Library to calculate angles from positions and vice versa (also used for shooting angles)

Dependents:   includeair includeair calcul_Ueff2 Mesure_energie

Committer:
Gerth
Date:
Mon Oct 19 13:25:40 2015 +0000
Revision:
1:6cace9fdb088
Parent:
0:b8295c4b5793
Child:
3:067c75c62882
added button control mode but desired position moves too much per second;

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Gerth 0:b8295c4b5793 1 #ifndef _ANGLEANDPOSITION_H_
Gerth 0:b8295c4b5793 2 #define _ANGLEANDPOSITION_H_
Gerth 0:b8295c4b5793 3
Gerth 0:b8295c4b5793 4 #include "mbed.h"
Gerth 0:b8295c4b5793 5 #include "math.h"
Gerth 0:b8295c4b5793 6
Gerth 0:b8295c4b5793 7 class angleandposition
Gerth 0:b8295c4b5793 8 {
Gerth 0:b8295c4b5793 9 public:
Gerth 0:b8295c4b5793 10
Gerth 0:b8295c4b5793 11 angleandposition(void);
Gerth 0:b8295c4b5793 12
Gerth 1:6cace9fdb088 13 float positiontoangle1 (float x_position,float y_position);
Gerth 1:6cace9fdb088 14 float positiontoangle2 (float x_position,float y_position);
Gerth 0:b8295c4b5793 15
Gerth 0:b8295c4b5793 16 private:
Gerth 0:b8295c4b5793 17
Gerth 0:b8295c4b5793 18 };
Gerth 0:b8295c4b5793 19 #endif