Coursework

Revision:
14:2eddfd5fc1ce
Parent:
13:034ffa96643d
--- a/main.cpp	Sat Jan 08 23:26:11 2022 +0000
+++ b/main.cpp	Thu Jan 13 19:18:40 2022 +0000
@@ -4,7 +4,6 @@
 #include "hcsr04.h"
 #include "Piezo.h"
 #include "string"
-#include "PinDetect.h"
 // FSM Menu 
 // defines directions as 0/1. Note UPPERCASE
 #define UP 0
@@ -23,9 +22,7 @@
 HCSR04 sensor(D14, D15); 
 Piezo Buzzer(PTC10);
 //Bringing in buttons
-//InterruptIn buttonA(PTB9);
-PinDetect buttonA(PTB9, PullDown );
-
+InterruptIn buttonA(PTB9);
 InterruptIn buttonB(PTD0);
 InterruptIn buttonX(PTC17);
 InterruptIn buttonY(PTC12);
@@ -109,12 +106,12 @@
        joystick.init();
        Timer t;
        t.start();
-       buttonA.setSampleFrequency(20); 
+       
          // create a thread that'll run the event queue's dispatch function
   Thread eventThread;
   eventThread.start(callback(&queue, &EventQueue::dispatch_forever));
  
-  buttonA.attach_asserted(&buttonA_isr); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
+  buttonA.rise(queue.event(&buttonA_isr)); // This is used to call the function putting it in queue allowing the screen toupdat no muxt error
   buttonB.rise(queue.event(&buttonB_isr));
   buttonX.rise(queue.event(&buttonX_isr));
   buttonY.rise(queue.event(&buttonY_isr));
@@ -126,7 +123,7 @@
        lcd.init();    
 
     // Button A is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
-   // buttonA.mode(PullDown);
+    buttonA.mode(PullDown);
     // Button B is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
     buttonB.mode(PullDown);
     // Button X is connected between the pin and 3.3 V, we therefore need to turn on the internal pull-down resister
@@ -308,8 +305,9 @@
  }
  }
   int Presscount(){
-        int currenttime;
-        int lasttime; 
+        int currentTimer;
+        int lastTimer; 
+        if(currentTimer 
     
         
         Press++;