yuto kawamura
/
F3RC_syudou_master
主導機 mbed用のプログラムです
Fork of F3RC_syudou_master by
Diff: ps3.h
- Revision:
- 0:736c76a75def
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ps3.h Thu Apr 30 05:59:05 2015 +0000 @@ -0,0 +1,135 @@ +/* +Copyright (c) 2011 Bart Janssens + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +/* Defines for the PS3 Buttons +*/ + + +#define BUTTONSELECT 0 +#define BUTTONLANALOG 1 +#define BUTTONRANALOG 2 +#define BUTTONSTART 3 +#define BUTTONUP 4 +#define BUTTONRIGHT 5 +#define BUTTONDOWN 6 +#define BUTTONLEFT 7 +#define BUTTONL2 8 +#define BUTTONR2 9 +#define BUTTONL1 10 +#define BUTTONR1 11 +#define BUTTONTRIANGEL 12 +#define BUTTONCIRCLE 13 +#define BUTTONCROSS 14 +#define BUTTONSQUARE 15 +#define BUTTONPS 16 + + +/* Defines for the PS3 Joysticks +*/ + +#define LEFTJOYSTICKX 0 +#define LEFTJOYSTICKY 1 +#define RIGHTJOYSTICKX 2 +#define RIGHTJOYSTICKY 3 + + +/* Defines for the PS3 Accelerometers and Gyro +*/ + +#define ACCELOROMETERX 0 +#define ACCELOROMETERY 1 +#define ACCELOROMETERZ 2 +#define GYROMETERZ 3 + +/* Defines for the PS3 LED and Rumble +*/ +#define PS3LED1 0x01 +#define PS3LED2 0x02 +#define PS3LED3 0x04 +#define PS3LED4 0x08 +#define PSRUMBLEHIGH 0x10 +#define PSRUMBLELOW 0x20 + +//Structure which describes the type 01 input report +typedef struct { + u8 ReportType; //Report Type 01 + u8 Reserved1; // Unknown + u16 ButtonState; // Main buttons + u8 PSButtonState; // PS button + u8 Reserved2; // Unknown + u8 LeftStickX; // left Joystick X axis 0 - 255, 128 is mid + u8 LeftStickY; // left Joystick Y axis 0 - 255, 128 is mid + u8 RightStickX; // right Joystick X axis 0 - 255, 128 is mid + u8 RightStickY; // right Joystick Y axis 0 - 255, 128 is mid + u8 Reserved3[4]; // Unknown + u8 PressureUp; // digital Pad Up button Pressure 0 - 255 + u8 PressureRight; // digital Pad Right button Pressure 0 - 255 + u8 PressureDown; // digital Pad Down button Pressure 0 - 255 + u8 PressureLeft; // digital Pad Left button Pressure 0 - 255 + u8 PressureL2; // digital Pad L2 button Pressure 0 - 255 + u8 PressureR2; // digital Pad R2 button Pressure 0 - 255 + u8 PressureL1; // digital Pad L1 button Pressure 0 - 255 + u8 PressureR1; // digital Pad R1 button Pressure 0 - 255 + u8 PressureTriangle; // digital Pad Triangle button Pressure 0 - 255 + u8 PressureCircle; // digital Pad Circle button Pressure 0 - 255 + u8 PressureCross; // digital Pad Cross button Pressure 0 - 255 + u8 PressureSquare; // digital Pad Square button Pressure 0 - 255 + u8 Reserved4[3]; // Unknown + u8 Charge; // charging status ? 02 = charge, 03 = normal + u8 Power; // Battery status ? + u8 Connection; // Connection Type ? + u8 Reserved5[9]; // Unknown + u16 AccelX; // X axis accelerometer Big Endian 0 - 1023 + u16 AccelY; // Y axis accelerometer Big Endian 0 - 1023 + u16 AccelZ; // Z axis accelerometer Big Endian 0 - 1023 + u16 GyroZ; // Z axis Gyro Big Endian 0 - 1023 + +} ps3report; + +class Ps3USB +{ + + + public: + Ps3USB(int device, int configuration, int interfaceNumber); + int Enable(); + int SetPair(u8* bdAddr); + int ShowPair(); + int Led(int i); + int Rumble(u8 duration_right, u8 power_right, u8 duration_left, u8 power_left); + int _count; + + private: + int input_ep; + int output_ep; + int _device; + int _configuration; + int _interfaceNumber; + + u8 ledrumble[48] ; + +}; + +void PS3EventCallback(int device, int endpoint, int status, u8* data, int len, void* userData); +int ParsePs3Result(const u8* data, int len, int count); + +