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Dependencies: mbed
ColorMbed.cpp
- Committer:
- wonner163
- Date:
- 2017-12-11
- Revision:
- 0:4562b55bbb43
File content as of revision 0:4562b55bbb43:
#include "mbed.h"
#include "ColorMbed.h"
SPI dot_matrix(D11,NC,D13); //mosi miso sclk
DigitalOut lat(PA_12);
DigitalOut sb(PA_11);
DigitalOut rst(D10);
BusOut open_line(D2,D3,D4,D5,D6,D7,D8,D9);
//c0 c1 c2 c3 c4 c5 c6 c7 dont foget d7
uint8_t temp;
uint8_t position[8] = {0x01,0x02,0x04,0x08,0x10,0x20,0x40,0x80};
int line[8] = {1,2,4,8,16,32,64,128};
void ColorMbed::init(){
dot_matrix.frequency(1000000);
uint8_t wb[3] = {255,255,255};
rst = 1;
wait(0.5);
rst = 0;
wait(0.5);
rst = 1;
wait(0.5);
sb = 0; // 6 bit
for(int i = 0; i<8; i++){
dot_matrix.write(wb[0]);
dot_matrix.write(wb[1]);
dot_matrix.write(wb[2]);
}
open_line = 0;
sb = 1; // 8 bit
}
// *********************** configur later *********************************
void ColorMbed::display_dot(int row,int col ,uint8_t *color){
//for(int j = 0; j<8;j++){
temp = position[col];
for(int i = 0 ; i< 8 ; i++){
if(temp & 0x80){
dot_matrix.write(color[0]);
dot_matrix.write(color[1]);
dot_matrix.write(color[2]);
}
else{
dot_matrix.write(0);
dot_matrix.write(0);
dot_matrix.write(0);
}
temp = temp << 1;
}
lat = 1;
lat = 0;
open_line = line[row];
wait(0.6);
open_line = 0;
wait(0.4);
//}
}
// void ColorMbed::display_ship(int row,int column,int type,uint8_t *color){
// if(type == 1){
//
// }
// else if(type == 2){
//
// }
// }
void ColorMbed::display_pic(uint8_t *pic,uint8_t *color){
for(int j = 0;j<8;j++){
temp = pic[j];
for(int i = 0; i<8; i++){
if(temp & 0x80){
dot_matrix.write(color[0]);
dot_matrix.write(color[1]);
dot_matrix.write(color[2]);
}
else{
dot_matrix.write(0);
dot_matrix.write(0);
dot_matrix.write(0);
}
temp = temp << 1;
}
lat = 1;
lat = 0;
open_line = line[j];
wait(0.001);
open_line = 0;
}
}
// *********************** private function *********************************
int ColorMbed::_power(int number , int power){
int i = 0;
int number1 = number;
if(power == 0){return 1;}
for(i = 1 ; i <= power ; i++ ){
if(power == 1){return number;}
if(i == 1){number = number * 1;}
else{number1 = number1 * number;}
}
return number1;
}