | // UP WALL |
el14moh | 9:ca800196baeb | 634 | if (((j + PLAYERRADIUS) == upwall.y || (j - PLAYERRADIUS) == upwall.y) && (i > (upwall.x+9) || i < (upwall.x-9))) { // if player x is 4 or more than wall x, it has missed the gap |
el14moh | 9:ca800196baeb | 635 | game_over_flag = 1; |
el14moh | 9:ca800196baeb | 636 | } |
el14moh | 0:6b29f9c29a2a | 637 | } |
el14moh | 0:6b29f9c29a2a | 638 | } |
el14moh | 0:6b29f9c29a2a | 639 | |
el14moh | 0:6b29f9c29a2a | 640 | void updateScreen() // refreshes the screen, redraws player and walls |
el14moh | 0:6b29f9c29a2a | 641 | { |
el14moh | 0:6b29f9c29a2a | 642 | lcd.clear(); |
el14moh | 2:602e9bb053a0 | 643 | if (mortal) { |
el14moh | 2:602e9bb053a0 | 644 | lcd.drawCircle(i,j,PLAYERRADIUS,1); |
el14moh | 2:602e9bb053a0 | 645 | } else { |
el14moh | 2:602e9bb053a0 | 646 | if (counter % 2 == 0) { |
el14moh | 2:602e9bb053a0 | 647 | lcd.drawCircle(i,j,PLAYERRADIUS,1); |
el14moh | 2:602e9bb053a0 | 648 | } |
el14moh | 2:602e9bb053a0 | 649 | } |
el14moh | 0:6b29f9c29a2a | 650 | lcd.refresh(); // update display |
el14moh | 0:6b29f9c29a2a | 651 | |
el14moh | 3:8890b4605a10 | 652 | if (saves > 0) { |
el14moh | 3:8890b4605a10 | 653 | lcd.drawCircle(2,7,1,1); |
el14moh | 3:8890b4605a10 | 654 | } |
el14moh | 3:8890b4605a10 | 655 | if (saves > 1) { |
el14moh | 3:8890b4605a10 | 656 | lcd.drawCircle(2,15,1,1); |
el14moh | 3:8890b4605a10 | 657 | } |
el14moh | 3:8890b4605a10 | 658 | if (saves > 2) { |
el14moh | 3:8890b4605a10 | 659 | lcd.drawCircle(2,23,1,1); |
el14moh | 3:8890b4605a10 | 660 | } |
el14moh | 3:8890b4605a10 | 661 | if (saves > 3) { |
el14moh | 3:8890b4605a10 | 662 | lcd.drawCircle(2,31,1,1); |
el14moh | 3:8890b4605a10 | 663 | } |
el14moh | 3:8890b4605a10 | 664 | if (saves > 4) { |
el14moh | 3:8890b4605a10 | 665 | lcd.drawCircle(2,39,1,1); |
el14moh | 3:8890b4605a10 | 666 | } |
el14moh | 3:8890b4605a10 | 667 | |
el14moh | 2:602e9bb053a0 | 668 | |
el14moh | 0:6b29f9c29a2a | 669 | // draw Border |
el14moh | 6:153680563027 | 670 | draw_border(); |
el14moh | 0:6b29f9c29a2a | 671 | |
el14moh | 0:6b29f9c29a2a | 672 | // draw walls |
el14moh | 0:6b29f9c29a2a | 673 | // LEFT WALL |
el14moh | 0:6b29f9c29a2a | 674 | lcd.drawLine(leftwall.x,leftwall.y+5,leftwall.x,44,1); |
el14moh | 0:6b29f9c29a2a | 675 | lcd.drawLine(leftwall.x,leftwall.y-5,leftwall.x,3,1); |
el14moh | 0:6b29f9c29a2a | 676 | lcd.drawLine(leftwall.x+1,leftwall.y+5,leftwall.x+1,44,1); |
el14moh | 0:6b29f9c29a2a | 677 | lcd.drawLine(leftwall.x+1,leftwall.y-5,leftwall.x+1,3,1); |
el14moh | 0:6b29f9c29a2a | 678 | |
el14moh | 0:6b29f9c29a2a | 679 | // RIGHT WALL |
el14moh | 0:6b29f9c29a2a | 680 | if (counter > 200) { |
el14moh | 0:6b29f9c29a2a | 681 | lcd.drawLine(rightwall.x,rightwall.y+5,rightwall.x,44,1); |
el14moh | 0:6b29f9c29a2a | 682 | lcd.drawLine(rightwall.x,rightwall.y-5,rightwall.x,3,1); |
el14moh | 0:6b29f9c29a2a | 683 | lcd.drawLine(rightwall.x-1,rightwall.y+5,rightwall.x-1,44,1); |
