Working read code with mode button

Dependencies:   SDFileSystem emic2 mbed-rtos mbed

Fork of BAT_senior_design_Testnew by BAT

Revision:
0:5887cb744114
Child:
1:f3d363ca2343
diff -r 000000000000 -r 5887cb744114 buttonArray.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/buttonArray.cpp	Mon Dec 04 19:58:40 2017 +0000
@@ -0,0 +1,158 @@
+#include "mbed.h"
+#include "buttonArray.h"
+
+// type mode
+
+// buttonArray constructor
+buttonArray::buttonArray(button b1, button b2, button b3, button b4, button b5, button b6)
+    : button1(b1), button2(b2), button3(b3), button4(b4), button5(b5), button6(b6) {}
+
+//Serial pc(USBTX, USBRX);
+
+// FUNCTIONS
+
+// map input braille to ascii
+// braille respresentation here - https://en.wikipedia.org/wiki/Braille_ASCII
+char buttonArray::checkVal(char* braille)
+{
+    //pc.printf(" checkVal \n");
+    //char* braille;
+    char val = 'K';
+    /*int test = button1.getPress();
+    sprintf(braille, "%d%d%d%d%d%d", test, button2.getPress(),
+            button3.getPress(), button4.getPress(), button5.getPress(), button6.getPress());*/
+    //pc.printf(" %s \n", braille);
+    if (strcmp(braille, "000000") == 0) val = 'X';
+    if (strcmp(braille, "011111") == 0) val = 'A';
+    if (strcmp(braille, "001111") == 0) val = 'B';
+    if (strcmp(braille, "011011") == 0) val = 'C';
+    if (strcmp(braille, "011001") == 0) val = 'D';
+    if (strcmp(braille, "011101") == 0) val = 'E';
+    if (strcmp(braille, "001011") == 0) val = 'F';
+    if (strcmp(braille, "001001") == 0) val = 'G';
+    if (strcmp(braille, "001101") == 0) val = 'H';
+    if (strcmp(braille, "101101") == 0) val = 'I';
+    if (strcmp(braille, "101001") == 0) val = 'J';
+    if (strcmp(braille, "010011") == 0) val = 'M';
+    if (strcmp(braille, "010101") == 0) val = 'O';
+    /*if (strcmp(braille, "011111") == 0) val = 'K';
+    if (strcmp(braille, "011111") == 0) val = 'L';
+    if (strcmp(braille, "011111") == 0) val = 'N';
+    if (strcmp(braille, "011111") == 0) val = 'P';
+    if (strcmp(braille, "011111") == 0) val = 'Q';
+    if (strcmp(braille, "011111") == 0) val = 'R';
+    if (strcmp(braille, "011111") == 0) val = 'S';
+    if (strcmp(braille, "011111") == 0) val = 'T';
+    if (strcmp(braille, "011111") == 0) val = 'U';
+    if (strcmp(braille, "011111") == 0) val = 'V';
+    if (strcmp(braille, "011111") == 0) val = 'W';
+    if (strcmp(braille, "011111") == 0) val = 'X';
+    if (strcmp(braille, "011111") == 0) val = 'Y';
+    if (strcmp(braille, "011111") == 0) val = 'Z';*/
+    // check if reset
+    if (strcmp(braille, "111111") == 0) val = 'Z';
+    //pc.printf(" %c \n", val);
+    return val;
+}
+
+// get braille represention of char
+char* buttonArray::getBraille(char val)
+{
+    char* braille;
+    if (val == 'A') braille = "011111";
+    if (val == 'X') braille = "000000";
+    if (val == 'Z') braille = "111111";
+    if (val == 'M') braille = "010011";
+    if (val == 'O') braille = "010101";
+    if (val == 'K') braille = "100000";
+    // check if reset
+    if (val == ' ') braille = "111111";
+    return braille;
+}
+
+// return an array of which pins need to be up
+int* buttonArray::pinsUp(char val)
+{
+    int* pinsup;
+    //pinsup = new int[7];
+    char* braille = getBraille(val);
+    int j = 1;
+    for (int i = 0; i < 6; i++) {
+        if (braille[i] == '0') {
+            pinsup[j] = i+1;
+            j++;
+        }
+    }
+    // record size of array in the first element
+    pinsup[0] = j;
+    return pinsup;
+}
+
+// return feedback on which pins need to be corrected
+// takes in current and actual char as input and returns status of each char
+int* buttonArray::wrongPins(char* inarr, char actual)
+{
+    // TODO check initial value of wrong
+    int* wrong;
+    wrong = new int[7];
+    char* actarr = getBraille(actual);
+    //pc.printf("wrong pins");
+    int j = 1;
+    for (int i = 0; i < 6; i++) {
+        if(inarr[i] != actarr[i]) {
+            wrong[j] = i+1;
+            //pc.printf("%d ", wrong[j]);
+            j++;
+        }
+    }
+    // record size of array in the first element
+    wrong[0] = j;
+    return wrong;
+}
+
+// release buttons
+void buttonArray::releaseButtons()
+{
+    if (button1.getPress()) {
+        button1.moveServoOut();
+        button1.setState(3);
+        button1.setPress(0);
+    }
+    if (button2.getPress()) {
+        button2.moveServoOut();
+        button2.setState(3);
+        button2.setPress(0);
+    }
+    if (button3.getPress()) {
+        button3.moveServoOut();
+        button3.setState(3);
+        button3.setPress(0);
+    }
+    if (button4.getPress()) {
+        button4.moveServoOut();
+        button4.setState(3);
+        button4.setPress(0);
+    }
+    if (button5.getPress()) {
+        button5.moveServoOut();
+        button5.setState(3);
+        button5.setPress(0);
+    }
+    if (button6.getPress()) {
+        button6.moveServoOut();
+        button6.setState(3);
+        button6.setPress(0);
+    }
+}
+
+void buttonArray::setup()
+{
+    // servos begin at 30 degrees
+    // replace with a button setup function
+    button1.setup();
+    button2.setup();
+    button3.setup();
+    button4.setup();
+    button5.setup();
+    button6.setup();
+}
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