主導機 mbed用のプログラムです

Dependencies:   mbed

Fork of F3RC_syudou_master by F3RC1班

User.cpp

Committer:
baba2357
Date:
2016-02-15
Revision:
10:bf0c0cdb487d
Parent:
9:e5437ba3e920
Child:
11:86d717718dbf

File content as of revision 10:bf0c0cdb487d:

#include "Utils.h"
#include "USBHost.h"
#include "hci.h"
#include "ps3.h"
#include "User.h"

#include "mbed.h"

int RSX,RSY,LSX,LSY,BSU,BSL;
//これより下に関数外に書く要素を記入する
PwmOut led1(LED1);
PwmOut led2(LED2);
DigitalOut led3(LED3);
DigitalOut led4(LED4);
DigitalOut LDB(p21);
DigitalOut RDB(p22);
SPI m(p5, p6, p7);
DigitalOut cs(p8);
void UserLoopSetting(){
    //一度だけ行いたい初期設定をここに書く
    led1.period_ms(20);
}

void UserLoop(char n,const u8* data){
    u16 ButtonState;
    if(n==0){//有線Ps3USB.cpp
        RSX = ((ps3report*)data)->RightStickX;
        RSY = ((ps3report*)data)->RightStickY;
        LSX = ((ps3report*)data)->LeftStickX;
        LSY = ((ps3report*)data)->LeftStickY;
        BSU = (u8)(((ps3report*)data)->ButtonState & 0x00ff);
        BSL = (u8)(((ps3report*)data)->ButtonState >> 8);
        //ボタンの処理
        ButtonState =  ((ps3report*)data)->ButtonState;
    }else {//無線TestShell.cpp
        RSX = ((ps3report*)(data + 1))->RightStickX;
        RSY = ((ps3report*)(data + 1))->RightStickY;
        LSX = ((ps3report*)(data + 1))->LeftStickX;
        LSY = ((ps3report*)(data + 1))->LeftStickY;
        BSU = (u8)(((ps3report*)(data + 1))->ButtonState & 0x00ff);
        BSL = (u8)(((ps3report*)(data + 1))->ButtonState >> 8);
        //ボタンの処理
        ButtonState =  ((ps3report*)(data + 1))->ButtonState;
    }
    //ここより下にプログラムを書く
    //データ取得例
    int M=0;
    m.format(16,3);
    m.frequency(1000000);
    cs=0;
    if((ButtonState >> BUTTONCIRCLE)&1) {
        //○が押されたとき
    }
    if((ButtonState >> BUTTONL2)&1){
        LDB=1;
        }
    else if((ButtonState >> BUTTONR2)&1){
        RDB=1;
        }
    else if((ButtonState >> BUTTONDOWN)&1){
        RDB=1;
        LDB=1;
        }
    if((ButtonState >> BUTTONR1)&1){
        M=+32768;
        }
    else if((ButtonState >> BUTTONL2)&1){
        M=+16384;
        }
    if(LSX-128>=0){
        M=+8192;
        M=+(LSX-128)*64;
        }
    else if(LSX-128<0){
        M=+(-1)*((LSX-128)*64);
        }
    if(LSY-128>=0){
        M=+64;
        M=+((LSY-128)/2);
        }
    else if(LSY-128<0){
        M=+((-1)*(LSY-128));
        }
    m.write(M);    
        
    led1=LSX/256.0f;
    led2=LSY/256.0f;
    led3=ButtonState & 0x0400;  //L1の状態
    led4=ButtonState & 0x0800;  //R1の状態
    //値の取得はps3.hを参照
        cs=1;
}