el14moh | 0:6b29f9c29a2a | 684 | lcd.drawLine(rightwall.x-1,rightwall.y-5,rightwall.x-1,3,1); |
el14moh | 0:6b29f9c29a2a | 685 | } |
el14moh | 0:6b29f9c29a2a | 686 | |
el14moh | 0:6b29f9c29a2a | 687 | // DOWN WALL |
el14moh | 0:6b29f9c29a2a | 688 | if (counter > 600) { |
el14moh | 0:6b29f9c29a2a | 689 | lcd.drawLine(downwall.x+11,downwall.y,80,downwall.y,1); |
el14moh | 3:8890b4605a10 | 690 | lcd.drawLine(downwall.x-11,downwall.y,8,downwall.y,1); |
el14moh | 0:6b29f9c29a2a | 691 | lcd.drawLine(downwall.x+11,downwall.y-1,80,downwall.y-1,1); |
el14moh | 3:8890b4605a10 | 692 | lcd.drawLine(downwall.x-11,downwall.y-1,8,downwall.y-1,1); |
el14moh | 0:6b29f9c29a2a | 693 | } |
el14moh | 0:6b29f9c29a2a | 694 | |
el14moh | 0:6b29f9c29a2a | 695 | // UP WALL |
el14moh | 0:6b29f9c29a2a | 696 | if (counter > 1500) { |
el14moh | 0:6b29f9c29a2a | 697 | lcd.drawLine(upwall.x+11,upwall.y,80,upwall.y,1); |
el14moh | 3:8890b4605a10 | 698 | lcd.drawLine(upwall.x-11,upwall.y,8,upwall.y,1); |
el14moh | 0:6b29f9c29a2a | 699 | lcd.drawLine(upwall.x+11,upwall.y+1,80,upwall.y+1,1); |
el14moh | 3:8890b4605a10 | 700 | lcd.drawLine(upwall.x-11,upwall.y+1,8,upwall.y+1,1); |
el14moh | 0:6b29f9c29a2a | 701 | } |
el14moh | 0:6b29f9c29a2a | 702 | |
el14moh | 0:6b29f9c29a2a | 703 | lcd.refresh(); |
el14moh | 0:6b29f9c29a2a | 704 | } |
el14moh | 0:6b29f9c29a2a | 705 | |
el14moh | 0:6b29f9c29a2a | 706 | void warning () |
el14moh | 0:6b29f9c29a2a | 707 | { |
el14moh | 0:6b29f9c29a2a | 708 | if (counter == 170) { |
el14moh | 0:6b29f9c29a2a | 709 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 710 | } else if (counter == 570) { |
el14moh | 0:6b29f9c29a2a | 711 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 712 | } else if (counter == 1470) { |
el14moh | 0:6b29f9c29a2a | 713 | lcd.inverseMode(); |
el14moh | 0:6b29f9c29a2a | 714 | } else { |
el14moh | 0:6b29f9c29a2a | 715 | lcd.normalMode(); |
el14moh | 0:6b29f9c29a2a | 716 | } |
el14moh | 0:6b29f9c29a2a | 717 | } |
el14moh | 0:6b29f9c29a2a | 718 | |
el14moh | 0:6b29f9c29a2a | 719 | void game_timer_isr() // sets flag for timer interrupt |
el14moh | 0:6b29f9c29a2a | 720 | { |
el14moh | 0:6b29f9c29a2a | 721 | g_timer_flag = 1; |
el14moh | 0:6b29f9c29a2a | 722 | } |
el14moh | 0:6b29f9c29a2a | 723 | |
el14moh | 2:602e9bb053a0 | 724 | void button_isr() |
el14moh | 2:602e9bb053a0 | 725 | { |
el14moh | 2:602e9bb053a0 | 726 | g_button_flag = 1; |
el14moh | 2:602e9bb053a0 | 727 | } |
el14moh | 2:602e9bb053a0 | 728 | |
el14moh | 0:6b29f9c29a2a | 729 | void initDisplay() // initialises the LCD display |
el14moh | 0:6b29f9c29a2a | 730 | { |
el14moh | 0:6b29f9c29a2a | 731 | lcd.init(); |
el14moh | 0:6b29f9c29a2a | 732 | lcd.normalMode(); |
el14moh | 0:6b29f9c29a2a | 733 | lcd.setBrightness(1.0F-backlight); // brightness pot on PCB is soldered in the wrong direction, (1.0F-backlight) inverts the reading |
el14moh | 0:6b29f9c29a2a | 734 | } |
el14moh | 0:6b29f9c29a2a | 735 | |
