This program is simple 4x4x4 LED cube demo program. 4 cathode and 16 anode is defined by 2 BusOut. Almost LED cube444 class function is made by Tedd Okano (Thank you).
Diff: myLED.cpp
- Revision:
- 0:808f7981f647
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/myLED.cpp Thu Dec 30 15:17:29 2010 +0000 @@ -0,0 +1,183 @@ +/** LED Cube 4x4x4 control library + * + * @class LED_Cube444 + * @author Yuji Notsu + * @version 0.1(30-Dec-2010) : 1st revision + * + * This is a library for a demo code of 4x4x4 LED Cube + * How to make of 4x4x4 LED cube is reffered to Make: vol.8 + * Material : + * 64 LED, 4 NPN Transistor(2SC2120 etc.), + * 4 of 1kOhm Resistance(for use of base current limitation), + * 16 of 150[Ohm] Resistance(for use of LED current limitation) + * and mbed + * + */ + + +#include "myLED.h" + +//** Class constructor for LED_Cube444 +// * +// * This will create the instance and start periodical routine to display class internal buffer content to LED cube +// */ + +LED_Cube444::LED_Cube444() : anode(A0,A1,A2,A3,A4,A5,A6,A7,A8,A9,A10,A11,A12,A13,A14,A15), cathode( CATHODE0, CATHODE1, CATHODE2, CATHODE3 ), syncronous( 1 ) { + cathode = 0x0; + t.attach( this, &LED_Cube444::display, DISPLAY_REFRESH_RATE ); +} + +//** Set bits into cube +// * +// * The 16 bit word array will be copied into class internal buffer. +// * It will be displayed at next update timing by periodical routine +// * +// * @param v[4] whole cube bits can be represented in this array. each U16 data represents the bits on each planes. +// */ + +void LED_Cube444::set_bits( U16 v[4] ) { + buffer_copy( v, temp_buffer ); +} + +//** Set bits into cube +// * +// * The 16 bit word will be copied into specified layer of class internal buffer. +// * It will be displayed at next update timing by periodical routine +// * +// * @param v Bit pattern for a layer. Overwrites the buffer contents +// */ + +void LED_Cube444::set_bits( int layer, U16 v ) { + temp_buffer[ layer ] = v; +} + +//** Set bit into cube +// * +// * Set a specified bit in the buffer. +// * It will be displayed at next update timing by periodical routine +// * +// * @param x Coodinate: x +// * @param y Coodinate: y +// * @param z Coodinate: z +// * @param v Value for the bit (0 or 1) +// */ + +void LED_Cube444::set_bit( int x, int y, int z, U16 v ) { + if ( v ) + temp_buffer[ z ] |= 0x1 << ((y << 2) + x); + else + temp_buffer[ z ] &= ~(0x1 << ((y << 2) + x)); +} + +//** Clear +// * +// * Tuen-off all LEDs +// */ + +void LED_Cube444::clear( void ) { + set_all_words( 0x0000 ); +} + +//** All on +// * +// * Tuen-on all LEDs +// */ + +void LED_Cube444::all_on( void ) { + set_all_words( 0xFFFF ); +} + +/** Set bits into cube + * + * The 16 bit word will be copied into all layers of class internal buffer. + * It will be displayed at next update timing by periodical routine + * + * @param v Bit pattern for layers. Overwrites the buffer contents + */ + +void LED_Cube444::set_all_words( int v ) { + temp_buffer[ 0 ] = v; + temp_buffer[ 1 ] = v; + temp_buffer[ 2 ] = v; + temp_buffer[ 3 ] = v; +} + +//** Setting for synchronous display update +// * +// * If the "synchronous display" option is set (default) the display +// * (main) buffer will be updated each timing if just before layer 0 update. +// * This machanism has been made to avoid flicker when main routine update +// * buffer so frequently. +// * To implement this mechanism, this class has 2 buffers. +// * One is called main buffer and another is temporary buffer. +// * All API calls that makes modifications of the buffer content will affect to the temp buffer. +// * The display will be done with main buffer contents. So the timing of update can be controled by buffer copying. +// * If the "synchronous display" option is cleard, the temporary buffer will be used for display (not tested). +// * +// * @param v TRUE for set, FALSE for clear +// */ + +void LED_Cube444::set_synchronous_draw( int v ) { + syncronous = v; +} + +/** Displaying + * + * This function will be called by Ticker which set by this class' constructor. + * It displays just one layer by single call. + */ + +void LED_Cube444::display( void ) { + static int layer = 0; + U16 *the_buffer; + + if ( !layer & syncronous ) + buffer_copy(temp_buffer, main_buffer); + + if ( syncronous ) + the_buffer = main_buffer; + else + the_buffer = temp_buffer; + + cathode = 0x0; + set_serialregister( the_buffer[ layer ] ); + cathode = 0x1 << layer; + + layer++; + layer &= 0x3; +} + +//** Data for serial register +// * +// * Drives the pins to send serial data to serial register on the shield +// * +// * @param v Bit pattern for a layer. +// */ + +void LED_Cube444::set_serialregister( U16 v ) { + // for ( int i = 0; i < SR_BIT_LENGTH; i++ ) { + // sr_data = ((v >> i) & 0x1); + // sr_clk = 0; + // sr_clk = 1; + // } + for(int i=0;i< SR_BIT_LENGTH;i++) + { + anode = v & 0xffff; + } + +} + +//** Array copy function +// * +// * Just copies the array. Loop is unrolled because it;s not big array. +// * +// * @param src Pointer to source array. +// * @param trg Pointer to target array. +// */ + +void LED_Cube444::buffer_copy( U16 *src, U16 *trg ) { + trg[ 0 ] = src[ 0 ]; + trg[ 1 ] = src[ 1 ]; + trg[ 2 ] = src[ 2 ]; + trg[ 3 ] = src[ 3 ]; +}