Shell code for the Tanks game

Dependencies:   4DGL-uLCD-SE EthernetInterface Game_Synchronizer MMA8452 SDFileSystem mbed-rtos mbed wave_player

main.cpp

Committer:
jford38
Date:
2015-10-06
Revision:
0:899c85cd266f
Child:
1:0589ea36661b

File content as of revision 0:899c85cd266f:

// THIS GUY LISTENS AND REPEATS. CLIENT. MASTER.
// (It doesn't make sense, I know.)

#include "mbed.h"
#include "two_player.h"


uLCD_2P uLCD(p28,p27,p26, PLAYER1); // serial tx, serial rx, reset pin;

 
int main (void) {

    pc.printf("I'm alive! Player 1\n");

    uLCD.init();
    pc.printf("Initialized...\n");
    while(1) {
        uLCD.set_button_state(1,0,1,0,1);
        uLCD.background_color(BLUE);
        uLCD.cls();
        uLCD.update();
        pc.printf("Updated. \n");
        wait(1);
        pc.printf("\033[2J\033[0;0H");
    }
    //
    //uLCD.line(0,0,200,200,BLACK);    
}