el14moh | 0:6b29f9c29a2a | 736 | void calibrateJoystick() // read default positions of the joystick to calibrate later readings |
el14moh | 0:6b29f9c29a2a | 737 | { |
el14moh | 0:6b29f9c29a2a | 738 | button.mode(PullDown); |
el14moh | 0:6b29f9c29a2a | 739 | // must not move during calibration |
el14moh | 0:6b29f9c29a2a | 740 | joystick.x0 = xPot; // initial positions in the range 0.0 to 1.0 (0.5 if centred exactly) |
el14moh | 0:6b29f9c29a2a | 741 | joystick.y0 = yPot; |
el14moh | 0:6b29f9c29a2a | 742 | } |
el14moh | 0:6b29f9c29a2a | 743 | void updateJoystick() // reads direction the joystick has been moved |
el14moh | 0:6b29f9c29a2a | 744 | { |
el14moh | 0:6b29f9c29a2a | 745 | // read current joystick values relative to calibrated values (in range -0.5 to 0.5, 0.0 is centred) |
el14moh | 0:6b29f9c29a2a | 746 | joystick.x = xPot - joystick.x0; |
el14moh | 0:6b29f9c29a2a | 747 | joystick.y = yPot - joystick.y0; |
el14moh | 0:6b29f9c29a2a | 748 | // read button state |
el14moh | 0:6b29f9c29a2a | 749 | joystick.button = button; |
el14moh | 0:6b29f9c29a2a | 750 | |
el14moh | 0:6b29f9c29a2a | 751 | // calculate direction depending on x,y values |
el14moh | 0:6b29f9c29a2a | 752 | // tolerance allows a little lee-way in case joystick not exactly in the stated direction |
el14moh | 0:6b29f9c29a2a | 753 | if ( fabs(joystick.y) < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 754 | joystick.direction = CENTRE; |
el14moh | 0:6b29f9c29a2a | 755 | } else if ( joystick.y > DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 756 | joystick.direction = UP; |
el14moh | 0:6b29f9c29a2a | 757 | } else if ( joystick.y < DIRECTION_TOLERANCE && fabs(joystick.x) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 758 | joystick.direction = DOWN; |
el14moh | 0:6b29f9c29a2a | 759 | } else if ( joystick.x > DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 760 | joystick.direction = LEFT; |
el14moh | 0:6b29f9c29a2a | 761 | } else if ( joystick.x < DIRECTION_TOLERANCE && fabs(joystick.y) < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 762 | joystick.direction = RIGHT; |
el14moh | 0:6b29f9c29a2a | 763 | } else if ( joystick.y > DIRECTION_TOLERANCE && joystick.x > DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 764 | joystick.direction = UPLEFT; |
el14moh | 0:6b29f9c29a2a | 765 | } else if ( joystick.y > DIRECTION_TOLERANCE && joystick.x < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 766 | joystick.direction = UPRIGHT; |
el14moh | 0:6b29f9c29a2a | 767 | } else if ( joystick.x > DIRECTION_TOLERANCE && joystick.y < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 768 | joystick.direction = DOWNLEFT; |
el14moh | 0:6b29f9c29a2a | 769 | } else if ( joystick.x < DIRECTION_TOLERANCE && joystick.y < DIRECTION_TOLERANCE) { |
el14moh | 0:6b29f9c29a2a | 770 | joystick.direction = DOWNRIGHT; |
el14moh | 0:6b29f9c29a2a | 771 | } |
el14moh | 0:6b29f9c29a2a | 772 | |
