新部内対抗A班 / Mbed 2 deprecated PS3_BlueUSB_user_ver_circlewar

Dependencies:   mbed

Fork of PS3_BlueUSB_user_ver_circlewarA by 新部内対抗A班

User.cpp

Committer:
baba2357
Date:
2016-03-30
Revision:
19:71f64ff1b86f
Parent:
13:0d6ad1fb03b5
Child:
20:18ae99ad72f7

File content as of revision 19:71f64ff1b86f:


#include "Utils.h"
#include "USBHost.h"
#include "hci.h"
#include "ps3.h"
#include "User.h"
#include "mbed.h"

int RSX,RSY,LSX,LSY,BSU,BSL;
//これより下に関数外に書く要素を記入する
PwmOut led1(LED1);
PwmOut led2(LED2);
DigitalOut led3(LED3);
DigitalOut led4(LED4);
DigitalOut hand(p21);
SPI m(p5, p6, p7);
DigitalOut cs(p8);
void UserLoopSetting()
{
    //一度だけ行いたい初期設定をここに書く
    led1.period_ms(20);
}

void UserLoop(char n,const u8* data)
{
    u16 ButtonState;
    if(n==0) { //有線Ps3USB.cpp
        RSX = ((ps3report*)data)->RightStickX;
        RSY = ((ps3report*)data)->RightStickY;
        LSX = ((ps3report*)data)->LeftStickX;
        LSY = ((ps3report*)data)->LeftStickY;
        BSU = (u8)(((ps3report*)data)->ButtonState & 0x00ff);
        BSL = (u8)(((ps3report*)data)->ButtonState >> 8);
        //ボタンの処理
        ButtonState =  ((ps3report*)data)->ButtonState;
    } else {//無線TestShell.cpp
        RSX = ((ps3report*)(data + 1))->RightStickX;
        RSY = ((ps3report*)(data + 1))->RightStickY;
        LSX = ((ps3report*)(data + 1))->LeftStickX;
        LSY = ((ps3report*)(data + 1))->LeftStickY;
        BSU = (u8)(((ps3report*)(data + 1))->ButtonState & 0x00ff);
        BSL = (u8)(((ps3report*)(data + 1))->ButtonState >> 8);
        //ボタンの処理
        ButtonState =  ((ps3report*)(data + 1))->ButtonState;
    }
    //ここより下にプログラムを書く
    //データ取得例
    int M=0;
    bool H=0;
    m.format(16,3);
    m.frequency(1000000);
    cs=0;
    if((ButtonState >> BUTTONCIRCLE)&1) {
        //○が押されたとき
        H=!H;
        hand=H;
    }
    //以下の整数MをSPIで送る
    //整数Mを16桁の二進数とする。
    //桁数|  16  |  15  |    14   |13|12|11|10|9|8|    7    |6|5|4|3|2|1|
    //指示|右旋回 |左旋回 |Xの+or-|    出力0~63    |Yの+orー|  出力0~63  |
    if((ButtonState >> BUTTONR1)&1) {
        M=1;
        M=M<<15;
    } else if((ButtonState >> BUTTONL1)&1) {
        M=1;
        M=M<<14;
    } else {
        if(LSX-127>0) {
            M=1;
            M=M<<6;
            M+=(LSX-127)/2;
            M=M<<7;
        } else if(LSX-127<0) {
            M+=(-1)*((LSX-128)/2);
            if(M==64) M=63;
            M=M<<7;
        }
        if(LSY-127>0) {            
            M+=1<<6;
            M+=(LSY-128)/2;
        } else if(LSY-127<0) {
            M+=((-1)*(LSY-128)/2);
            if(M==64) M=63;
        } else M=0;
    }
    m.write(0xffff);
//    m.write(M);
    printf("0x%x\r\n",M);

    led1=LSX/256.0f;
    led2=LSY/256.0f;
    led3=ButtonState & 0x0400;  //L1の状態
    led4=ButtonState & 0x0800;  //R1の状態
    //値の取得はps3.hを参照
    cs=1;
}