Yiu Fai Kwok / Mbed 2 deprecated el17yfk

Dependencies:   mbed FXOS8700CQ mbed-rtos

Committer:
yfkwok
Date:
Wed Apr 03 03:06:00 2019 +0000
Revision:
2:464c7e62d97d
Child:
4:5bc9c4363d31
Date 3/4/2019 - Mini game one beta complete

Who changed what in which revision?

UserRevisionLine numberNew contents of line
yfkwok 2:464c7e62d97d 1 #include "Squirtle.h"
yfkwok 2:464c7e62d97d 2
yfkwok 2:464c7e62d97d 3 Squirtle::Squirtle()
yfkwok 2:464c7e62d97d 4 {
yfkwok 2:464c7e62d97d 5
yfkwok 2:464c7e62d97d 6 }
yfkwok 2:464c7e62d97d 7
yfkwok 2:464c7e62d97d 8 Squirtle::~Squirtle()
yfkwok 2:464c7e62d97d 9 {
yfkwok 2:464c7e62d97d 10
yfkwok 2:464c7e62d97d 11 }
yfkwok 2:464c7e62d97d 12
yfkwok 2:464c7e62d97d 13 //Enumerate instruction menu from page 1 - 3
yfkwok 2:464c7e62d97d 14 enum Page {
yfkwok 2:464c7e62d97d 15 PAGE_1, PAGE_2, PAGE_3
yfkwok 2:464c7e62d97d 16 };
yfkwok 2:464c7e62d97d 17
yfkwok 2:464c7e62d97d 18 void Squirtle::draw_cha1_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 19 {
yfkwok 2:464c7e62d97d 20 static int squirtle_data[] = {
yfkwok 2:464c7e62d97d 21 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,0,0,
yfkwok 2:464c7e62d97d 22 0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,1,0,0,0,1,0,
yfkwok 2:464c7e62d97d 23 0,1,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,1,
yfkwok 2:464c7e62d97d 24 0,1,0,0,0,0,0,0,0,1,1,1,1,0,1,0,0,0,1,0,1,
yfkwok 2:464c7e62d97d 25 1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,1,0,0,1,
yfkwok 2:464c7e62d97d 26 1,0,0,0,0,0,1,0,0,0,0,1,1,1,1,0,0,1,0,1,0,
yfkwok 2:464c7e62d97d 27 1,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,1,1,1,0,0,
yfkwok 2:464c7e62d97d 28 0,1,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 29 0,0,1,1,0,0,0,0,1,1,0,0,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 30 0,0,1,0,1,1,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 31 0,0,0,1,1,0,0,1,0,0,0,1,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 32 0,0,0,0,0,1,0,0,1,1,1,1,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 33 0,0,0,0,1,0,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 34 0,0,0,0,0,1,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 35 0,0,0,0,0,0,0,0,1,1,1,0,1,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 36 0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 37 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 38 };
yfkwok 2:464c7e62d97d 39
yfkwok 2:464c7e62d97d 40 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 41 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 42 lcd.drawSprite(_pos_x, _pos_y, 17, 21, squirtle_data);
yfkwok 2:464c7e62d97d 43 }
yfkwok 2:464c7e62d97d 44
yfkwok 2:464c7e62d97d 45 void Squirtle::draw_cha1_alt_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 46 {
yfkwok 2:464c7e62d97d 47 static int squirtle_alt_data[] = {
yfkwok 2:464c7e62d97d 48 0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 49 0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,0,0,
yfkwok 2:464c7e62d97d 50 0,1,0,0,0,0,0,0,0,1,1,0,0,0,0,1,0,0,0,1,0,
yfkwok 2:464c7e62d97d 51 0,1,0,0,0,0,0,0,0,1,1,1,1,0,1,0,0,0,0,0,1,
yfkwok 2:464c7e62d97d 52 1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,0,1,
yfkwok 2:464c7e62d97d 53 1,0,0,0,0,0,1,0,0,0,0,1,1,1,1,0,0,1,0,0,1,
yfkwok 2:464c7e62d97d 54 1,0,0,0,0,1,1,0,0,0,0,1,1,1,1,0,0,1,0,1,0,
yfkwok 2:464c7e62d97d 55 0,1,0,0,0,1,1,0,0,0,0,1,1,1,1,1,1,1,1,0,0,