el14moh | 0:6b29f9c29a2a | 773 | else { |
el14moh | 0:6b29f9c29a2a | 774 | joystick.direction = UNKNOWN; |
el14moh | 0:6b29f9c29a2a | 775 | } |
el14moh | 0:6b29f9c29a2a | 776 | |
el14moh | 0:6b29f9c29a2a | 777 | |
el14moh | 0:6b29f9c29a2a | 778 | printFlag = 1; // set flag for printing |
el14moh | 0:6b29f9c29a2a | 779 | } |
el14moh | 0:6b29f9c29a2a | 780 | |
el14moh | 0:6b29f9c29a2a | 781 | void debug() // prints for debug purposes |
el14moh | 0:6b29f9c29a2a | 782 | { |
el14moh | 0:6b29f9c29a2a | 783 | if (printFlag) { // if flag set, clear flag and print joystick values to serial port |
el14moh | 0:6b29f9c29a2a | 784 | printFlag = 0; |
el14moh | 2:602e9bb053a0 | 785 | serial.printf("saves = %d \n",saves); |
el14moh | 0:6b29f9c29a2a | 786 | } |
el14moh | 0:6b29f9c29a2a | 787 | } |
el14moh | 0:6b29f9c29a2a | 788 | |
el14moh | 7:ca18e8775d8d | 789 | void initSerial() // sets baud rate for serial |
el14moh | 0:6b29f9c29a2a | 790 | { |
el14moh | 0:6b29f9c29a2a | 791 | serial.baud(115200); |
el14moh | 0:6b29f9c29a2a | 792 | } |
el14moh | 7:ca18e8775d8d | 793 | void initGame() |
el14moh | 3:8890b4605a10 | 794 | { |
el14moh | 0:6b29f9c29a2a | 795 | |
el14moh | 3:8890b4605a10 | 796 | g_button_flag = 0; |
el14moh | 3:8890b4605a10 | 797 | leftwall.y = rand() % 27+8; |
el14moh | 3:8890b4605a10 | 798 | leftwall.x = 0; |
el14moh | 9:ca800196baeb | 799 | rightwall.y = rand() % 27+8; |
el14moh | 6:153680563027 | 800 | rightwall.x = 6; |
el14moh | 9:ca800196baeb | 801 | downwall.x = rand() % 58+13; |
el14moh | 3:8890b4605a10 | 802 | downwall.y = 0; |
el14moh | 9:ca800196baeb | 803 | upwall.x = rand() % 58+13; |
el14moh | 3:8890b4605a10 | 804 | upwall.y = 0; |
el14moh | 3:8890b4605a10 | 805 | rightwall.cooldown = 61; |
el14moh | 3:8890b4605a10 | 806 | counter = 0; |
el14moh | 7:ca18e8775d8d | 807 | score = 0; |
el14moh | 3:8890b4605a10 | 808 | |
el14moh | 3:8890b4605a10 | 809 | saves = 5; |
el14moh | 3:8890b4605a10 | 810 | |
el14moh | 3:8890b4605a10 | 811 | i = 42; |
el14moh | 3:8890b4605a10 | 812 | j = 24; |
el14moh | 3:8890b4605a10 | 813 | |
el14moh | 3:8890b4605a10 | 814 | } |
el14moh | 6:153680563027 | 815 | |
el14moh | 8:b49e0cc362f2 | 816 | void blink() // command for brief flash |
el14moh | 6:153680563027 | 817 | { |
el14moh | 6:153680563027 | 818 | lcd.inverseMode(); |
el14moh | 6:153680563027 | 819 | wait(0.2); |
el14moh | 6:153680563027 | 820 | lcd.normalMode(); |
el14moh | 6:153680563027 | 821 | } |
el14moh | 6:153680563027 | 822 | |
el14moh | 6:153680563027 | 823 | void printHelp() |
el14moh | 6:153680563027 | 824 | { |
el14moh | 9:ca800196baeb | 825 | while (1) { |
el14moh | 9:ca800196baeb | 826 | lcd.printString("Try and",0,1); |
el14moh | 9:ca800196baeb | 827 | lcd.printString("survive for",0,2); |
el14moh | 9:ca800196baeb | 828 | lcd.printString("as long as ",0,3); |
el14moh | 9:ca800196baeb | 829 | lcd.printString("possible!",0,4); |
