Programme carte strategie (disco)
Dependencies: mbed SerialHalfDuplex SDFileSystem DISCO-F469NI_portrait liaison_Bluetooth ident_crac
Strategie/Strategie.h@0:ad97421fb1fb, 2016-04-13 (annotated)
- Committer:
- antbig
- Date:
- Wed Apr 13 22:04:54 2016 +0000
- Revision:
- 0:ad97421fb1fb
- Child:
- 1:116040d14164
Ajout interruption fin de match
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
antbig | 0:ad97421fb1fb | 1 | #ifndef CRAC_STRATEGIE |
antbig | 0:ad97421fb1fb | 2 | #define CRAC_STRATEGIE |
antbig | 0:ad97421fb1fb | 3 | |
antbig | 0:ad97421fb1fb | 4 | #include "global.h" |
antbig | 0:ad97421fb1fb | 5 | |
antbig | 0:ad97421fb1fb | 6 | typedef enum |
antbig | 0:ad97421fb1fb | 7 | { |
antbig | 0:ad97421fb1fb | 8 | ETAT_CHECK_CARTE_SCREEN, //Envoie check carte screen |
antbig | 0:ad97421fb1fb | 9 | ETAT_CHECK_CARTE_SCREEN_WAIT_ACK, //Time out de 1s si erreur clignotement des led et fin prog |
antbig | 0:ad97421fb1fb | 10 | ETAT_CHECK_CARTES, //Envoie check toutes les carte |
antbig | 0:ad97421fb1fb | 11 | ETAT_CHECK_CARTES_WAIT_ACK, //Time out de 1s |
antbig | 0:ad97421fb1fb | 12 | ETAT_WAIT_FORCE,//Attente du forçage du lancement |
antbig | 0:ad97421fb1fb | 13 | ETAT_CONFIG, //attente reception du choix du mode( debug ou game) |
antbig | 0:ad97421fb1fb | 14 | |
antbig | 0:ad97421fb1fb | 15 | ETAT_GAME_START, |
antbig | 0:ad97421fb1fb | 16 | ETAT_GAME_WAIT_FOR_JACK, |
antbig | 0:ad97421fb1fb | 17 | ETAT_GAME_LOAD_NEXT_INSTRUCTION, |
antbig | 0:ad97421fb1fb | 18 | ETAT_GAME_PROCESS_INSTRUCTION, |
antbig | 0:ad97421fb1fb | 19 | ETAT_GAME_WAIT_ACK, |
antbig | 0:ad97421fb1fb | 20 | ETAT_GAME_JUMP_TIME, |
antbig | 0:ad97421fb1fb | 21 | ETAT_GAME_JUMP_POSITION, |
antbig | 0:ad97421fb1fb | 22 | ETAT_GAME_WAIT_END_INSTRUCTION, |
antbig | 0:ad97421fb1fb | 23 | |
antbig | 0:ad97421fb1fb | 24 | ETAT_FUNNY_ACTION_START, |
antbig | 0:ad97421fb1fb | 25 | ETAT_FUNNY_ACTION_PROCESS, |
antbig | 0:ad97421fb1fb | 26 | ETAT_FUNNY_ACTION_END, |
antbig | 0:ad97421fb1fb | 27 | |
antbig | 0:ad97421fb1fb | 28 | ETAT_END, |
antbig | 0:ad97421fb1fb | 29 | ETAT_END_LOOP |
antbig | 0:ad97421fb1fb | 30 | } E_stratGameEtat; |
antbig | 0:ad97421fb1fb | 31 | |
antbig | 0:ad97421fb1fb | 32 | /** |
antbig | 0:ad97421fb1fb | 33 | Automate de gestion du robot |
antbig | 0:ad97421fb1fb | 34 | **/ |
antbig | 0:ad97421fb1fb | 35 | void automate_process(void); |
antbig | 0:ad97421fb1fb | 36 | |
antbig | 0:ad97421fb1fb | 37 | /** |
antbig | 0:ad97421fb1fb | 38 | Traitement du buffer CAN |
antbig | 0:ad97421fb1fb | 39 | **/ |
antbig | 0:ad97421fb1fb | 40 | void canProcessRx(void); |
antbig | 0:ad97421fb1fb | 41 | |
antbig | 0:ad97421fb1fb | 42 | #endif |