yfkwok 2:464c7e62d97d 56 0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 57 0,0,1,1,1,1,1,1,1,1,0,0,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 58 0,0,0,1,1,0,0,1,0,0,0,1,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 59 0,0,0,0,0,1,0,1,0,0,1,1,0,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 60 0,0,0,0,0,1,1,0,1,1,0,0,1,0,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 61 0,0,0,0,1,0,1,1,1,0,0,0,1,0,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 62 0,0,0,0,0,1,1,0,1,1,1,0,1,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 63 0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 64 0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 65 };
yfkwok 2:464c7e62d97d 66
yfkwok 2:464c7e62d97d 67 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 68 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 69 lcd.drawSprite(_pos_x, _pos_y, 17, 21, squirtle_alt_data);
yfkwok 2:464c7e62d97d 70 }
yfkwok 2:464c7e62d97d 71
yfkwok 2:464c7e62d97d 72 void Squirtle::draw_cha2_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 73 {
yfkwok 2:464c7e62d97d 74 static int squirtle_2_data[] = {
yfkwok 2:464c7e62d97d 75 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 76 0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 77 0,0,1,0,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 78 0,0,1,0,0,1,1,1,1,0,1,0,0,0,1,0,0,0,0,1,1,1,0,
yfkwok 2:464c7e62d97d 79 0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,1,0,0,0,1,
yfkwok 2:464c7e62d97d 80 0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,1,
yfkwok 2:464c7e62d97d 81 0,1,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,0,1,0,0,1,
yfkwok 2:464c7e62d97d 82 1,1,0,0,0,0,1,0,0,1,1,1,1,1,1,0,1,0,0,0,1,1,0,
yfkwok 2:464c7e62d97d 83 1,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,0,
yfkwok 2:464c7e62d97d 84 1,0,0,0,1,1,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,0,
yfkwok 2:464c7e62d97d 85 0,1,0,0,0,1,0,0,0,0,0,1,0,1,1,1,1,0,0,0,0,1,0,
yfkwok 2:464c7e62d97d 86 0,0,1,1,0,0,0,0,0,1,1,0,0,0,1,1,1,0,0,0,1,0,0,
yfkwok 2:464c7e62d97d 87 0,0,1,0,1,1,1,0,1,0,0,0,0,0,1,1,1,0,1,1,0,0,0,
yfkwok 2:464c7e62d97d 88 0,0,0,1,1,0,0,0,1,0,0,0,1,0,1,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 89 0,0,0,0,0,1,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 90 0,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 91 0,0,0,0,0,1,1,1,1,0,0,1,0,1,0,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 92 0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 93 0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 94 0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 95 };
yfkwok 2:464c7e62d97d 96
yfkwok 2:464c7e62d97d 97 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 98 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 99 lcd.drawSprite(_pos_x, _pos_y, 20, 23, squirtle_2_data);
yfkwok 2:464c7e62d97d 100 }
yfkwok 2:464c7e62d97d 101
yfkwok 2:464c7e62d97d 102 void Squirtle::draw_cha2_alt_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 103 {
yfkwok 2:464c7e62d97d 104 static int squirtle_a2_data[] = {
yfkwok 2:464c7e62d97d 105 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 106 0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 107 0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 108 0,0,1,0,0,1,1,1,1,0,1,1,1,1,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 109 0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,1,1,0,
yfkwok 2:464c7e62d97d 110 0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,1,
yfkwok 2:464c7e62d97d 111 0,1,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,0,0,1,0,1,
yfkwok 2:464c7e62d97d 112 1,1,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,1,0,1,0,0,1,
yfkwok 2:464c7e62d97d 113 1,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,0,
yfkwok 2:464c7e62d97d 114 1,0,0,0,1,1,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,1,0,
yfkwok 2:464c7e62d97d 115 0,1,0,0,0,1,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,
yfkwok 2:464c7e62d97d 116 0,0,1,1,0,0,0,0,0,0,0,1,0,0,1,1,1,0,0,0,1,0,0,