el14moh | 9:ca800196baeb | 830 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 831 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 832 | //g_button_flag = 0; |
el14moh | 9:ca800196baeb | 833 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 834 | blink(); |
el14moh | 9:ca800196baeb | 835 | lcd.clear(); |
el14moh | 9:ca800196baeb | 836 | break; |
el14moh | 9:ca800196baeb | 837 | } |
el14moh | 9:ca800196baeb | 838 | } |
el14moh | 9:ca800196baeb | 839 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 840 | while(1) { |
el14moh | 9:ca800196baeb | 841 | lcd.printString("Get through",0,1); |
el14moh | 9:ca800196baeb | 842 | lcd.printString("the holes in",0,2); |
el14moh | 9:ca800196baeb | 843 | lcd.printString("the walls with",0,3); |
el14moh | 9:ca800196baeb | 844 | lcd.printString("the joystick",0,4); |
el14moh | 9:ca800196baeb | 845 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 846 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 847 | //g_button_flag = 0; |
el14moh | 9:ca800196baeb | 848 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 849 | blink(); |
el14moh | 9:ca800196baeb | 850 | lcd.clear(); |
el14moh | 9:ca800196baeb | 851 | break; |
el14moh | 9:ca800196baeb | 852 | } |
el14moh | 9:ca800196baeb | 853 | } |
el14moh | 9:ca800196baeb | 854 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 855 | while(1) { |
el14moh | 9:ca800196baeb | 856 | lcd.printString("Press the",0,1); |
el14moh | 9:ca800196baeb | 857 | lcd.printString("stick to",0,2); |
el14moh | 9:ca800196baeb | 858 | lcd.printString("be briefly",0,3); |
el14moh | 9:ca800196baeb | 859 | lcd.printString("untouchable",0,4); |
el14moh | 9:ca800196baeb | 860 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 861 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 862 | // g_button_flag = 0; |
el14moh | 9:ca800196baeb | 863 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 864 | blink(); |
el14moh | 9:ca800196baeb | 865 | lcd.clear(); |
el14moh | 9:ca800196baeb | 866 | break; |
el14moh | 9:ca800196baeb | 867 | } |
el14moh | 9:ca800196baeb | 868 | } |
el14moh | 9:ca800196baeb | 869 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 870 | while(1) { |
el14moh | 9:ca800196baeb | 871 | lcd.printString("But don't use",0,1); |
el14moh | 9:ca800196baeb | 872 | lcd.printString("it too much!",0,2); |
el14moh | 9:ca800196baeb | 873 | lcd.printString("you can only",0,3); |
el14moh | 9:ca800196baeb | 874 | lcd.printString("do it 5 times",0,4); |
el14moh | 9:ca800196baeb | 875 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 876 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 877 | // g_button_flag = 0; |
el14moh | 9:ca800196baeb | 878 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 879 | blink(); |
el14moh | 9:ca800196baeb | 880 | lcd.clear(); |
el14moh | 9:ca800196baeb | 881 | break; |
el14moh | 9:ca800196baeb | 882 | } |
el14moh | 9:ca800196baeb | 883 | } |
el14moh | 9:ca800196baeb | 884 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 885 | while(1) { |
