Added support for the WNC M14A2A Cellular LTE Data Module.

Dependencies:   WNC14A2AInterface

Easy Connect

Easily add all supported connectivity methods to your mbed OS project

This project is derived from https://developer.mbed.org/teams/sandbox/code/simple-mbed-client-example/file/dd6231df71bb/easy-connect.lib. It give user the ability to switch between connectivity methods and includes support for the WNC14A2A Data Module. The `NetworkInterface` API makes this easy, but you still need a mechanism for the user to select the connection method, The selection is made by modifying the `mbed_app.json` file and using `easy_connect()` from your application.

Specifying connectivity method

To add support for the WNC14A2A, add the following to your ``mbed_app.json`` file:

mbed_app.json

{
    "config": {
        "network-interface":{
            "help": "options are ETHERNET,WIFI_ESP8266,WIFI_ODIN,MESH_LOWPAN_ND,MESH_THREAD,WNC14A2A",
            "value": "WNC14A2A"
        }
    },
}

After you choose `WNC14A2A` you'll also need to indicate if you want debug output or not by Enabling (true) or Disabling (false) WNC_DEBUG.

If WNC_DEBUG is enabled, there are 3 different levels of debug output (selected via bit settings). These debug levels are set using the following values:

ValueDescription
1Basic WNC driver debug output
2Comprehensive WNC driver debug output
4Network Layer debug output

You can have any combination of these three bit values for a total value of 0 – 7.

WNC Debug Settings

    "config": {
        "WNC_DEBUG": {
            "value": false
        },
        "WNC_DEBUG_SETTING": {
            "value": 4
        },
    }

Using Easy Connect from your application

Easy Connect has just one function which will either return a `NetworkInterface`-pointer or `NULL`:

Sample Code

#include "easy-connect.h"

int main(int, char**) {
    NetworkInterface* network = easy_connect(true); /* has 1 argument, enable_logging (pass in true to log to serial port) */
    if (!network) {
        printf("Connecting to the network failed... See serial output.\r\n");
        return 1;
    }
 
    // Rest of your program
}

Tested on

  • K64F with Ethernet.
  • AT&T Cellular IoT Starter Kit with WNC M14A2A Cellular Data Module

The WNCInterface class currently supports the following version(s):

  • MPSS: M14A2A_v11.50.164451 APSS: M14A2A_v11.53.164451

License

This library is released under the Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License and may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

esp8266-driver/ESP8266/ATParser/BufferedSerial/Buffer/MyBuffer.h

Committer:
group-Avnet
Date:
2017-04-19
Revision:
0:478cfd88041f

File content as of revision 0:478cfd88041f:


/**
 * @file    Buffer.h
 * @brief   Software Buffer - Templated Ring Buffer for most data types
 * @author  sam grove
 * @version 1.0
 * @see     
 *
 * Copyright (c) 2013
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
 
#ifndef MYBUFFER_H
#define MYBUFFER_H

#include <stdint.h>
#include <string.h>

/** A templated software ring buffer
 *
 * Example:
 * @code
 *  #include "mbed.h"
 *  #include "MyBuffer.h"
 *
 *  MyBuffer <char> buf;
 *
 *  int main()
 *  {
 *      buf = 'a';
 *      buf.put('b');
 *      char *head = buf.head();
 *      puts(head);
 *
 *      char whats_in_there[2] = {0};
 *      int pos = 0;
 *
 *      while(buf.available())
 *      {   
 *          whats_in_there[pos++] = buf;
 *      }
 *      printf("%c %c\n", whats_in_there[0], whats_in_there[1]);
 *      buf.clear();
 *      error("done\n\n\n");
 *  }
 * @endcode
 */

template <typename T>
class MyBuffer
{
private:
    T   *_buf;
    volatile uint32_t   _wloc;
    volatile uint32_t   _rloc;
    uint32_t            _size;

public:
    /** Create a Buffer and allocate memory for it
     *  @param size The size of the buffer
     */
    MyBuffer(uint32_t size = 0x100);
    
    /** Get the size of the ring buffer
     * @return the size of the ring buffer
     */
     uint32_t getSize();
    
    /** Destry a Buffer and release it's allocated memory
     */
    ~MyBuffer();
    
    /** Add a data element into the buffer
     *  @param data Something to add to the buffer
     */
    void put(T data);
    
    /** Remove a data element from the buffer
     *  @return Pull the oldest element from the buffer
     */
    T get(void);
    
    /** Get the address to the head of the buffer
     *  @return The address of element 0 in the buffer
     */
    T *head(void);
    
    /** Reset the buffer to 0. Useful if using head() to parse packeted data
     */
    void clear(void);
    
    /** Determine if anything is readable in the buffer
     *  @return 1 if something can be read, 0 otherwise
     */
    uint32_t available(void);
    
    /** Overloaded operator for writing to the buffer
     *  @param data Something to put in the buffer
     *  @return
     */
    MyBuffer &operator= (T data)
    {
        put(data);
        return *this;
    }
    
    /** Overloaded operator for reading from the buffer
     *  @return Pull the oldest element from the buffer 
     */  
    operator int(void)
    {
        return get();
    }
    
     uint32_t peek(char c);
    
};

template <class T>
inline void MyBuffer<T>::put(T data)
{
    _buf[_wloc++] = data;
    _wloc %= (_size-1);
    
    return;
}

template <class T>
inline T MyBuffer<T>::get(void)
{
    T data_pos = _buf[_rloc++];
    _rloc %= (_size-1);
    
    return data_pos;
}

template <class T>
inline T *MyBuffer<T>::head(void)
{
    T *data_pos = &_buf[0];
    
    return data_pos;
}

template <class T>
inline uint32_t MyBuffer<T>::available(void)
{
    return (_wloc == _rloc) ? 0 : 1;
}

#endif