yfkwok 2:464c7e62d97d 117 0,0,0,1,1,1,1,0,0,1,1,0,0,0,1,1,1,0,1,1,0,0,0,
yfkwok 2:464c7e62d97d 118 0,0,0,1,1,0,0,0,1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 119 0,0,0,0,1,1,0,0,1,0,0,0,1,0,1,1,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 120 0,0,0,0,0,0,1,1,0,1,1,1,1,1,0,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 121 0,0,0,0,0,1,0,1,1,0,0,1,0,1,0,1,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 122 0,0,0,0,0,0,1,1,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 123 0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 124 0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 125 };
yfkwok 2:464c7e62d97d 126
yfkwok 2:464c7e62d97d 127 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 128 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 129 lcd.drawSprite(_pos_x, _pos_y, 20, 23, squirtle_a2_data);
yfkwok 2:464c7e62d97d 130 }
yfkwok 2:464c7e62d97d 131
yfkwok 2:464c7e62d97d 132 void Squirtle::draw_cha3_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 133 {
yfkwok 2:464c7e62d97d 134 static int squirtle_3_data[] = {
yfkwok 2:464c7e62d97d 135 0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 136 0,0,0,0,0,1,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 137 0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 138 0,0,0,1,1,1,1,0,1,1,1,1,1,1,1,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 139 0,0,0,1,0,1,1,1,1,1,1,1,1,1,0,1,1,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 140 0,0,0,1,0,0,0,1,1,1,1,1,1,0,0,1,1,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 141 0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 142 0,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 143 0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 144 1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,1,0,1,1,1,1,1,1,
yfkwok 2:464c7e62d97d 145 1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,0,1,1,0,0,1,
yfkwok 2:464c7e62d97d 146 1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,1,1,0,1,0,
yfkwok 2:464c7e62d97d 147 0,1,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,1,0,0,
yfkwok 2:464c7e62d97d 148 0,0,1,1,0,0,0,1,1,0,1,0,0,0,0,1,0,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 149 0,0,0,0,1,1,1,0,0,1,0,0,0,0,1,0,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 150 0,0,0,0,0,1,1,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,0,
yfkwok 2:464c7e62d97d 151 0,0,0,0,0,1,1,1,0,0,1,0,1,1,1,1,0,0,0,1,0,0,0,
yfkwok 2:464c7e62d97d 152 0,0,0,0,0,0,0,0,1,1,0,1,0,1,0,0,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 153 0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 154 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 155 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 156 };
yfkwok 2:464c7e62d97d 157
yfkwok 2:464c7e62d97d 158 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 159 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 160 lcd.drawSprite(_pos_x, _pos_y, 21, 23, squirtle_3_data);
yfkwok 2:464c7e62d97d 161 }
yfkwok 2:464c7e62d97d 162
yfkwok 2:464c7e62d97d 163 void Squirtle::draw_cha3_alt_sprite(int pos_x, int pos_y,N5110 &lcd)
yfkwok 2:464c7e62d97d 164 {
yfkwok 2:464c7e62d97d 165 static int squirtle_a3_data[] = {
yfkwok 2:464c7e62d97d 166 0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 167 0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 168 0,0,0,0,1,0,0,0,0,1,1,1,0,0,0,1,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 169 0,0,0,1,1,1,1,0,1,1,1,1,1,1,1,0,1,1,0,1,0,0,0,
yfkwok 2:464c7e62d97d 170 0,0,0,1,0,1,1,1,1,1,1,1,1,1,0,0,1,1,0,1,0,0,0,
yfkwok 2:464c7e62d97d 171 0,0,0,1,0,0,0,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 172 0,0,1,0,0,0,0,0,0,1,0,1,1,1,0,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 173 0,1,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 174 0,1,0,0,0,0,0,1,0,0,1,0,0,0,0,1,1,1,1,0,1,1,1,