el14moh | 9:ca800196baeb | 886 | lcd.printString("Lastly, keep",0,1); |
el14moh | 9:ca800196baeb | 887 | lcd.printString("an eye on the",0,2); |
el14moh | 9:ca800196baeb | 888 | lcd.printString("borders of",0,3); |
el14moh | 9:ca800196baeb | 889 | lcd.printString("the screen...",0,4); |
el14moh | 9:ca800196baeb | 890 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 891 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 892 | // g_button_flag = 0; |
el14moh | 9:ca800196baeb | 893 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 894 | blink(); |
el14moh | 9:ca800196baeb | 895 | lcd.clear(); |
el14moh | 9:ca800196baeb | 896 | break; |
el14moh | 9:ca800196baeb | 897 | } |
el14moh | 9:ca800196baeb | 898 | } |
el14moh | 9:ca800196baeb | 899 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 900 | while(1) { |
el14moh | 9:ca800196baeb | 901 | lcd.printString("See where the",0,1); |
el14moh | 9:ca800196baeb | 902 | lcd.printString("holes are",0,2); |
el14moh | 9:ca800196baeb | 903 | lcd.printString("before the",0,3); |
el14moh | 9:ca800196baeb | 904 | lcd.printString("walls move!",0,4); |
el14moh | 9:ca800196baeb | 905 | lcd.refresh(); |
el14moh | 9:ca800196baeb | 906 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 907 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 908 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 909 | blink(); |
el14moh | 9:ca800196baeb | 910 | lcd.clear(); |
el14moh | 9:ca800196baeb | 911 | break; |
el14moh | 9:ca800196baeb | 912 | } |
el14moh | 9:ca800196baeb | 913 | } |
el14moh | 6:153680563027 | 914 | } |
el14moh | 6:153680563027 | 915 | |
el14moh | 6:153680563027 | 916 | void printScores() |
el14moh | 6:153680563027 | 917 | { |
el14moh | 9:ca800196baeb | 918 | while(1) { |
el14moh | 9:ca800196baeb | 919 | lcd.printString("Highscores",13,0); |
el14moh | 9:ca800196baeb | 920 | lcd.printString("1st:",6,2); |
el14moh | 9:ca800196baeb | 921 | lcd.printString("2nd:",6,3); |
el14moh | 9:ca800196baeb | 922 | lcd.printString("3rd:",6,4); |
el14moh | 9:ca800196baeb | 923 | char first[14]; |
el14moh | 9:ca800196baeb | 924 | char second[14]; |
el14moh | 9:ca800196baeb | 925 | char third[14]; |
el14moh | 9:ca800196baeb | 926 | int one = sprintf(first,"%d",hiscore.one); |
el14moh | 9:ca800196baeb | 927 | int two = sprintf(second,"%d",hiscore.two); |
el14moh | 9:ca800196baeb | 928 | int three = sprintf(third,"%d",hiscore.three); |
el14moh | 8:b49e0cc362f2 | 929 | |
el14moh | 9:ca800196baeb | 930 | lcd.printString(first,30,2); |
el14moh | 9:ca800196baeb | 931 | lcd.printString(second,30,3); |
el14moh | 9:ca800196baeb | 932 | lcd.printString(third,30,4); |
el14moh | 8:b49e0cc362f2 | 933 | |
el14moh | 9:ca800196baeb | 934 | lcd.refresh(); |
el14moh | 8:b49e0cc362f2 | 935 | |
el14moh | 9:ca800196baeb | 936 | if (g_button_flag) { |
el14moh | 9:ca800196baeb | 937 | g_button_flag = 0; |
el14moh | 9:ca800196baeb | 938 | playNote(NOTE_E2,0.1); |
