Timeout

Table of Contents

  1. Hello World!
  2. API
  3. Examples

This content relates to a deprecated version of Mbed

Mbed 2 is now deprecated. For the latest version please see the Mbed OS documentation.

For the latest TimeOut API, please see TimeOut.

The Timeout interface is used to setup an interrupt to call a function after a specified delay.

Any number of Timeout objects can be created, allowing multiple outstanding interrupts at the same time.

Hello World!

A simple program to setup a Timeout to invert an LED after a given timeout...

Import program

00001 #include "mbed.h"
00002  
00003 Timeout flipper;
00004 DigitalOut led1(LED1);
00005 DigitalOut led2(LED2);
00006  
00007 void flip() {
00008     led2 = !led2;
00009 }
00010  
00011 int main() {
00012     led2 = 1;
00013     flipper.attach(&flip, 2.0); // setup flipper to call flip after 2 seconds
00014  
00015     // spin in a main loop. flipper will interrupt it to call flip
00016     while(1) {
00017         led1 = !led1;
00018         wait(0.2);
00019     }
00020 }

API

API summary

Import librarymbed

No documentation found.

Warning

Note that timers are based on 32-bit int microsecond counters, so can only time up to a maximum of 2^31-1 microseconds i.e. 30 minutes. They are designed for times between microseconds and seconds. For longer times, you should consider the time()/Real time clock.

No blocking code in ISR

In ISR you should avoid any call to wait, infinitive while loop, or blocking calls in general.

No printf, malloc, or new in ISR

In ISR you should avoid any call to bulky library functions. In particular, certain library functions (like printf, malloc and new) are non re-entrant and their behaviour could be corrupted when called from an ISR.

RTOS Timer

Consider using the mbed RTOS Timer instead of a Timeout. In this way your callback function will not be executed in a ISR, giving you more freedom and safety in your code.

Examples

Attaching a member function

Import program

00001 #include "mbed.h"
00002 
00003 // A class for flip()-ing a DigitalOut 
00004 class Flipper {
00005 public:
00006     Flipper(PinName pin) : _pin(pin) {
00007         _pin = 0;
00008     }
00009     void flip() {
00010         _pin = !_pin;
00011     }
00012 private:
00013     DigitalOut _pin;
00014 };
00015 
00016 DigitalOut led1(LED1);
00017 Flipper f(LED2);
00018 Timeout t;
00019 
00020 int main() {
00021     t.attach(&f, &Flipper::flip, 2.0); // the address of the object, member function, and interval
00022 
00023     // spin in a main loop. flipper will interrupt it to call flip
00024     while(1) {
00025         led1 = !led1;
00026         wait(0.2);
00027     }
00028 }

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