yfkwok 2:464c7e62d97d 175 1,0,0,0,0,0,1,0,0,0,0,1,0,1,1,1,0,1,1,1,0,0,1,
yfkwok 2:464c7e62d97d 176 1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,1,0,1,1,0,1,0,
yfkwok 2:464c7e62d97d 177 1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,1,1,1,0,0,
yfkwok 2:464c7e62d97d 178 0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,0,
yfkwok 2:464c7e62d97d 179 0,0,1,1,0,0,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,
yfkwok 2:464c7e62d97d 180 0,0,0,0,1,1,1,0,0,0,1,0,0,0,0,1,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 181 0,0,0,0,0,0,1,0,0,0,1,1,0,0,1,0,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 182 0,0,0,0,0,0,1,1,0,0,0,1,0,1,1,0,0,0,1,0,0,0,0,
yfkwok 2:464c7e62d97d 183 0,0,0,0,0,0,1,1,1,1,0,1,1,0,0,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 184 0,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,1,0,0,0,0,0,
yfkwok 2:464c7e62d97d 185 0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,0,
yfkwok 2:464c7e62d97d 186 0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0
yfkwok 2:464c7e62d97d 187 };
yfkwok 2:464c7e62d97d 188
yfkwok 2:464c7e62d97d 189 _pos_x = pos_x;
yfkwok 2:464c7e62d97d 190 _pos_y = pos_y;
yfkwok 2:464c7e62d97d 191 lcd.drawSprite(_pos_x, _pos_y, 21, 23, squirtle_a3_data);
yfkwok 2:464c7e62d97d 192 }
yfkwok 2:464c7e62d97d 193
yfkwok 2:464c7e62d97d 194 void Squirtle::description(Gamepad &pad, N5110 &lcd)
yfkwok 2:464c7e62d97d 195 {
yfkwok 2:464c7e62d97d 196 Page currentPage = PAGE_1;
yfkwok 2:464c7e62d97d 197 int fps = 8.0;
yfkwok 2:464c7e62d97d 198 static int instruct_data[] = {
yfkwok 2:464c7e62d97d 199 1,1,1,1,1,1,1,
yfkwok 2:464c7e62d97d 200 0,1,1,1,1,1,0,
yfkwok 2:464c7e62d97d 201 0,0,1,1,1,0,0,
yfkwok 2:464c7e62d97d 202 0,0,0,1,0,0,0
yfkwok 2:464c7e62d97d 203 };
yfkwok 2:464c7e62d97d 204
yfkwok 2:464c7e62d97d 205 while(pad.check_event(Gamepad::B_PRESSED) == false){
yfkwok 2:464c7e62d97d 206 switch (currentPage) {
yfkwok 2:464c7e62d97d 207 case PAGE_1:
yfkwok 2:464c7e62d97d 208 lcd.clear();
yfkwok 2:464c7e62d97d 209 lcd.printString("Squirtle",0,0);
yfkwok 2:464c7e62d97d 210 lcd.printString("is constantly",0,1);
yfkwok 2:464c7e62d97d 211 lcd.printString("working to get",0,2);
yfkwok 2:464c7e62d97d 212 lcd.printString("money for",0,3);
yfkwok 2:464c7e62d97d 213 lcd.printString("tuition and",0,4);
yfkwok 2:464c7e62d97d 214 lcd.drawSprite(39, 44, 4, 7, instruct_data);
yfkwok 2:464c7e62d97d 215 lcd.refresh();
yfkwok 2:464c7e62d97d 216 if(pad.get_direction() == S){currentPage = PAGE_2;}
yfkwok 2:464c7e62d97d 217 wait(1.0f/fps);
yfkwok 2:464c7e62d97d 218 break;
yfkwok 2:464c7e62d97d 219 case PAGE_2:
yfkwok 2:464c7e62d97d 220 lcd.clear();
yfkwok 2:464c7e62d97d 221 lcd.printString("living expense.",0,0);
yfkwok 2:464c7e62d97d 222 lcd.printString("Help him to ",0,2);
yfkwok 2:464c7e62d97d 223 lcd.printString("manage the",0,3);
yfkwok 2:464c7e62d97d 224 lcd.printString("hectic work",0,4);
yfkwok 2:464c7e62d97d 225 lcd.drawSprite(39, 44, 4, 7, instruct_data);
yfkwok 2:464c7e62d97d 226 lcd.refresh();
yfkwok 2:464c7e62d97d 227 if(pad.get_direction() == S){currentPage = PAGE_3;}
yfkwok 2:464c7e62d97d 228 wait(1.0f/fps);
yfkwok 2:464c7e62d97d 229 break;
yfkwok 2:464c7e62d97d 230 case PAGE_3:
yfkwok 2:464c7e62d97d 231 lcd.clear();
yfkwok 2:464c7e62d97d 232 lcd.printString("and study life",0,0);
yfkwok 2:464c7e62d97d 233 lcd.printString("of his!",0,1);
yfkwok 2:464c7e62d97d 234 lcd.printString("Press B",0,5);
yfkwok 2:464c7e62d97d 235 lcd.refresh();
yfkwok 2:464c7e62d97d 236 wait(1.0f/fps);
yfkwok 2:464c7e62d97d 237
yfkwok 2:464c7e62d97d 238 }
yfkwok 2:464c7e62d97d 239 }
yfkwok 2:464c7e62d97d 240 }