el14moh | 9:ca800196baeb | 939 | blink(); |
el14moh | 9:ca800196baeb | 940 | lcd.clear(); |
el14moh | 9:ca800196baeb | 941 | break; |
el14moh | 9:ca800196baeb | 942 | } |
el14moh | 9:ca800196baeb | 943 | } |
el14moh | 6:153680563027 | 944 | } |
el14moh | 6:153680563027 | 945 | |
el14moh | 8:b49e0cc362f2 | 946 | void draw_border() // draws game border |
el14moh | 6:153680563027 | 947 | { |
el14moh | 6:153680563027 | 948 | lcd.drawLine(7,2,81,2,1); |
el14moh | 6:153680563027 | 949 | lcd.drawLine(7,2,7,45,1); |
el14moh | 6:153680563027 | 950 | lcd.drawLine(81,2,81,45,1); |
el14moh | 6:153680563027 | 951 | lcd.drawLine(7,45,81,45,1); |
el14moh | 6:153680563027 | 952 | |
el14moh | 6:153680563027 | 953 | lcd.drawLine(5,0,83,0,1); |
el14moh | 6:153680563027 | 954 | lcd.drawLine(5,0,5,47,1); |
el14moh | 6:153680563027 | 955 | lcd.drawLine(83,0,83,47,1); |
el14moh | 6:153680563027 | 956 | lcd.drawLine(5,47,83,47,1); |
el14moh | 6:153680563027 | 957 | |
el14moh | 6:153680563027 | 958 | lcd.refresh(); |
el14moh | 6:153680563027 | 959 | } |
el14moh | 6:153680563027 | 960 | |
el14moh | 6:153680563027 | 961 | void calculateHighscores() |
el14moh | 6:153680563027 | 962 | { |
el14moh | 7:ca18e8775d8d | 963 | if (score > hiscore.one) { |
el14moh | 6:153680563027 | 964 | hiscore.three = hiscore.two; |
el14moh | 6:153680563027 | 965 | hiscore.two = hiscore.one; |
el14moh | 7:ca18e8775d8d | 966 | hiscore.one = score; |
el14moh | 7:ca18e8775d8d | 967 | } else if ((hiscore.one > score)&&(score > hiscore.two)) { |
el14moh | 6:153680563027 | 968 | hiscore.three = hiscore.two; |
el14moh | 7:ca18e8775d8d | 969 | hiscore.two = score; |
el14moh | 7:ca18e8775d8d | 970 | } else if ((hiscore.two > score)&&(score > hiscore.three)) { |
el14moh | 7:ca18e8775d8d | 971 | hiscore.three = score; |
el14moh | 6:153680563027 | 972 | } |
el14moh | 6:153680563027 | 973 | } |
el14moh | 6:153680563027 | 974 | |
el14moh | 6:153680563027 | 975 | void initHiscores() |
el14moh | 6:153680563027 | 976 | { |
el14moh | 6:153680563027 | 977 | hiscore.one = 0; |
el14moh | 6:153680563027 | 978 | hiscore.two = 0; |
el14moh | 6:153680563027 | 979 | hiscore.three = 0; |
el14moh | 8:b49e0cc362f2 | 980 | } |
el14moh | 8:b49e0cc362f2 | 981 | |
el14moh | 8:b49e0cc362f2 | 982 | void playNote(int freq, float time) |
el14moh | 8:b49e0cc362f2 | 983 | { |
el14moh | 8:b49e0cc362f2 | 984 | if(!MUTE) { // no sound if MUTE |
el14moh | 8:b49e0cc362f2 | 985 | buzzer.period(1.0/freq); // 1 KHz |
el14moh | 8:b49e0cc362f2 | 986 | buzzer.write(0.0); |
el14moh | 8:b49e0cc362f2 | 987 | buzzer.write(0.5); |
el14moh | 8:b49e0cc362f2 | 988 | wait(time); |
el14moh | 8:b49e0cc362f2 | 989 | buzzer.write(0.0); |
el14moh | 8:b49e0cc362f2 | 990 | } else { |
el14moh | 8:b49e0cc362f2 | 991 | wait(time); // wait included so that function still takes the same time to execute |
el14moh | 8:b49e0cc362f2 | 992 | } |
el14moh | 6:153680563027 | 993 | } |